High Casino Mage
- Last updated Aug 31, 2019 (Saviors of Uldum)
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Wild
- 19 Minions
- 10 Spells
- Deck Type: Ranked Deck
- Deck Archetype: Reno Mage
- Crafting Cost: 19880
- Dust Needed: Loading Collection
- Created: 8/26/2019 (Saviors of Uldum)
- Rhademes
- Registered User
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- 1
- 14
- 25
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Battle Tag:
N/A
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Region:
N/A
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Total Deck Rating
17
Let's have some fun, folks! Before we begin, I do realise this is an expensive deck, but if you have the cards, you must absolutely try it! Personally I have always loved casino mage and this is the first time I managed to build a deck good enough for ladder.
So, as the season has ended, I managed to get to rank 8! (but I have played for less than a week. Here are some of the games I have had:
Legend:
Green/red cell = victory/defeat
First bolded word/phrase = type of the deck that class used
cards listed in black/yellow = cards i kept/discarded in mulligan
Soo, what's so awesome about this deck?
1. It's casino mage!! - all the awesome rng, to give you all the answers you need, surprisingly consistent
2. It's Reno Mage...wait for it...DOUBLE Reno Mage!
3. One of the winning conditions is the awesome combo of Time Warp + Vargoth
4. If all else fails we got the 2 panic buttons: Puzzle box and the big man himself, Yogg-Saron!
So, strategy. Well, this is a bit tricky, but this deck really has all the answers. There is only one match up where you can insta concede: Bomb Warrior because your highlander cards will not work. Resurrect priest and quest Paladin are about 50-50 which is good.
You generally want to mulligan for cards that will help you complete the quest asap: cyclone elemental, vulpera, glyph. However, it depends on who you are facing.
Hyper aggro decks:
This is where you will struggle as it is an unfavored match-up, but with a bit of skill and luck you can do it. Mulligan for Zephrys (for an early aoe), Reno Jackson, Kazakus (for 1 or 5 mana aoe) or perhaps even dragon's fury can help. Ice block is not a bad choice either, but can be vulnerable.
Aggro decks:
I would says this is pretty ok. Mulligan pretty much like above, but you could also try keeping Reno the Relicologist and dragon's fury with more confidence.
Mid-range decks:
This is where this deck absolutely owns. You got plenty of board clears to keep them in check or Reno for full just in time. Generally they are not fast enough to kill you and once they fall behind, this deck can snowball so quickly that they will never recover.
Keep some aoe, but you can even keep conjurer's calling and use in on 2-4 cost drops to contest the board long enough until you get to your value cards. Dragon's fury is amazing in this match-up. Also leyline manipulator can shine as you are most likely to get some discounted aoes or removal.
Late-game /control
Again, a heavily favoured match-up. Mulligan for spell generation cards and try to discover low cost spells to complete your quest a bit earlier. Combo them out with Vargoth (and Zephrys if needed). The only potential problems I have found here is that pesky Renolock/or Cubelock. If they get their demons right you will struggle, but it is absolutely doable
Specific combos:
1. If you go second, and you got the cyclone elemental in your opening hand, you can easily generate 2 spells on turn 2: quest + coin + cyclone
2. Cloud prince works great with ice block. It also works great with discounted 1 cost secrets from glyph or leyline, just make sure your secrets don't get triggered before you play the prince. Also, did I mention Jaina + cloud prince? Pretty sweet!
3. Kalecgos + timewarp can catch a lot of people off guard.
4. Kadghar: apart from the obvious combos with conjurer's calling, firelands and astromancer and it works really sweet with an 8-cost Jaina, thanks to Thaurissan. Summoning 2 water elementals at once can really save your butt in a tight spot.
5.Against resurrect priest: always mulligan for kazakus and zephrys. Those polymorphs/hex on their deathrattle minions are sweeeeet. (also a randomly generated polymorph boar can induce rage quitting, trust me)
6. If you have the chance, especially against control decks, pick an extra dragon's fury. 2 of those in one turn (especially if your puzzle box is still in the deck) can be phenomenal!
So yeah, that's about it for now. Depending on your feedback I will amend this guide, make it a bit more detailed, but that's about the gist of the deck.
Have fun with it, both in casual and ranked as it works pretty well and let me know what you think! (I'll be keeping an eye on the comments)
Good and fun deck, but it struggles against decks with powerful minions that needs to be removed asap. For example hunter with their hyenas can really decimate you, if they get to buff them up. Maybe throw in a polymorph or a frostbolt instead of astral rift that only gives you cards you don't really need most of the time. There is a danger in filling your hand too much with the Yogg element, since it can burn important cards like Reno.
Yogg replacement?
Not really, no other card does what Yogg does, but try putting in some other cool legendary that you have ;) (maybe Prince malchezar? hmmm )
I'm gonna say the most important comment about this deck:
I'M HAVING FUN! ♥♥♥
The highest compliment I could have hoped for!!
how about Inkmaster Solia ? :)
nice deck! ;)
edit: anyone tryed Inkmaster Solia into Zephrys the Great ? Does he give you 10 mana spells? i.e Pyroblast if needed? :)
edit: tested ... he doesn't know her effect :/ ... but let's put Arcane Giant in the deck! :P
That is some evil thinking! I like you my friend.
Unfortunately, I don't have Solia and I will not be crafting her just for this, for now. I am experimenting with Brann atm, as user below suggested and I took out the Messenger raven. A bit less RNG for some more kick! :D
PS: really sad it does not work. You should make a note to the dev as they have already patched Zephrys!
I liked your idea of gaining 3 turns with quest + Archmage Vargoth, I changed the deck a little in that direction. Like that a single Arcane Giant can hit 2 times. This and Inkmaster Solia + Pyroblast make it more of a otk deck type tho^^
Yep, totally! Very nice. but then you would have to take out Yogg and smth else RNG probably to fit those it.
It will probably make the deck better, but I like having that panic button, just for kicks :)) (for for picturing the opponent's face when he realises I'm playing Yogg after having cast like 20 spells :)) )
I've made a version of this with some slight alterations, and it seems to be working out fine so far. The most important addition I've made, besides some more defensive cards, is Brann Bronzebeard, as there are quite a lot of battlecries in the deck we can duplicate. Brann + Cloud Prince with a pre-cast secret is 12 damage to anything, Brann + Zephrys or Brann + Kazakus is always great.... and Brann + the new Reno is 20 damage to the opponents board.
Thanks for that! That is indeed great!
I thought of adding Brann, but I usually am too greedy if I have in in my deck and don't play cards when I should :)) but perhaps I will give it ago. What did you replace?
Could I please see your list? Much appreciated!
As teh season is over, I will post some stats and update the guide tomorrow, so I would like to list your suggestions as well!
Nice I was hoping someone would upload a Highlander Casino mage.
btw for reaching rank 9 you don’t need any proof. I don’t think anyone wouldn’t believe you reached rank 9 :D
Hahaha! I know rank 9 is not that high, but it is still well within top 40% of the players....with a Casino mage :)) that might need some proof :))
Anyway, after hitting legend with that amazing Evenlock, I really wanted to make my dream come true. I'll play some more games soon, maybe I can go higher before the end of the month and upload my match-ups + expand on the guide.
Really cool deck! I don't have all the cards to test it but I do have Vargoth and Time Warp. Never thought of that combo before!
Thanks man!
Are you missing a lot of them? Maybe we can figure out some replacements and make it work.
Let me know if you want to work on it.
I just so happen to have all these cards! But before I can begin playing... what can I take out to put in my golden shifter zerus?!
Hahaha, I disenchanted mine long ago :)). I really don't recommend it, because it is a minion and you need spell generation + it can be a dead draw later in the game (same reason I took out the shifting scroll...that and because it messed up dragon's fury).
However, I can definitely understand the appeal of the card. Either Babbling book, cloud prince or kabal courier. However, since you need the generation, I would suggest the could prince but you lose a bit of removal/heal. Up to you :D
Hope that helps! Let me know how it goes since you have them all!