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Dragon Paladin (Early Game / Late Game) UPDATED

  • Last updated Apr 16, 2019 (Rise of Shadows)
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Standard

  • 22 Minions
  • 8 Spells
  • Deck Type: Ranked Deck
  • Deck Archetype: Dragon Paladin
  • Crafting Cost: 13240
  • Dust Needed: Loading Collection
  • Created: 4/13/2019 (Rise of Shadows)
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  • Rino
  • Registered User
    • 11
    • 16
    • 70
  • Battle Tag:

    N/A

  • Region:

    US

  • Total Deck Rating

    63

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Hello everyone, I am starting to make the guide for this specific deck as we go. I will start talking about the importance of Mulligan into early / late game. Appreciate the kind feedback from everyone! Rock on Dragadins!

Mulligan

This part is quite important, some match ups are determined by this phase of the game while others play out with whatever Mulligan you get.

If your going against aggro, try to get Pyromancer, Cathedral Gargoyle and Lightforged Blessing.

If your going against control or mid-range decks, simply follow the normal take of this deck to get as many Dragons in hand to make the value of Dragon Speaker better. 

AOE combos + Archmage Vargoth

Archivist Elysiana

Speaking about Archivist Elysiana, if you have her early game, try to stall as much as possible until your opponent has about 10 or less cards in deck to offset you getting to fatigue faster than them. Depending on the games current state, get high value cards from Archivist Elysiana, remember you get two copies of each so you always have 20% chance of drawing the card you want. She isn't a game deciding factor but can easily force your opponent to forfeit if their deck type has no reload after drawing.

Health Control

This deck wins you late game quite effectively, if you can suppress your opponents cards and answer per play, your late game is guaranteed to overrun them. Dragon Speaker is not a great temp play, but the body generated (3/5) is capable of taking several hits to be cleared. You can always Call to Adventure on turn 6 to get a decent drop and since the minion you pull is slightly buffed (+2/+2), landing it on Cathedral Gargoyle is always wonderful! Remember to use Lightforged Blessing whenever you feel lethal is imminent by your opponent. It has Twinspell, so you will have copies of it for late game if needed.