Wild Even Big Hunter
- Last updated May 14, 2018 (Witchwood)
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Wild
- 21 Minions
- 8 Spells
- Deck Type: Ranked Deck
- Deck Archetype: Big Beast Hunter
- Crafting Cost: 15540
- Dust Needed: Loading Collection
- Created: 5/11/2018 (Witchwood)
- Razershard
- Registered User
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- 5
- 19
- 45
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Battle Tag:
N/A
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Region:
N/A
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Total Deck Rating
123
Ladies and gentlemen, do you find your Hearthstone ladder experience to be lacking in the fun department?
Take a walk on the wild side of Hearthstone with this even big hunter deck!
The main idea behind this deck is to control the board throughout the early game until you can start dropping huge threats in the late game. The enhanced hero power from Genn Greymane gives Hunter some new and powerful tools for controlling the board and pressuring opponents.
The 1-mana hero power makes these cards, which were bad before the Witchwood, insanely powerful: Steamwheedle Sniper, Garrison Commander, and Frost Giant.
Steamwheedle Sniper is a pretty great control tool which allows you to clear a minion and summon a 2/3 body on turn 3. It can also be played with Garrison Commander to clear larger minions in the mid-game. Combine with Wing Blast for maximum tempo!
Garrison Commander turns the deck into face hunter when you play it, and is great for pressuring Warlocks, Rogues, and other Hunters. Again, it also is quite useful for clearing out minions when played with Steamwheedle Sniper, and it allows you to slam your Frost Giants on the board very early.
Once you hit turn 6, it's time to start slamming threats down like crazy! Savannah Highmanes and super cheap Frost Giants will prove difficult for opponents to deal with, and Kathrena Winterwisp will often win the game outright when played on turn 7 or 8. Note that Charged Devilsaur CAN hit face when pulled by Kathrena Winterwisp, but CANNOT normally do so. As a rule of thumb, you don't want Charged Devilsaur in your hand ever, though it's still useful as removal with a big body attached. If all of that doesn't work, we have N'Zoth, the Corruptor as the final nail in the coffin.
Mulligan Guide:
Against Aggro/Midrange: Mulligan hard for Steamwheedle Sniper, Explosive Trap, and Mad Scientist. Flanking Strike and Wing Blast are really good keeps against tempo/midrange decks.
Against Control: Steamwheedle Sniper, Garrison Commander, Flanking Strike, and Frost Giant are best for dealing with Control matchups. Frost Golem + Garrison Commander in the opening hand is best here, as dropping Frost Giant early is very important here, as is the 4 face damage every turn.
Potential Tech: If Cubelock is a problem, tech in Spellbreaker and/or Acidic Swamp Ooze. Against a high volume of flood or aggro decks such as Odd/Even Paladin, Zoolock, or Token Druid, Grievous Bite may be necessary.
Potential Inclusions: I think Spellbreaker is just a good one-of in this deck, but as of yet, I haven't needed it. Dire Frenzy may also be quite useful if you need more late game.
Please feel free to leave feedback/suggestions/thoughts/opinions in the comments below.
I am 100% sure there is room for improvement in this deck, but I've been on a crazy win-streak in Wild with it, so it's not too shabby! Can't guarantee its effectiveness at high ranks however, as I don't typically play Wild.
Anyway, I hope you enjoy the deck as much as I do!
Cheers!
Changelog:
5/13/2018: Swapped 1 Wing Blast for 1 Mossy Horror
-I was losing more than I'd like to a lot of Druid decks with Spreading Plague and Warlock decks with Voidlords. Mossy Horror allows you to hit the face, even if it plays taunt.
5/14/2018: Removed 1 Loot Hoarder and 1 Explosive Trap for 1 Quick Shot and 1 Spellbreaker.
-3-health early game minions such as Northshire Cleric, Mana Wyrm, and Murloc Warleader were causing problems. That's where Quick Shot comes in. Spellbreaker was added as great taunt-breaker and debuffer card, a multi-tool if you will.
I’ll try swapping 2 loot hoarders for 2 quick shots.
i think that idea has a lot of potential.
ill get back to you on that
Update:
Quick Shot is a bit underwhelming in this deck, as you never get the draw effect, and it’s a dead card against Control.
Loot Hoarder is the better option.
I was excited for Even Kathrena Hunter from the moment I saw Genn Greymane; even more than the Odd Hunter that was the front-runner idea. Crafted Genn day-1, and have been playing it ever since. It's very nice to see I'm not alone in this :)
I've been in Standard for now 'cause I didn't think Steamwheedle Sniper was enough, but Frost Giant and Garrison Commander are great ideas I totally forgot about haha
Swapped 1 Wing Blast for Mossy Horror to deal with token spam, Voidlord, and Spreading Plague.
Damn. Garrison Commander looks like a Good Craft now. There are like 3 Inspire Decks I want to play. OMG TGT is finally good!
I have my own Big Hunter Deck I love.
I know right! Finally, we can bust out those old TGT cards!
Garrison Commander is an absolute menace in this deck for sure, allowing you to get Frost Giants out really early, and helping you clear with Steamwheedle Sniper.
That face damage really adds up quick as well.
So I crafted the deck. I was able to beat a Big Priest that Did get Barnes on 4, but failed to draw any Eternal Servitude. So, just a lucky Break.
I'm having fun with it in casual at least.
That’s a pretty bad matchup honestly.
I took this deck from rank 23 to rank 14, and I’m still going up. Just don’t have much time to play cause of finals right now.
This deck is really good against classes without a lot of healing in general.
Recent Highlight:
Just got Brann Bronzebeard from Wandering Monster into Kathrena Winterwisp for the double Savannah Highmane. My opponent insta-conceded lmao.
Nice deck
Thanks dude!
Just so you know, I swapped 1 Freezing Trap for Barnes with good results so far!