Quest: Play Elementals Reward: Win
- Last updated Apr 9, 2018 (Patches Nerf)
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Wild
- 24 Minions
- 5 Spells
- Deck Type: Theorycraft
- Deck Archetype: Elemental Mage
- Crafting Cost: 11620
- Dust Needed: Loading Collection
- Created: 4/10/2018 (Patches Nerf)
- Elcard13
- Registered User
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- 38
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Battle Tag:
Elcard#1342
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Region:
US
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Total Deck Rating
36
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As people said, maybe you can throw in some removal. I would go with Voodoo Dolls.
I might wait after seeing what decks are being played. I think Voodoo Doll might become staple in Minion Mage and Odd builds but I want to make sure it has perfect targets.
I'm considering cutting 1 Bonfire Elemental for doll.
Pick one
As a midrange-control build, you'll survive with board control through your minions. Play them, improve your spellstones, get sweet stuff, refill with Elise's pack and destroy late game with FLJ. Blazecaller is insane and you should't underestimate his power.
Arcane Keysmith has some flexibility. There are good secrets, even Frozen Clone is good if you have Leyline Manipulator.
Thanks, that means a lot.
Minion Mage is the 2nd deck I'm most excited and can't wait to open Arugal to test it.
Hope you play this deck and enjoy it.
My first build was without Arugal and my first thought was in those cases you could run out of steam. He could add an extra copy of minions with spells attached. He might not be needed when you reach late game with FLJ. It depends which decks are the top dogs: Spellbreaker for lock; maybe Arcane Explosion against Dude Paladin. Mage lacks early AoE but can survive with early minions as Tar Creeper, Lone Champion or Doomsayer. My bet is Rush Warrior will be the deck to beat.