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[WITCHWOOD]Master Oakheart Deathrattle Shaman

  • Last updated Apr 30, 2018 (Witchwood)
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Wild

  • 21 Minions
  • 9 Spells
  • Deck Type: Ranked Deck
  • Deck Archetype: N'Zoth Shaman
  • Crafting Cost: 10320
  • Dust Needed: Loading Collection
  • Created: 3/25/2018 (Patches Nerf)
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  • Battle Tag:

    N/A

  • Region:

    US

  • Total Deck Rating

    5

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I've been playing this deck for many months now, and at last I have perfected it, so I decided to post it on HearthPwn. With this version of the deck I'm currently at 11-2 (not up to date, I stopped tracking it a while ago) on the wild ladder (But that's not saying much because I started at rank 20 :P).

The basic gameplan for this deck is to swarm the board. Having lots of deathrattle minions makes this easy to do, because they are very hard to remove. Wobbling Runts may seem like a strange inclusion, but getting it off Barnes is just insane, well, not Big Priest insane, but you get the picture. It's also, like the other minions in this deck, very resilient to removal, and having it removed can lead up to an amazing Bloodlust finisher. Wobbling Runts can also be pulled out by Master Oakheart

Anyway, that's my deck, try it out! I'm really interested in what others think it's strengths and weaknesses are, so feel free to put tweak suggestions in the comments. If this deck actually get popular, say, 10 upvotes, then I'll come out with a mulligan guide for the 9 classes.

Peace!

WITCHWOOD UPDATE: Witchwood arrived a few weeks ago and I was exited to see what new cards I could implement into this deck. I first tried out Hagatha, the Witch. It seemed pretty good at first, but then I realized that it was taking the deck in an entirely different direction than I would want it too, and in a deck that swarms the board with minions, the battlecry is usually not too useful. I also palyed around with Zap! a bit, It worked pretty well for me too but in the end i decided to take it out. The only card that fits the deck and works well is Rotten Applebaum. Obviously the life gain is awesome against aggro, and the deathrattle means you can get is back from N'zoth, the Corrupter. I also added a Hex, because SOMEHOW the meta needs even more silence effects than it did in K&C. I took out Arfus and White Eyes, both legendaries that just weren't effective enough.

Anyway those are my changes, feel free to put in the Zaps, they worked pretty well.