Druid Jade/Armor
- Last updated Jan 20, 2018 (Kobolds Patch)
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Wild
- 7 Minions
- 22 Spells
- Deck Type: Ranked Deck
- Deck Archetype: Jade Lotus Druid
- Crafting Cost: 8000
- Dust Needed: Loading Collection
- Created: 1/13/2018 (Kobolds Patch)
- CarlitosLechuga
- Registered User
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- 3
- 12
- 24
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Battle Tag:
carlitoslech#11648
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Region:
US
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Total Deck Rating
60
The promised is debt and apologies for the delay with respect to the mulligans.
+10 Mulligans
With the aforementioned, we will start with the cards we want in each confrontation:
Before any cards we will always want in our initial hand some type of rampeo as for example Nourish;Jade Blossom;Wild Growth.
Vs Paladin: we look for cards that will serve us against the violent departures of the class and immediate answers to your table, leaving that clear we seek to mulling the following cards Swipe;Wrath;Spreading Plague.
Vs Priest: The mulligan in this case is simpler because we always look for our defensive armor cards (For ejample: Oaken Summons) and all the ramp we can to reach the very early Ultimate Infestation.
Vs Mage: Due to the variety of decks of this class the mulligan is a little more difficult but in most cases we will consider the possibility of a freeze magician, then the cards we are looking for are Wrath;Oaken Summons;Lesser Jasper Spellstone.
Vs Warlock: Due to its strong synergy in the mao and the problems that can arise for both the control of the table and the possible inclusion in his deck of Skulking Geist will seek cards that help us quickly reach Ultimate Infestation and in this way quickly accelerate the growth of jades, A good way to improve the theft of Jade Idol or any cards that help us grow is to remove minions with Oaken Summons.
Vs Druid: This encounter will be realized in very few occasions but of being the case the most probable thing is that a mirror takes place, in this case normally the druid gains that puts more pressure in table in the less time but without leaving back the importance of the ramp and steal cards with Nourish and Ultimate Infestation.
Things that we should always keep in mind against any match, against the aggro we will always look for cards like Spreading Plague or Oaken Summons and in case of slow decks we will look for a simple ramp (ej:Wild Growth;Jade Blossom) to be able to launch in the early stages Ultimate Infestation.
+20 Guide
Hi guys
We'll start with the basics. What do we look for in the initial hand?
Depends on the meeting and the opposing class that we face we will look for different cards in our mulligans, normally and not to say most of the confrontations against aggro decks is very favorable to our balance since our deck has enough cleaning mechanics also to be able to stop the strong exits and robberies of the opponent, that said, against aggro decks we will look for immediate answers and early cleanings such as Spreading Plague; Swipe;Lesser Jasper Spellstone, will also serve us a lot especially if we manage to play it in a curve and with synergy Wild Growth whit Oaken Summons.
That if mostly we will encounter slower decks (Or that was my case in my region) can often happen that the beginning of seasons are more aggro decks, against the clashes of slow decks we try to put a lot of pressure on the table in early turns and the more threats per turn and so the opponent always has to deal and spend resources on our minions thus bringing the tempo and control of the game.
How will we achieve that ?, taking advantage of our ramp mechanics which we will use to be able to reach Ultimate Infestation in early stages, now that it happens if we do not have ramp, well things get a bit complicated but we can take advantage of the synergies to improve our theft of letters with Oaken Summons or even use the Nourish not for ramp if not to steal ,in this way we will look for cards like the Jade Behemoth, Jade Idol, Aya Blackpaw, or any minion with which we cause pressure on the table.
Never stop considering the possible synergies of Fandral Staghelm with the deck and also the synergy of Spreading Plague with Branching Paths.
Thank you all and I hope you will receive a greeting.
+30 replacement of card
Here I will leave the possible replacement to the cards of the deck:
-2 Ironwood Golem / +1 Mire Keeper and +1 Spellbreaker
-2 Oaken Summons / +2 Jade Spirit
The following two replacements are made in consideration of a slower deck and with more value at the late game.
-1 Lesser Jasper Spellstone / +1 Medivh, the Guardian
-1 Wrath / +1 Kun the Forgotten King
For the whole community that has seen this deck and has liked ... this user and how much have been closed for personal matters ... anyway I have created another account that is with which I am commenting ..... so I will not lose contact with all those interested in the deck.
http://www.hearthpwn.com/decks/1028008-druid-jade-armor
Well Met! If you are interested in watching a video where i explain my thought process of every move that im doing you can check out this video. I hope that you will learn something new. This is a little bit different version with tech cards against Cubelock and Control Warlock but it still revolves around the same idea and core cards ;)
why post this its not even deck listing on this page ye its a jade druid but at least if you wanna show urself playing and linking on a authors page have the respect to use his listing and mention him in title or credits
Hey hey,
cool deck, I had a lot of fun trying it out today! Not the greatest choice against too much tempo, but I`m always in when there is a chance to punish some slower decks! :)
Made a small deck guide: Click here
Tyrant imo, Kun is too slow
I have made the replacement of the Earthen Scales by an Arcane Tyrant, I have not removed a Branching Paths due to the great flexibility that the card has in the different situations that can be presented in different games
VS rouge?
Vs Rogue will almost always be the same match against paladin, the biggest difference of this match will be the buff of a possible Prince Keleseth or the appearance of a possible Leeroy Jenkins but outside of that is a confrontation against a deck the aggro in which what you are looking for in dfinitiva is to survive its attacks with Spreading Plague; Swipe or Ironwood Golem for ejample.
Skulking Geist murders this deck. Having so few jade cards is risky, especially when Aya Blackpaw is vulnerable due to all the silence effects around (every deck has at least one card that silences).
Only Skulking Geist murders this deck, like every jade-deck. U cannot play around it, because new agrodecks can beat "old" druid faster then he place 4-4 jade, new control-warlock and raza-priest with geist can beat 9-9 jade. 15-20 card draws, power of this deck - high armor vs agro and raza + fast "spin" jades. Silenced Aya Blackpaw = 5-3 "summon jade", silenced Jade Behemoth = 3-6 "summon jade", difference is small
It is true that the Skulking Geist kills the deck ... but not always your victory condition was based on the growth of jades ... you can also press the table with the jades invocation of the remaining cards in the deck, even though accelerate your fatigue the Ultimate Infestation can be your lethal condition.
True, but I personally feel like the Oaken Summons is a fantastically strong card, and its probably gonna be a key piece of life-after-jade for Druid, but right now it takes away a lot of strength from the deck. Armoring up is really great for Raza and some aggro matchups, but it's never been easier for control to kill Jade. I think that armor Druid will have its time after the expansion, but right now it kind of hurts jade druid's strengths.
Pretty awesome deck, but i would not use Fandral
It is true that Fandral Staghelm has started to get out of the jade Druid deck to replace the new cards that have been coming out but in spite of that he still has a great synergy with the deck for the cards as Wrath; Nourish and Jade Idol.
Also considered in this deck is the possible invocation of Fandral Staghelm with Oaken Summons, thus giving way to possible synergies in the same turn with an Jade Idol or Nourish for example.