Class
Rarity
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Eyes of the Earth Mother

Choose a friendly minion from Tier 4 or below. Make it Golden.

Sacred Gift

Give a minion
Divine Shield.

Adventure Awaits {0}

Gain +@ Health and Attack an enemy. If you have
more characters, gain Divine Shield first.

Adventure Awaits 1

Gain +@ Health and Attack an enemy. If you have
more characters, gain Divine Shield first.

Adventure Awaits 2

Gain +@ Health and Attack an enemy. If you have
more characters, gain Divine Shield first.

Adventure Awaits 3

Gain +@ Health and Attack an enemy. If you have
more characters, gain Divine Shield first.

Adventure Awaits 4

Gain +@ Health and Attack an enemy. If you have
more characters, gain Divine Shield first.

Aimless Assault 4

Attack a random enemy.
If it's the left or
right-most enemy,
gain Immune this turn.

All Hands Attack

Deal {0} damage to a random enemy {1} times.

Ambush {0}

Deal {0} damage. If this Merc was Stealthed deal {1} instead.@Deal {0} damage. If this Merc was Stealthed deal {1} instead.
Deathblow: Gain Stealth.@Deal {0} damage. If this Merc was Stealthed deal {1} instead.
Deathblow: Gain Stealth.@Deal {0} damage. If this Merc was Stealthed deal {1} instead.
Deathblow: Gain Stealth.@Deal {0} damage. If this Merc was Stealthed deal {1} instead.
Deathblow: Gain Stealth.

Ambush 1

Deal {0} damage. If this Merc was Stealthed deal {1} instead.@Deal {0} damage. If this Merc was Stealthed deal {1} instead.
Deathblow: Gain Stealth.@Deal {0} damage. If this Merc was Stealthed deal {1} instead.
Deathblow: Gain Stealth.@Deal {0} damage. If this Merc was Stealthed deal {1} instead.
Deathblow: Gain Stealth.@Deal {0} damage. If this Merc was Stealthed deal {1} instead.
Deathblow: Gain Stealth.

Ambush 2

Deal {0} damage. If this Merc was Stealthed deal {1} instead.@Deal {0} damage. If this Merc was Stealthed deal {1} instead.
Deathblow: Gain Stealth.@Deal {0} damage. If this Merc was Stealthed deal {1} instead.
Deathblow: Gain Stealth.@Deal {0} damage. If this Merc was Stealthed deal {1} instead.
Deathblow: Gain Stealth.@Deal {0} damage. If this Merc was Stealthed deal {1} instead.
Deathblow: Gain Stealth.

Ambush 3

Deal {0} damage. If this Merc was Stealthed deal {1} instead.@Deal {0} damage. If this Merc was Stealthed deal {1} instead.
Deathblow: Gain Stealth.@Deal {0} damage. If this Merc was Stealthed deal {1} instead.
Deathblow: Gain Stealth.@Deal {0} damage. If this Merc was Stealthed deal {1} instead.
Deathblow: Gain Stealth.@Deal {0} damage. If this Merc was Stealthed deal {1} instead.
Deathblow: Gain Stealth.

Ambush 4

Deal {0} damage. If this Merc was Stealthed deal {1} instead.@Deal {0} damage. If this Merc was Stealthed deal {1} instead.
Deathblow: Gain Stealth.@Deal {0} damage. If this Merc was Stealthed deal {1} instead.
Deathblow: Gain Stealth.@Deal {0} damage. If this Merc was Stealthed deal {1} instead.
Deathblow: Gain Stealth.@Deal {0} damage. If this Merc was Stealthed deal {1} instead.
Deathblow: Gain Stealth.

Anathema {0}

Deal {0} damage to all enemies. (Transform into Benediction)

Anathema 1

Deal {0} damage to all enemies. (Transform into Benediction)

Anathema 2

Deal {0} damage to all enemies. (Transform into Benediction)

Anathema 3

Deal {0} damage to all enemies. (Transform into Benediction)

Anathema 4

Deal {0} damage to all enemies. (Transform into Benediction)

Ancestral Uppercut {0}

Attack an enemy.
Restore @ Health for
each enemy that
hasn't acted yet.

Ancestral Uppercut 1

Attack an enemy.
Restore @ Health for
each enemy that
hasn't acted yet.

Ancestral Uppercut 2

Attack an enemy.
Restore @ Health for
each enemy that
hasn't acted yet.

Ancestral Uppercut 3

Attack an enemy.
Restore @ Health for
each enemy that
hasn't acted yet.

Ancestral Uppercut 4

Attack an enemy.
Restore @ Health for
each enemy that
hasn't acted yet.

Ancient Growth

Attack an enemy.
Combo: Gain +{0}/+{0}.

Ankle Breaker {0}

Attack an enemy. It's (@) Speed Slower while this is a Human.

Ankle Breaker 1

Attack an enemy. It's (@) Speed Slower while this is a Human.

Ankle Breaker 2

Attack an enemy. It's (@) Speed Slower while this is a Human.

Ankle Breaker 3

Attack an enemy. It's (@) Speed Slower while this is a Human.

Ankle Breaker 4

Attack an enemy. It's (@) Speed Slower while this is a Human.

Apocalypse {0}

Choose an enemy to take Critical Damage from all Roles this turn. Deal @ damage to them.

Apocalypse 1

Choose an enemy to take Critical Damage from all Roles this turn. Deal @ damage to them.

Apocalypse 2

Choose an enemy to take Critical Damage from all Roles this turn. Deal @ damage to them.

Apocalypse 3

Choose an enemy to take Critical Damage from all Roles this turn. Deal @ damage to them.

Apocalypse 4

Choose an enemy to take Critical Damage from all Roles this turn. Deal @ damage to them.

Arcane Bolt {0}

Deal {0} damage.
Gain +{1} Arcane Damage.

Arcane Bolt 1

Deal {0} damage.
Gain +{1} Arcane Damage.

Arcane Bolt 2

Deal {0} damage.
Gain +{1} Arcane Damage.

Arcane Bolt 3

Deal {0} damage.
Gain +{1} Arcane Damage.

Arcane Bolt 4

Deal {0} damage.
Gain +{1} Arcane Damage.

Arcane Surge {0}

Deal @ damage. Upgrade Blizzard to Root all enemies.

Arcane Surge 1

Deal @ damage. Upgrade Blizzard to Root all enemies.

Arcane Surge 2

Deal @ damage. Upgrade Blizzard to Root all enemies.

Arcane Surge 3

Deal @ damage. Upgrade Blizzard to Root all enemies.

Arcane Surge 4

Deal @ damage. Upgrade Blizzard to Root all enemies.

Ashvane's Cannon Strike

Give your Cannons
+15 Attack.
Attack an enemy.

Attack of Opportunity {0}

Attack an enemy. If they have not acted yet, also deal @ damage to them.

Backdraft {0}

Deal @ damage to all other characters. Deathblow: Repeat this ability.

Backdraft 4

Deal @ damage to all other characters. Deathblow: Repeat this ability.

Banshee Bolt 3

Deal damage equal
to this Merc's Attack.

Bark Skin {0}

Restore 50 Health to this Merc.

Bark Skin 2

Restore 15 Health to this Merc.

Battlefury {0}

Gain +@ Attack.
Attack an enemy and one of its neighbors.

Battlefury 1

Gain +@ Attack.
Attack an enemy and one of its neighbors.

Battlefury 2

Gain +@ Attack.
Attack an enemy and one of its neighbors.

Battlefury 3

Gain +@ Attack.
Attack an enemy and one of its neighbors.

Battlefury 4

Gain +@ Attack.
Attack an enemy and one of its neighbors.

Bayonet Stab

Attack an enemy and apply Bleed (@).

Benediction {0}

Restore {1} Health to your characters. (Transform into Anathema)

Benediction 1

Restore {1} Health to your characters. (Transform into Anathema)

Benediction 2

Restore {1} Health to your characters. (Transform into Anathema)

Benediction 3

Restore {1} Health to your characters. (Transform into Anathema)

Benediction 4

Restore {1} Health to your characters. (Transform into Anathema)

Birds of a Feather {0}

Deal {0} damage. (Increases by {1} when you use another Arcane ability)

Birds of a Feather 1

Deal {0} damage. (Increases by {1} when you use another Arcane ability)

Birds of a Feather 2

Deal {0} damage. (Increases by {1} when you use another Arcane ability)

Birds of a Feather 3

Deal {0} damage. (Increases by {1} when you use another Arcane ability)

Birds of a Feather 4

Deal {0} damage. (Increases by {1} when you use another Arcane ability)

Blessing of Sacrifice 1

Restore @ Health to another friendly Merc. Whenever it takes damage this turn, this Merc takes it instead.

Blinding Rage 3

Attack a random enemy. If it’s the lowest Health enemy, repeat this.

Blood Howl 5

Steal +{0}/+{1} from all allies and gain Windfury. Attack a random enemy.

Blood Rage {0}

Distribute {0} damage
to random enemies.
(Increased by this
Merc's missing Health.)
@Distribute {0} damage
to random enemies.
(Increased by this
Merc's missing Health.)

Deathblow: Restore {1} Health.

Blood Rage 1

Distribute {0} damage
to random enemies.
(Increased by this
Merc's missing Health.)
@Distribute {0} damage
to random enemies.
(Increased by this
Merc's missing Health.)

Deathblow: Restore {1} Health.

Blood Rage 2

Distribute {0} damage
to random enemies.
(Increased by this
Merc's missing Health.)
@Distribute {0} damage
to random enemies.
(Increased by this
Merc's missing Health.)

Deathblow: Restore {1} Health.

Blood Rage 3

Distribute {0} damage
to random enemies.
(Increased by this
Merc's missing Health.)
@Distribute {0} damage
to random enemies.
(Increased by this
Merc's missing Health.)

Deathblow: Restore {1} Health.

Blood Rage 4

Distribute {0} damage
to random enemies.
(Increased by this
Merc's missing Health.)
@Distribute {0} damage
to random enemies.
(Increased by this
Merc's missing Health.)

Deathblow: Restore {1} Health.

Brutal Backhand {0}

Gain +@ Attack and Attack an enemy. Deathblow: Deal damage equal to this Merc's Attack to adjacent enemies.

Brutal Backhand 1

Gain +@ Attack and Attack an enemy. Deathblow: Deal damage equal to this Merc's Attack to adjacent enemies.

Brutal Backhand 2

Gain +@ Attack and Attack an enemy. Deathblow: Deal damage equal to this Merc's Attack to adjacent enemies.

Brutal Backhand 3

Gain +@ Attack and Attack an enemy. Deathblow: Deal damage equal to this Merc's Attack to adjacent enemies.

Brutal Backhand 4

Gain +@ Attack and Attack an enemy. Deathblow: Deal damage equal to this Merc's Attack to adjacent enemies.

Bzzz!!! {0}

Deal damage equal to
your Attack. If Activate Saw
is active also damage
the target's neighbors.@Deal damage equal to
your Attack. If Activate Saw
is active also damage the
target's neighbors. Bleed ({0}).

Cataclysmic Bolt {0}

Deal {0} damage to the lowest Health enemy.@Deal {0} damage to the lowest Health enemy and {1} to adjacent enemies.

Cataclysmic Bolt 1

Deal {0} damage to the lowest Health enemy.@Deal {0} damage to the lowest Health enemy and {1} to adjacent enemies.

Cataclysmic Bolt 2

Deal {0} damage to the lowest Health enemy.@Deal {0} damage to the lowest Health enemy and {1} to adjacent enemies.

Cataclysmic Bolt 3

Deal {0} damage to the lowest Health enemy.@Deal {0} damage to the lowest Health enemy and {1} to adjacent enemies.

Cataclysmic Bolt 4

Deal {0} damage to the lowest Health enemy.@Deal {0} damage to the lowest Health enemy and {1} to adjacent enemies.

Chain Lightning

Deal @ damage to an enemy. Repeat this on 1 additional adjacent enemy.

Chain Lightning {0}

Deal {0} damage
to an enemy.
Repeat this on 1 additional adjacent enemy.@Deal {0} damage
to an enemy.
Repeat this on 2 additonal adjacent enemies.@Deal {0} damage
to an enemy.
Repeat this on 3 additonal adjacent enemies.

Chain Lightning 1

Deal {0} damage
to an enemy.
Repeat this on 1 additional adjacent enemy.@Deal {0} damage
to an enemy.
Repeat this on 2 additonal adjacent enemies.@Deal {0} damage
to an enemy.
Repeat this on 3 additonal adjacent enemies.

Chain Lightning 2

Deal {0} damage
to an enemy.
Repeat this on 1 additional adjacent enemy.@Deal {0} damage
to an enemy.
Repeat this on 2 additonal adjacent enemies.@Deal {0} damage
to an enemy.
Repeat this on 3 additonal adjacent enemies.

Chain Lightning 3

Deal {0} damage
to an enemy.
Repeat this on 1 additional adjacent enemy.@Deal {0} damage
to an enemy.
Repeat this on 2 additonal adjacent enemies.@Deal {0} damage
to an enemy.
Repeat this on 3 additonal adjacent enemies.

Chain Lightning 4

Deal {0} damage
to an enemy.
Repeat this on 1 additional adjacent enemy.@Deal {0} damage
to an enemy.
Repeat this on 2 additonal adjacent enemies.@Deal {0} damage
to an enemy.
Repeat this on 3 additonal adjacent enemies.

Channeled Heal 1

Restore 3 health.
If this Merc goes last,
restore 6 instead.

Claws of Fury 5

Gain +@ Attack
and Attack an enemy.
Deathblow: Repeat this
against a random enemy.

Cleaving Strike {0}

Attack an enemy, also damage target's neighbors. Apply Bleed (@) to them.

Cleaving Strike {0}

Attack an enemy, also damage target's neighbors. Apply Bleed (@) to them.

Cleaving Strike 2

Attack an enemy, also damage target's neighbors. Apply Bleed (@) to them.

Cleaving Strike 3

Attack an enemy, also damage target's neighbors. Apply Bleed (@) to them.

Cleaving Strike 4

Attack an enemy, also damage target's neighbors. Apply Bleed (@) to them.