Marshspawn
Battlecry: If you cast
a spell last turn,
Discover a spell.
Описание
Hopes to someday promote to Marshsqueen.
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Name | Type | Class | Cost | Attack | Health |
---|---|---|---|---|---|
Nagrand Slam | Ability | Hunter | 10 | 0 | 0 |
Libram of Hope | Ability | Paladin | 9 | 0 | 0 |
Batterhead | Minion | 8 | 3 | 12 | |
Batterhead | Minion | 8 | 3 | 12 | |
Ancient Guardian | Minion | Paladin | 8 | 8 | 8 |
Cenarion Ward | Ability | Druid | 8 | 0 | 0 |
Sesselie of the Fae Court | Minion | Druid | 8 | 8 | 8 |
Sesselie of the Fae Court | Minion | Druid | 8 | 8 | 8 |
Winged Guardian | Minion | Druid | 7 | 6 | 8 |
Khartut Defender | Minion | 6 | 3 | 4 | |
Dragon's Pack | Ability | Shaman | 5 | 0 | 0 |
Divide and Conquer | Ability | Druid | 5 | 0 | 0 |
Focused Burst | Ability | Druid | 5 | 0 | 0 |
Chronobreaker | Minion | Priest | 5 | 4 | 5 |
Oasis Surger | Minion | Druid | 5 | 3 | 3 |
Cobalt Spellkin | Minion | 5 | 3 | 5 | |
Totem Goliath | Minion | Shaman | 5 | 5 | 5 |
Ancestral Guardian | Minion | Paladin | 4 | 4 | 2 |
Bite | Ability | Druid | 4 | 0 | 0 |
Nightshade Matron | Minion | Warlock | 4 | 5 | 5 |
Clefthoof | Minion | Hunter | 4 | 3 | 5 |
Nightshade Matron | Minion | Warlock | 4 | 5 | 5 |
Clefthoof | Minion | Hunter | 4 | 3 | 5 |
Bite | Ability | Druid | 4 | 0 | 0 |
Marshspawn | Minion | Shaman | 3 | 3 | 4 |
Ceremonial Maul | Weapon | Paladin | 3 | 2 | 2 |
Faire Arborist | Minion | Druid | 3 | 2 | 2 |
Faire Arborist | Minion | Druid | 3 | 2 | 2 |
Prune the Fruit | Ability | Druid | 3 | 0 | 0 |
Dig It Up | Ability | Druid | 3 | 0 | 0 |
Moontouched Amulet | Ability | Druid | 3 | 0 | 0 |
Moontouched Amulet | Ability | Druid | 3 | 0 | 0 |
Leader of the Pack | Ability | Druid | 2 | 0 | 0 |
Summon a Panther | Ability | Druid | 2 | 0 | 0 |
Dragon Breeder | Minion | 2 | 2 | 3 | |
Spirit Wolf | Minion | Shaman | 2 | 2 | 3 |
Bola Shot | Ability | Hunter | 2 | 0 | 0 |
Summon a Panther | Ability | Druid | 2 | 0 | 0 |
Leader of the Pack | Ability | Druid | 2 | 0 | 0 |
Arcane Breath | Ability | Mage | 1 | 0 | 0 |
3/4 body and quest advancement. Even if you didn't play a spell it is a good card on turn 3.
Took the words right out of my mouth! It's impressive how you pointed that out.
Chaining elementals worked so well for shaman that now they are traying to chain spells with minions in the class with the worst card draw.....and with overload....
Looks like shaman only gets to be good once every 2 years, and the only way the know how to make this it's by being pure cancer, and then he has to pay for it the rest of the time by being unplayable.
If Elemental Shaman sees play in the next two years, this will be a strong card in it.
You read it here first.