Dragon's Pack
Summon two 2/3 Spirit Wolves with Taunt. If you've Invoked twice, give them +3/+3.
フレーバーテキスト
Each dragon's pack is guaranteed to have at least one rare.
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Name | Type | Class | Cost | Attack | Health |
---|---|---|---|---|---|
Ancient Guardian | Minion | Paladin | 8 | 8 | 8 |
Sesselie of the Fae Court | Minion | Druid | 8 | 8 | 8 |
Sesselie of the Fae Court | Minion | Druid | 8 | 8 | 8 |
Winged Guardian | Minion | Druid | 7 | 6 | 8 |
Nightshade Matron | Minion | Warlock | 4 | 5 | 5 |
Nightshade Matron | Minion | Warlock | 4 | 5 | 5 |
Totem Goliath | Minion | Shaman | 5 | 5 | 5 |
Ancestral Guardian | Minion | Paladin | 4 | 4 | 2 |
Chronobreaker | Minion | Priest | 5 | 4 | 5 |
Clefthoof | Minion | Hunter | 4 | 3 | 5 |
Clefthoof | Minion | Hunter | 4 | 3 | 5 |
Marshspawn | Minion | Shaman | 3 | 3 | 4 |
Oasis Surger | Minion | Druid | 5 | 3 | 3 |
Khartut Defender | Minion | 6 | 3 | 4 | |
Batterhead | Minion | 8 | 3 | 12 | |
Batterhead | Minion | 8 | 3 | 12 | |
Cobalt Spellkin | Minion | 5 | 3 | 5 | |
Dragon Breeder | Minion | 2 | 2 | 3 | |
Ceremonial Maul | Weapon | Paladin | 3 | 2 | 2 |
Faire Arborist | Minion | Druid | 3 | 2 | 2 |
Faire Arborist | Minion | Druid | 3 | 2 | 2 |
Treant | Minion | Druid | 1 | 2 | 2 |
Spirit Wolf | Minion | Shaman | 2 | 2 | 3 |
Ancient Guardian | Minion | 1 | 1 | 1 | |
Surging Tempest | Minion | Shaman | 1 | 1 | 3 |
Titanic Lackey | Minion | 1 | 1 | 1 | |
Honor Student | Minion | Paladin | 1 | 1 | 1 |
Body Bagger | Minion | Death Knight | 1 | 1 | 3 |
Body Bagger | Minion | Death Knight | 1 | 1 | 3 |
Body Bagger | Minion | Death Knight | 1 | 1 | 3 |
Nagrand Slam | Ability | Hunter | 10 | 0 | 0 |
Libram of Hope | Ability | Paladin | 9 | 0 | 0 |
Dragon's Pack | Ability | Shaman | 5 | 0 | 0 |
Arcane Breath | Ability | Mage | 1 | 0 | 0 |
Shadowpanther Jandice | Hero | 0 | 0 | 30 | |
Venthyr Tess | Hero | 0 | 0 | 30 | |
Battle Healer George | Hero | 0 | 0 | 30 | |
Flamewarden Ragnaros | Hero | 0 | 0 | 30 | |
Diablo | Hero | Warrior | 0 | 0 | 30 |
Divide and Conquer | Ability | Druid | 5 | 0 | 0 |
I don't think it's possible to play this card without the buff.
Of course it is, it's just a 4/6 Taunt.
Life comes at you fast.
Aggro will not have the easiest time running over a class that is reliably spawning 2/1 rush minions.
Reliably is stretching it. If you made it to turn 7 and played Galakrond you probably already had a massive advantage before.
Because there aren't that many invoke cards and most of them are high cost and badly statted. The double Battlecry dude is 5 mana. And for a 3/3 and only two 2/1s. 4 mana for a 2/2 rush with a 2/1 rush? A 5 mana 4/5 Taunt and the freeze spell are the others. You won't even run all of them, as it would be detrimental in other matchups (and most are already bad against aggro as well).
Lightning Breath helped by Storm is what will save it from Aggro, plus the dragons with rush. The hero power will just be icing on the cake.
this aged poorly
Hm... it's a very interesting condition and buff. Without the buff it's terrible, and aggro will run you over while you invoke, will probably just be played, and if, in long value matches where it would be easier to trigger the condition.