Azerite Elemental
At the start of your turn, gain Spell Damage +2.
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This is some bad blood.
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Name | Type | Class | Cost | Attack | Health |
---|---|---|---|---|---|
Deathaxe Punisher | Minion | 4 | 3 | 3 | |
Speaker Stomper | Minion | 4 | 4 | 4 | |
Emerald Skytalon | Minion | 1 | 2 | 1 | |
Bladed Gauntlet | Weapon | Warrior | 2 | 0 | 2 |
Corrosive Sludge | Minion | 5 | 5 | 5 | |
Gemstudded Golem | Minion | Warrior | 6 | 5 | 9 |
Greedy Pickaxe | Weapon | 2 | 3 | 2 | |
The Mothergloop | Hero | Paladin | 0 | 0 | 50 |
Call to the Stand | Ability | Warrior | 1 | 0 | 0 |
Evolve | Ability | Shaman | 1 | 0 | 0 |
Spider | Minion | Hunter | 1 | 1 | 1 |
Gigantotem | Minion | Shaman | 10 | 8 | 8 |
Blazing Power | Ability | Warrior | 2 | 0 | 0 |
Arms Dealer | Minion | 1 | 1 | 2 | |
Arcane Shot | Ability | Hunter | 1 | 0 | 0 |
Pyroblast | Ability | Mage | 10 | 0 | 0 |
Park Panther | Minion | Druid | 4 | 4 | 4 |
Snapdragon | Minion | 3 | 3 | 3 | |
Fireworker | Minion | Warrior | 5 | 5 | 5 |
Ironhide Direhorn | Minion | Druid | 7 | 7 | 7 |
Ironhide Runt | Minion | Druid | 5 | 5 | 5 |
Lightchucker | Minion | Paladin | 3 | 4 | 6 |
Akali's War Drum | Minion | Warrior | 0 | 0 | 8 |
Son of Hodir | Minion | 8 | 8 | 8 | |
Frost Tyrant | Minion | 8 | 8 | 8 | |
Furious Furnace | Minion | Warrior | 2 | 1 | 3 |
Arcane Shot | Ability | Hunter | 1 | 0 | 0 |
Arcane Shot | Ability | Hunter | 0 | 0 | 0 |
Pyroblast | Ability | Mage | 9 | 0 | 0 |
Faceless Lurker | Minion | 5 | 3 | 3 | |
Giant Wasp | Minion | 3 | 2 | 2 | |
Shimmering Tempest | Minion | Mage | 2 | 2 | 2 |
Ornery Direhorn | Minion | Warrior | 6 | 6 | 6 |
Holy Nova | Ability | Priest | 5 | 0 | 0 |
Bloodlust | Ability | Shaman | 5 | 0 | 0 |
Abusive Sergeant | Minion | 1 | 2 | 1 | |
Arcane Shot | Ability | Hunter | 1 | 0 | 0 |
Druid of the Claw | Minion | Druid | 5 | 4 | 4 |
Pyroblast | Ability | Mage | 10 | 0 | 0 |
Mana Wraith | Minion | 2 | 2 | 2 |
For those who wonder if the Spell Damage stacks... IT DOES!!
Just tested this guy
It has potential!!!
A sleeper for sure. It's high health and the snowball potential make this card quite insane if you don't deal with it quickly.
We have not so much 5-mana elementals for the Elemental synergy. Nice addition. 7-health is hard to deal in one turn.
Can be combo with 4-damage Blizzard or 3-damage Arcanosaur. Can be played early with Elemental Evocation in Burn/Face Mage.
You must construct additional PYLONS.
Weird wording, expected ''this minion" to be included in the cardtext if it was continuous and stackable, so I think you get the spell damage for the turn but goes away at the end of the turn (I assume) and if this minion dies you keep it... That or it's just stackable on the minion lol... Could have worden it better in both cases... (Could have been more clear at least)
I think it gains more and more spell damage. So if it sticks, it's busted.