Leatherworking Kit
Card Text
After three friendly
Beasts die, draw a Beast
and give it +1/+1.
Lose 1 Durability.
Flavor Text
Combining taxidermy and tailoring.
Additional Information
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Name | Type | Class | Cost | Attack | Health |
---|---|---|---|---|---|
Embiggen | Ability | Druid | 0 | 0 | 0 |
Trueaim Crescent | Weapon | Hunter | 1 | 1 | 4 |
Rot Aura | Hero Power | Hunter | 1 | 0 | 0 |
Trusty Whip | Hero Power | Hunter | 2 | 0 | 0 |
Pharaoh's Warmask | Hero Power | Hunter | 2 | 0 | 0 |
Leatherworking Kit | Weapon | Hunter | 1 | 0 | 3 |
What Does This Do? | Hero Power | Mage | 0 | 0 | 0 |
Puzzle Box of Yogg-Saron | Ability | Mage | 10 | 0 | 0 |
Galakrond's Wit | Hero Power | Priest | 2 | 0 | 0 |
Draconic Studies | Ability | Priest | 1 | 0 | 0 |
Shadowcloth Needle | Weapon | Priest | 1 | 0 | 3 |
Noggen-Fog Generator | Ability | Rogue | 1 | 0 | 0 |
Guts and Glory | Hero Power | Rogue | 0 | 0 | 0 |
Swinetusk Shank | Weapon | Rogue | 3 | 2 | 2 |
Spy-o-matic | Minion | Rogue | 1 | 3 | 2 |
Self-Sharpening Sword | Weapon | Rogue | 3 | 1 | 4 |
South Coast Chieftain | Minion | Shaman | 2 | 3 | 2 |
Rune Dagger | Weapon | Shaman | 2 | 1 | 3 |
Demonic Studies | Ability | Warlock | 1 | 0 | 0 |
Gauntlet of Origination | Hero Power | Warlock | 1 | 0 | 0 |
Demonic Studies | Ability | Warlock | 1 | 0 | 0 |
EVIL Quartermaster | Minion | Warrior | 3 | 2 | 3 |
Galakrond's Might | Hero Power | Warrior | 2 | 0 | 0 |
Reaper's Scythe | Weapon | Warrior | 4 | 4 | 2 |
Florist | Minion | 2 | 2 | 3 | |
Umberwing | Weapon | Demon Hunter | 2 | 1 | 2 |
Tuskpiercer | Weapon | Demon Hunter | 1 | 1 | 2 |
Fadeleaf | Ability | 0 | 0 | 0 | |
Earthroot | Ability | 0 | 0 | 0 | |
Mageroyal | Ability | 0 | 0 | 0 | |
Gromsblood | Ability | 0 | 0 | 0 | |
Eye of C'Thun | Ability | 5 | 0 | 0 | |
Mindflayer Goggles | Ability | 0 | 0 | 0 | |
Curse of Flesh | Ability | 0 | 0 | 0 | |
Mysterybox | Ability | 0 | 0 | 0 | |
Umberwing | Weapon | Demon Hunter | 2 | 1 | 2 |
Coilfang Warlord | Minion | Demon Hunter | 8 | 9 | 5 |
Mindflayer Goggles | Ability | 0 | 0 | 0 | |
Mysterybox | Ability | 0 | 0 | 0 | |
Mindflayer Goggles | Ability | 0 | 0 | 0 |
Well, at the newly buffed 1 mana... this is pretty sweet. In a beast build playing this on turn 1 feels great.
It's basically a 1 mana -> draw 3*
*Some of your friends just need to die, it's okay
The one hope this card has is with Dire Frenzy and Northshire Farmer, in a deck that runs specific cheap beasts, and I don't mean Elwynn Boar. Wolpertinger, or Sunscale Raptor, plus some of the token-generators available to hunter, and Devouring Swarm.
Weasel Tunneler might be funny in wild.
First thought: Diving gryphon + springpaw. Combine it also with starving buzzard and it becomes very good card draw / card cycle with 1/1 bonus stat on the extra draw from this card. So for a more controllish hunter it could provide maybe?!
Second thought: token hunter focussing on cheap minions in combination with secrets like snake trap and pack tactics.
It's SO SLOW. Watching it played during the theorycrafting streams was like watching paint dry.
Hunter has much more efficient ways to use the weapon slot, so it can't really afford to hold on to this dumb thing for multiple turns. If rats really take off somehow, you might be OK playing this right before you trade a bunch in, but it still seems iffy.
It's a 2 cost draw 3 and give them +1/+1, but it's pretty slow in pulling that off. Hunter can't afford to give up the tempo needed for this right now, I'm thinking.