Anima Golem
Card Text
At the end of each turn, destroy this minion if it's your only one.
Flavor Text
The Dark Animus is evil and mysterious and huge and unable to write sentences that utilize proper grammar.
Card Sounds
At the end of each turn, destroy this minion if it's your only one.
The Dark Animus is evil and mysterious and huge and unable to write sentences that utilize proper grammar.
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This card could go really well in a deathrattle deck. if you have a Harvest Golem, for example, the enemy would have to kill that thing both times in order to kill this guy. Same goes to Nerubian Egg.
Another good thing is that he is a mech, so you can make this guy synergies with many of the new cards
Anima Golem+Deathlord = Profit
Stalker is actually pretty genius. The only thing you gotta worry about is Flamestrike, hellfire, or shadowflame. But the other 7 classes are screeds less they have spell damage bonuses.
I think death rattles are the best, since the foe has to expend multiple mana to kill a target over and over again.
Would go well with ancient watcher, because now they have to kill the ancient watcher at the very least even if it isn't taunted or silenced.
No kidding.
Glad to see another card from Pandaria make it into the game.
turn 5 stranglethorn, turn 6 golem.
This is the only card that will make me run 2 blood imps in a deck. If you manage to play both blood imps they will with time buff each other a bit while buffing other minions, when you play this card the imps should be strong enough to survive most AOE's and then you have a 9/9 on board ofc. Buffing the imps with something else is an other option, or maybe play an other stealth minion.
People seem to have a good outlook on this card but i can't see it surviving your opponents turn unless you were already in complete control of the board. By turn 6 if the opponent cannot clear your 1-2 weaker minions you were already winning, thus making this a win-more card imo.
I think it's probably best played alongside some strong/sticky deathrattle to punish them for trying to kill it by clearing your other minions. They either burn cards trying to kill this 6-drop directly, or they burn cards triggering your deathrattles. Worst case scenario it's a diversion -- like many 6-drops it demands a pretty immediate answer.
The fact that it's better from a strong board means it's less valuable than a card that's good with a weak board, but it's still a good card.
And you musn't forget that it's a mech, which gives it synergy with many other new cards in the set.
At the end of EACH turn, meaning your opponent kills your other 1-2 mana cost minion that you've played alongside with it and it dies as well and you've just wasted 7 - 8 mana and a card for free. An awful card to topdeck, lol :D
Kinda a dumb assumption.. It would be played on a board with more than one other creature.
This is awesome. Midrange Warlock incoming!
It says at the end of EACH turn unfortunately.
Can i call OP?
Anima Golem + Ironbeak Owl = Profit!!
I can see this on a zoo/token deck. Throw this with an Imp Master on the board to ensure at least one hit
This shit looks awesome! Great card. ANd a mech