• 1

    posted a message on Accidental disenchantment :,( TIFU

    Following kripparian’s advice to save all duplicate cards, in case any of them get nurfed and can be DE’d for full value, I haven’t pressed the button in over a year.  The pride of my collection is the 5 Force of Natures which are the most likely card to be changed and could get me 300 dust extra each in the upcoming classic and common card rebalance.  When it was confirmed that the Naxx and GvG cards would be cycling out and would not be getting nurfed I decided to DE all of my extra GvG cards including my second Dr. Boom.

    When I needed a little extra dust I decided to wade through my collection dusting all the cards that I knew would never be changed, which took over 15 minutes of button mashing all because the mass disenchant button has no other options for use.  Nearing the end of my collection and my concentration was pretty low as I had been mentally deciding keep/dust on cards for ages, keeping things like Blade Flurry and dusting my golden Gnomish Experimenters, when I reached the high mana cards and legendaries.  Here I dusted Boom No. 2, Rag 2 and 3 and Alexstrasza 2 when I stopped myself…  Actually, I thought to myself, Alexstrasza might be changed, I’ll just undo tha…

    As you may be aware at this point, the undo craft/disenchant button is only available if you have less than the max number of cards that can go in a deck.  So I was unable to undo accidentally dusting my 2nd copy of a legendary despite blizzard implementing two fail safes to stop this happening (the other being the warning that pops up when you attempt to dust your second copy, allowing you to cancel).

    So here I am now.  If Alexstrasza doesn’t end up being nurfed then I will have lost nothing.  If she gets modified and the DE value remains the same I will have lost nothing.  But if she does get changed then a year of painstakingly mashing buttons because the mass disenchant button isn’t good enough will all be for nothing and I will still lose 1200 dust regardless.

    There was my rant, petty I know but I would hate to lose the game over a small misplay, if you know what I mean.  In an Ideal world someone at blizzard would read this and, knowing if alex was getting nurfed or not, reimburse me with my Alexstrasza and subtract the 400 dust I got from my pile.

    I’m interested, has this or anything similar happened to anyone else? And what do you think about the undo button being disabled for extra cards? Surely if you undo one you should be able to undo as many as you need.

    Posted in: General Discussion
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    posted a message on New Legendary Priest Card - Herald Volazj
    Quote from FacelessThePagle >>

    For those wondering if the 1/1's are silenceble rest assure friends because they can! however since their base stat line are 1/1 they will remain as is, would be pretty much like silencing a dude rather than silencing a target that has been hit by mister Peacekeeper himself.

    Silencing a minion returns the stats to the stats on the card, for their base stats to be 1/1 blizzard would have to make 1/1 versions of all the minions in the game!  The only reason it worked like this in the tavern brawl was because there was an aura that set their attack and health back to 1/1 immediately (or rather you can't silence auras given by other minions or sources).  Herald Volazj's effect is a battlecry so they will only be set to 1/1 once and the debuff can then be silenced off.
    Posted in: Card Discussion
  • 3

    posted a message on Tavern Brawl Free Pack
    Quote from Mush >>

    This is my best pack ever on value alone. Even better that it was free.

     

     holy shit just looking through the packs and this one was insane!  A nice first post as well :)
    Posted in: Tavern Brawl
  • 1

    posted a message on Tavern Brawl Free Pack

    got Alexstrasza this week :D

    shame it's one of only about 3 legendaries that I already crafted...  can't say 6 months of use was worth 1200 dust but such is the way with random card packs.

    Posted in: Tavern Brawl
  • 2

    posted a message on Last chance for a free gold legendary?

    With Old Murk-Eye and Captain's Parrot no longer being given for free upon acquiring their corresponding tribe, as of the coming update.  My question is simply is it worth crafting all the murlocs (no point for pirates) in gold to get golden Old Murk-Eye or 1600 dust if I change my mind?

     

    Posted in: General Discussion
  • 3

    posted a message on I Predict 11 Cards Will Be Nerfed

    Nerf cards that haven't seen play in the over two year this game has been out?

    Master of Disguise and Tundra Rhino wtf?

    Posted in: Card Discussion
  • 1

    posted a message on Upcoming new card mechanics?
    Quote from Trikzen >>

    I could see a Taunt face minion or two in classes that don't break game rules *coughMAGEcough* Like one or two of them Warrior or Paladin or Druid.

    Also based on Decks Assemble, I think they are pondering more cards that add other cards to your deck and not your hand.

     Decks assemble is one of favorite tavern brawls.  I played one game as hunter where I drafted a tracking and whenever I played it, it put another copy into my deck letting me play it 4 times in one turn!  This had the effect of discarding ALL the chickens and spare parts in my deck leaving only a few quality minions when I final discarded the tracking.
    Adding cards to you deck is a mechanic that I think is really cool but blizzard needs to be careful about making fatigue deck too strong.
    Posted in: General Discussion
  • 2

    posted a message on Upcoming new card mechanics?
    Quote from Hanzo0712 >>

    I feel like the "armor up face" is a dangerous approach, it is either OP in some cases (like combine with Animated Armor for example), or simply utterly useless in other cases.

    It is interesting though, because we all know Antique Healbot, Sludge Belcher are getting kicked out from new Standard mode, so Blizzard definitely creates something to fill in. Although this "armor up face" is clearly not the same function as these 2 cards  :D

    I don't think an implementation of this mechanic will replace taunt and defensive cards like Antique Healbot or Sludge Belcher in fact it does quite the opposite, protecting your minions.  I see this being implemented on a single card, like Summoning Stone but probably a legendary seeing as it has a strong effect; not a group of cards (like with discover) with the mechanic.
    Now that I think about it a warrior weapon (shield with 0 attack?) that gives your hero taunt would probably be the coolest implementation.
    Posted in: General Discussion
  • 4

    posted a message on Upcoming new card mechanics?

    In the weeks leading up to the announcement for LoE, blizzard planned a tavern brawl (Captain blackheart's treasure I believe it was called) to show off and tease the new mechanic they had been working on, discover.  Although, due to technical difficulties, the tavern brawl was not playable until after the adventure had been released, it shows that they do consider brawls as a way to test and get community feedback for upcoming content without stating it explicitly.

    Another example of this was the great summoners brawl sometime earlier where the rules of that weeks brawl found their way onto a printed card in the LoE set, being Summoning Stone.  If you haven't already seen it, this weeks tavern brawl has a simple mechanic where both heroes have taunt making all non taunt minions unattackable. 

    Screenshot from the 'Lead from the front' tavern brawl

    While this mechanic on a minion might not be suited to widespread use like discover, I think it's highly likely that we will see a single minion or legendary in the upcoming set that gives your hero taunt, as the visual indicator (shown above) is already coded into the game.  Some implementations of this might include a minion, the new warrior legendary (fitting the taunt warrior theme being pushed lately, it might even come on a weapon like a shield!) or even a cheap hunter card that gives your opponents hero taunt :D

    Let me know what you think about this mechanic on a card or If you think there have been any other tavern brawls that might contain spoilers for upcoming features.

    Posted in: General Discussion
  • 3

    posted a message on New Legendary - Sir Finley Mrrgglton
    Quote from Zumwanna>>

    just want to clarify people who are thinking justicar, justicar only works with STARTING hero power, so this will not work.

     This in fact will work with Justicar Trueheart as she doesn't care whether you started with your hero power or not, only that it one of the 9 that has an upgraded version.
    Posted in: Card Discussion
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