Laughs in Raza
- ohWollocks
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Member for 9 years, 1 month, and 15 days
Last active Sun, Apr, 21 2024 15:48:39 -
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DarkJak posted a message on Can we nerf the questline hunter to 1 mana instead of 0 ? [STANDARD]Posted in: Standard Format -
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ShadowAldrius posted a message on This reveal season has been a messPosted in: General DiscussionEh, balance changes don't really matter. Mistakes happen.
There's a certain promotional logic to revealing "hey there's gonna be rogue secrets!" or "hey relics!" without revealing what they are, but I think it's dumb. It just makes me go "oh, I guess that's gonna be a thing" and forget about it. Doesn't really build hype for me anyway. I kinda liked how they revealed the mage skeletons honestly. That seems... better. Doing a bunch of videos showcasing multiple classes rather than just piece meal giving us cards.
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WhatDoesItDo posted a message on New Demon Hunter Rare Card Revealed - Relic VaultPosted in: NewsSo this is confirmation that Artificer Xy'mox will be the legendary for DH.
From wiki:
Xy'mox creates wormholes players can travel between and removes Sire Denathrius' Relics from their display cases, unleashing their powers on players.
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Rino posted a message on New Rogue Legendary Card Revealed - Pirate Admiral HooktuskPosted in: NewsChoices from battlecry:
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ArcyroX posted a message on Mysterious New Achievement Coming - Not Yet Achievable!Posted in: NewsI bet its like the other secret achievements that reward another cardback which require another ridiculous set of puzzles that I'll never be able to solve on my own and mindlessly follow a step by step guide hoping not making any accidents while following because if I did it would reset the whole 20+ min process to add another cardback to my cardback collection with already 80+ cardbacks present. *exhales*
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ArcyroX posted a message on New Shaman Legendary Card Revealed - Bearon Gla'shearPosted in: NewsNew card
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FreeDrinks posted a message on Hearthstone Mercenaries is Now Live! - Twitch Drops, Log In Bonuses & MorePosted in: NewsThere were tavern brawls which had a higher replayability.
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Asmodiant1 posted a message on New Shaman Legendary Card Revealed - Bolner HammerbeakPosted in: NewsFlightmaster Dungar, lul?
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Valinorian posted a message on Top 3 Duels Moments of the Week - 9Posted in: NewsIf you fight someone that has Quel'Delar in their deck and manage to win, you're granted a copy of it as well. Good job :D.
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KevinAKAKevin posted a message on 20.4 Patch Notes - Mini-Set, Balance Changes, Permanently Purchasable Skins & More!Posted in: News@
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If the stats from the minion version carry over to the weapon version does that mean that other buffs/key words do?
could you give the minion "also damages adjacent minions" and have that on the weapon too? likewise for poisonous and lifesteal?
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Noticed this line the recent patch but despite some testing I can't find any difference pre and post patch
I was expecting it to replace Bring on Recruits with The Silver Hand (as it didn't before) but there is no change. Testing with From Golden Light I also noticed nothing
Anyone know any more than me?
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I did feel a bit guilty tbf as it was the last game before 12 wins but it is very rare play Deathstrider on 1. Hunter is a lot more balanced now imo and is solidly inline with other classes. I got to twelve wins because I got lucky enought to draft both pieces of Quel'Delar otherwise it would have been a 4-3 run.
I do agree that games can be very fast and rng dependant but I think everyone knows that when they sign up :/
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Are you aware that cards that "shuffle" cards into your deck shuffle it completely, undoing any ordering by Lorekeeper Polkelt?
Is it possible that you played a card that shuffles Soul Fragments into your deck such as Marrowslicer, Spirit Jailer, Soul Shear or Luckysoul Hoarder?
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Yoink!
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Only the cards being moved to the hall of fame (Not the cards that are being buffed/changed)
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I would say yes. Unlike deathrattles which need to be resolved divine shields are removed instantly, so yes the second trigger would damage and poison the minion
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insane
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nobody mentioned Glinda Crowskin in standard?
edit: actually harder than I thought to remove glinda to play the final cultist...
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Finally in Wild you can now create a board of 5/5 versions of pre-nerf Dreadsteed
By discarding only a single Cruel Dinomancer then when you play the others they will infinitely summon themselves until silenced or transformed