Quote from Pinkle_Dadandy >>You think this is worse than warrior tower?
It will fit into control mage which has a track record of including large clunky value cards effectively...
1
Quote from Pinkle_Dadandy >>You think this is worse than warrior tower?
It will fit into control mage which has a track record of including large clunky value cards effectively...
17
Add a random card from your opponent's ass :(
No thanks, I prefer to dig in my own deck.
0
By far the best card in the set. Every class can fit some spell and destroy a big creature from opponent by killing Voodoo Doll.
Mage simply can ping the Voodoo Doll
Warrior has Whirlwind scenarios along with it.
Rogue has Backstab for it.
Druid has Moonfire and Wrath for it.
Warlock has a looot of tools. Defile , Mortal Coil and and Dark Pact seems like best fits for now.
Priest has a lot removals but if it want's to play he can Holy Smite or Shadow Word: Pain it. Or it can play Wild Pyromancer to kill tokens as well in a decent mana spot.
This card is simply the best tool in the new expansion By FAR! It's flexible for any class and it's cheap.
12
You see one of these posts (if not many) pop up every reveal season... I'll let history speak for itself :
- Back during Un'goro's reveal, I remember people going nuts over two legendaries : The Voraxx and Spiritsinger Umbra. Many called them broken. There was also a certain hunter quest that made aggro hater QQ for days before it even came out. Those same people spat on "trash legendaries" such as Sunkeeper Tarim (which they called a cheap Eadric knock-off), Lyra the sunshard ("Priests spells suck anyways!") and some epics like Living Mana ("LoL! Mass Dispell GG!!")... oh, also, people prayed the RNG gods they would not end up with the suckiest quest of all, the rogue one...
- During KFT's reveal, I remember how people kept saying "I have the worst luck so of course I'm gonna pull Keleseth from my packs! Man that card sucks, what an impossible condition to meet!". They also said the Druid DK was trash. Yup. But man was the pally DK OP!! Also... Shadowreaper who?
- Then came the Kobolds and Catacombs reveal. "Hunters with no minions? Is that a bad joke?" Or "LOL! Warlocks are getting a 5 mana 2/2 that has NO immediate impact on the board! Fail!". People called Corridor Creeper "horrible". Nobody even seemed to remember Spiteful Summoner was even part of the reveal, and Rin was "Never ever gonna see play with such a slow win condition"...
But yeah, no... 65 cards or so to go and so many cards rotating out, sure, let's call it underwhelming and a waste of money. Until next time. :P
-12
thanks!, Cabal Shadow Priest
16
Why Priest can't play with is own fuckin deck!!
9
I like your Lord Godfrey, I think I will take it!
1
The major difference though is you can get it down to 1 durability, play your rush minion, pop it, and then you get to use the buff immediately on the board to clear something. Darius Crowley could benefit a lot from this. If there is a 5 or 6 health minion on the other side of the board the axe buff allows him to clear and start his growth especially if their attack is low. Also since it's a weapon that costs only 2 mana you can easily have it ready by turn 5.
2
The Marsh Queen might be worth playing between Toxmonger and Emeriss.
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1
Seems like a fun deck. Did you manage to hit Rank 5 with this deck? For the first time I seem to be stuck at Rank 7 with regular Odd Paladin and getting tired of it. Considering changing it up, I'd need to craft Zilliax for your version.
EDIT: So I tried this deck, it's fun but I didn't have as good of a winrate with it as with my original odd paladin, and dropped back to 10 - probably because I haven't adapted to the deck yet. In the end, I sat my ass down, went back to my original deck yesterday and got to rank 5. I guess all the people saying stick to the deck you know for ladder even if it seems tedious are right.
1
We're protecting the casual mode itself from being ruined because you haven't convinced us that the changes you're proposing (mostly bans) are in fact positive. Card/deck bans aren't going to bring diversity to casual. In fact, we already have card bans disguised as expansion rotations, which have resulted in the very same netdecks in standard you're trying to remedy. Now look at wild, where there are no card bans and tell me where you see more diversity.
1
I just recently did a Whizbang climb with my alt and found ranks 20-25 relatively low skill, ranks 15-20 a mix of good and ok, ranks 5-15 pretty good, and haven't gone further. A couple other heuristics I noticed that may be true or may be my personal imagination (disclaimer: I play on US server):
1
Telling one to play against the innkeeper to test a new deck is like assuming that one can learn how to drive after practicing a couple turns in a parking lot. The Innkeeper isn't going to play Odd Paladin or Taunt Druid against you. The Innkeeper isn't going to be doing fancy Hadronox shenanigans you can try to counter. In fact, the presence of netdecks in casual actually helps people who use it to craft counter decks.
As far as your other comment, you can also get places on a unicycle, how practical it is is another story.
P.S. Since you seemed so triggered by my post I wanted to clarify that I myself don't actually play netdecks in casual because after climbing with that deck in ranked every month playing it starts feeling like a chore. However, I have no problem with other people playing netdecks in ranked for reasons stated above.
1
IMO casual is fine the way it is.
IMO netdecks are fine in casual too, and people who hate on others for it are closed-minded, short-sighted, and perhaps even ignorant.
Here are just a few reasons to netdeck in casual:
3
This is called a Pogo deck, but I probably get more wins from players conceding from Brann + Giggling Inventor or Sonya + GIggling Inventor combos than from being beaten by Pogo bunnies themselves.
1
The whole idea of a neutral hero card is an oxymoron, what purpose is this supposed to serve? Hero cards are by definition not neutral, they change the power of your class hero (keyword here being class). Besides if such card was ever released it would be an auto-include in all burgle rogue decks to have rogue cards power Cutlass and Tess, and then we'd be back on these forums with people asking for nerfs to rogue and neutral hero cards.
1
Money is relative, $1124 is a lot for one person and nothing for another. Don't accuse the guy of addiction just because it seems like an exorbitant amount to you. Don't tell him to be more careful with his money, if he has $1124 to spend on a game without hurting, maybe he's better with money than you to begin with. If a millionaire buys $10,000 bottle of Champagne in a bar does that make him an alcoholic? Does that mean he can't control his spending? Don't assume the guy is in the same financial position as you when you're judging him.
-10
Alleycat is back!
2
I like the brawl, it's new, unique, doesn't get boring to replay and works well for players with and without decent card collection. The RNG is not bad enough to overshadow skill entirely as with some other brawls. if you're whining about RNG, go play chess or something. If you think there is no skill involved, then you're the one with no skill. Poker has RNG too, you don't judge skill by a single game.