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    posted a message on Theotar is bugged now

    I am hoping they never fix it, I hate that card more than any other in standard.

    Posted in: General Discussion
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    posted a message on This is quite ironic

    I think Sire Denathrius should only affect enemy minions. That would still make it stronger than Raid Boss Onyxia, which was previously considered the strongest standard 10 drop in the game. The results are similar, it would be a board clear with a strong body left on the board. Only with Denathrius, it would also provide healing, and that body also has lifesteal.

    The current issue is that the person who draws Denathrius earliest and avoids having it stolen usually wins the game.

    Posted in: General Discussion
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    posted a message on What counters Big Beast Hunter?

    Thanks for the posts.

    I have since had some success with Mech Paladin, which I would say that I am slightly favored with.

    However, there have been some really interesting suggestions. I completely forgot about Hex even being in the core set. If you put that on minions such as Mountain Bear then that would totally screw up their gameplan, which is basically to Revive Pet their big units and grind you down.

    Posted in: General Discussion
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    posted a message on Mercenaries Y'shaarj Task 9

    It is fixed now, you can complete the task. It was a server hotfix, so no update is required.

    I echo the sentiments though that this should never have happened in the first place. This was obviously never properly tested, which is inexcusable for a company of this size with a game that is played by so many consumers.

    Posted in: Duels
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    posted a message on Masters Tour: Summer Championship - Results and Decklists!

    It was ultimately Gaby who threw that game through. He played the Silence the turn before summoning the weapon, and presumably forgot that Levik hadn't played the second Bless. You could see him realize immediately after playing the turn, realizing that he had left units on board with no way of answering them. His visible frustration was at himself after he realized he had left Levik an out, and Levik had the cards in hand to punish him for that.

    Playing the silence that turn was a mistake. He should have tanked some damage and saved it for his final pop-off turn when he summoned the weapon. Most of Leviks board would have been cleaned up by the Pyro summon/silence combo, and Levik would have been stranded with a weak board, 1 mana, and no way of answering the face damage from the weapon.

     

     

    Posted in: News
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    posted a message on How do you do the last fight for the new Fealins book of heroes?

    I worked it out, the wording isn't very clear. They both need to die at the same time.

    The only way I know of doing this with the cards you are provided is to use the AOE version of starfall, or discover another AOE with Nature Studies. I was offered Lightning Storm from Nature Studies, which is a bit weird since it's not a Druid Spell.

    Overall, this is a pretty challenging fight.

     

    Posted in: Standard Format
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    posted a message on How do you do the last fight for the new Fealins book of heroes?

    This is the fight against Queen Ashara

    The fight goes through many phases, where you need to beat specific minions that she summons, in order to progress to the new phase.

    After a few phases, she summons two unique minions. However, they have text that they can only be killed by the other unique minion. If you kill them with any of your minions or abilities, then they simply respawn.

    However, you have no way of taking control of either of them, so you can't kill them by their text requirement. Meaning you simply try and hold onto the board until your enevitable death.

    What am I overlooking?

    Many thanks

    Posted in: Standard Format
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    posted a message on Patch 23.0.1 Patch Notes - Balance Changes BG & Duels - Pandaren Importer Change & Bug Fixes
    Quote from Bodycount1 >>

    It's possible after the nerf but not infinite damage.  You're paying 1 mana for the Pandaren Importer and you'll eventually run out of mana.  

     Oh true. Now the 1 mana cost increase makes a lot more sense

    Posted in: News
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    posted a message on Patch 23.0.1 Patch Notes - Balance Changes BG & Duels - Pandaren Importer Change & Bug Fixes

    I saw the combo with Pandaren Importer while watching some of the streams. It's a rogue combo, as:

    All that it required was that you had a weapon equipped, and had all possible spells in your starting deck except Shadowstep

    The combo is still going to be possible after the nerf, since Brann is 3 mana, Pandaren is 3 mana and Fogsail is 2 mana. But it does mean loading your deck up with a lot of spells that you probably will never use.

     

     

     

    Posted in: News
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    posted a message on Clockwork Card Dealer - Standard is This Week's Tavern Brawl

    Whilst I imagine that this is simply going to be full of priests running Seek Guidance, I managed a quick win with mage using Deck of Lunacy and a deck full of high-cost spells. Although I will say that the new pool of generated cards are not as strong as they used to be, on account of being watered down from some of the new spells released in the last expansion (for example Shield Shatter)

    Posted in: News
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