Well, I was hoping for a card that revolves around combo for rogue. Maybe it was too hard to use combo as a keyword, and release more combo cards ? And of course N'zoth is about to rotate out of standard too, yay.
Raza the Chained I guess. Making something free in a mana dependant card game is stupid imo. And we can see how it went wrong with Shadowreaper Anduin.
Well, I guess I'd love to see the Discover mechanic out of the game. Make more simple keywords that affects minions only, like poisonous or taunt, and less RNG based stuff.
"Fly" could be great. It dodges taunts and stuff, so it's a great evasion keyword. But every other fly creature acts like a natural taunt to each other. Like if you try to attack with a flying creature but you're opponent has one too and you try to attack face there's a message like "A minion with Fly is in the way".
But to not affect the game too much you could make some cards have some keywords that are more efficient against others. Like against "Fly", you could have "Ranged", and it would mean that a ranged minion could inflict damage to a flying minion without taking any damage, but only against a minion with the keyword fly. The keyword would have no impact against a regular minion.
I'd love to see more interactive keyords and counter keywords more than bullshit discover effects. Or at least maybe give us a card that says "your opponent can't discover" when it's on board or something like this.
I want to thank you all for making me feel like I can't post here. I don't post here for your entertainment, or for my posts to be logically analyzed, or for rational discussion. I post(ed) here because I'm generally frustrated and simply looking for a place to get my frustration out in words. Not so all you can go 'lol look how salty this guy is! I love reading his posts!" You all have made me feel paranoid about posting, so...I won't be.
a 1/1 Dragonlord with no other dragons in your hand?
Well if you get the 1/1 copy on the board it means that you had the 12/12 in your hand in the first place so... still an opportunity to get the 12/12 lord earlier than turn 10.
Nothing makes a video better than annoying dubstep (or whatever) placed over it. Can't stand Exodia Mage (or Paladin/Priest) as it flies in the face of what Hearthstone should be about and is just incredibly uninteractive. Think calling it "insanely difficult" is a massive overexaggeration too.
its drum and bass not dubstep
"or whatever"
nah nah nah don't lie i know you said that because whatever music is a pain to ear when is not yours and when you watch a video but you initially thought the music played was dubstep , dubstep and whatever where two different parts about two different contexts
What? It's dubstep or something-like-dubstep, I couldn't care less about what it actually is. Don't accuse me of lying because you can't read what's relatively basic English though.
Maybe he thought "whatever" was some kind of music lol.
Nice druid meta blizz. 4th druid in a row, playing the exact same deck. Lost 2 of them, won one, conceded the last, it's just boring.
You play minions, they get 3/7 taunts, they have unlimited ressources thanks to ultimate infestation and nourish and stuff, and if you want to play a combo deck against them it better be exodia mage or paladin because they'll have a shit load of armor too.
I think they should do like magic the gathering, ban cards that are overrepresented in the meta, and when new cards show up, they'll unban them eventually, if they get counter more easily, or if the deck is no longer relevant in the meta because it can't compete with other decks, but the cards that were ban can work in another deck without being overpowered. I don't know if you see what i mean :p but i guess it requires to create a real "casual" instance, where you're able to play any card you want.
0
Looks like jade rogue to me
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Well, I was hoping for a card that revolves around combo for rogue. Maybe it was too hard to use combo as a keyword, and release more combo cards ? And of course N'zoth is about to rotate out of standard too, yay.
3
Give us Blade Flurry back now blizz plz
2
Raza the Chained I guess. Making something free in a mana dependant card game is stupid imo. And we can see how it went wrong with Shadowreaper Anduin.
11
"Random"
Not again :(
0
yep, I like emrakul more though
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Could be fun to build around. Meme card overall i guess, but a playable one.
2
Quest rogue boys
3
Well, I guess I'd love to see the Discover mechanic out of the game. Make more simple keywords that affects minions only, like poisonous or taunt, and less RNG based stuff.
"Fly" could be great. It dodges taunts and stuff, so it's a great evasion keyword. But every other fly creature acts like a natural taunt to each other. Like if you try to attack with a flying creature but you're opponent has one too and you try to attack face there's a message like "A minion with Fly is in the way".
But to not affect the game too much you could make some cards have some keywords that are more efficient against others. Like against "Fly", you could have "Ranged", and it would mean that a ranged minion could inflict damage to a flying minion without taking any damage, but only against a minion with the keyword fly. The keyword would have no impact against a regular minion.
I'd love to see more interactive keyords and counter keywords more than bullshit discover effects. Or at least maybe give us a card that says "your opponent can't discover" when it's on board or something like this.
0
0
0
2
Nice druid meta blizz. 4th druid in a row, playing the exact same deck. Lost 2 of them, won one, conceded the last, it's just boring.
You play minions, they get 3/7 taunts, they have unlimited ressources thanks to ultimate infestation and nourish and stuff, and if you want to play a combo deck against them it better be exodia mage or paladin because they'll have a shit load of armor too.
0
0
I think they should do like magic the gathering, ban cards that are overrepresented in the meta, and when new cards show up, they'll unban them eventually, if they get counter more easily, or if the deck is no longer relevant in the meta because it can't compete with other decks, but the cards that were ban can work in another deck without being overpowered. I don't know if you see what i mean :p but i guess it requires to create a real "casual" instance, where you're able to play any card you want.