The Bone Wraith ideia is very interesting, I'm gonna try it!
I picked Khartut Defender because it stalls the board very well, but the mana eficiency with bone wraith might be worthy.
Dragonmaw Poacher was more of a flex-tech pick in this early meta full of people experimenting with dragons, but it's surely replaxeceable. I'm actually not really running it anymore hahah.
Hey guys, check out this list i brewed It runs similar to a control/hand mage, developing early Mountain Giants and Twilight Drakes, and gathers value through elemental synergy and Conjurer's Calling. Try it out, and give your feedback and ideas!
Hey guys, check out this list i brewed It runs similar to a control/hand mage, developing early Mountain Giants and Twilight Drakes, and gathers value through elemental synergy and Conjurer's Calling. Try it out, and give your feedback and ideas!
I really thought about adding it, but the burst with this deck is so high that it doesnt really need it... You can easily burst people from full hp with this decklist, so i kinda felt it didnt need alex to help with the damage.
But if you find that alex is an important addition to the deck, you can always swap one jade shuriken, faceless manipulator or mimic pod for her.
Yeah, it sure does struggle sometimes against hunters, but the thing with this deck is finding insane bursts by turns 7~8 or higher, and keeping a good flow of cards through life tap... It's fairly easy to find nice plays, stalling the game long enough to find 20 damage bursts in the mid to late game
0
Hey! I'm glad you're doing well with this deck!
Are you running this exact decklist, or have you made any changes?
0
The Bone Wraith ideia is very interesting, I'm gonna try it!
I picked Khartut Defender because it stalls the board very well, but the mana eficiency with bone wraith might be worthy.
Dragonmaw Poacher was more of a flex-tech pick in this early meta full of people experimenting with dragons, but it's surely replaxeceable. I'm actually not really running it anymore hahah.
Thanks for the feedback!
-6
Hey guys, check out this list i brewed
It runs similar to a control/hand mage, developing early Mountain Giants and Twilight Drakes, and gathers value through elemental synergy and Conjurer's Calling.
Try it out, and give your feedback and ideas!
http://www.hearthpwn.com/decks/1260959-ros-control-hand-mage
-8
Hey guys, check out this list i brewed
It runs similar to a control/hand mage, developing early Mountain Giants and Twilight Drakes, and gathers value through elemental synergy and Conjurer's Calling.
Try it out, and give your feedback and ideas!
http://www.hearthpwn.com/decks/1260959-ros-control-hand-mage
0
4
Too bad Weasel Tunneler is rotating out...
3
Weasel Tunneler buff right here kappa
0
I really thought about adding it, but the burst with this deck is so high that it doesnt really need it... You can easily burst people from full hp with this decklist, so i kinda felt it didnt need alex to help with the damage.
But if you find that alex is an important addition to the deck, you can always swap one jade shuriken, faceless manipulator or mimic pod for her.
0
Nice! I'm happy you liked it!
I had lots of fun with this deck as well, finding lethal from such odd angles
0
Done that, runs really well
Thanks!
0
Yeah, it sure does struggle sometimes against hunters, but the thing with this deck is finding insane bursts by turns 7~8 or higher, and keeping a good flow of cards through life tap... It's fairly easy to find nice plays, stalling the game long enough to find 20 damage bursts in the mid to late game
0
And this, kids, is how you make irony.