Weekly quest that revards a card pack for 8 wins in dungueon/monster hunt/rumble would ve good fix instead of stupid quests that giving you CLASSIC pack for 3 bosses
just build deck that has big minions or freeze mage weaknes of gonk is you opponent has to have board of medium size. if you have no minions he cant gonk you. if you minions are big he dies before he gets to your face. and he cant attack if he is frozen.
i dont like this card. for thief rogue i want Spectral Cutlass and buff it up only to get it destroyed by Tess Greymane. if this was warrior card i would like it. some time ago i tried abuse Molten Blade to Aluneth but no consistency
Jeklik ,da undetekah, hakkar + Liam from ww. Other legendaries are not for my style of decks i would Mike to play. After that talanji for thief and maybe thekal but he is not prior. Prior is prelate
the card should have been changed accordingly with the cost not just same effect higher cost if ggigling itself would change into 2/3 taunt divine shield i see it fine card for 7 mana
we have lot of cards in hearstone that dont work well so my idea is to give those to our opponent. that 20 is meant to be evenly from each class + 2 neutral cards. this might be way for us to make games longer. 20 bad cards like millhouse and ticking abomination
in wild i have emmeriss as win condition. i use rexxar dk as control tool. and then playing several copies of emmeriss i get from netherspite historian and stitched tracker and with double thaurisan i ussuually summon 4* 8/8 + brann in 1 turn and shuffle 4 emmeris into deck + 2 to hand. its not competive deck but it is fun to smash you opponent for 6k dmg
i play it with cutlass and buffs as your second win condition. tough are mathups against another rogue but i added cards to work even in this case: lich king, lotus agent, and 1 guy from tgt that gives paladin cards + azalina to get rid of cards you dont want : weapons treachery and similar
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Weekly quest that revards a card pack for 8 wins in dungueon/monster hunt/rumble would ve good fix instead of stupid quests that giving you CLASSIC pack for 3 bosses
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UI has to target minion if on the board otherwise can target heroes.
Emerald spellstone should start with 3 3/2 and go up to 5.
Freezing trap should cap cost at 10 or trigger after minion attack hero
For rogue nerf SAP and vanish to antisynergies with mill decks, maybe new card blind give enemy minion cant attack for 1 turn echo.
Some nerf to jeklik
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oondasta + dire frenzy + masters call
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just build deck that has big minions or freeze mage weaknes of gonk is you opponent has to have board of medium size. if you have no minions he cant gonk you. if you minions are big he dies before he gets to your face. and he cant attack if he is frozen.
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i dont like this card. for thief rogue i want Spectral Cutlass and buff it up only to get it destroyed by Tess Greymane. if this was warrior card i would like it. some time ago i tried abuse Molten Blade to Aluneth but no consistency
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Jeklik ,da undetekah, hakkar + Liam from ww. Other legendaries are not for my style of decks i would Mike to play. After that talanji for thief and maybe thekal but he is not prior. Prior is prelate
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keep calm and skulking geist
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swasburglars + spectral cutlass
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i had this in mind for quiet some time. this is meant to work with discard, vanish, gnomefaratu, and azari the devouer
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i regret i did not checked earlier, i had cool rogue card that would fit this well i foundout about this day after it was closed for submissing
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the card should have been changed accordingly with the cost not just same effect higher cost if ggigling itself would change into 2/3 taunt divine shield i see it fine card for 7 mana
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we have lot of cards in hearstone that dont work well so my idea is to give those to our opponent. that 20 is meant to be evenly from each class + 2 neutral cards. this might be way for us to make games longer. 20 bad cards like millhouse and ticking abomination
1
in wild i have emmeriss as win condition. i use rexxar dk as control tool. and then playing several copies of emmeriss i get from netherspite historian and stitched tracker and with double thaurisan i ussuually summon 4* 8/8 + brann in 1 turn and shuffle 4 emmeris into deck + 2 to hand. its not competive deck but it is fun to smash you opponent for 6k dmg
0
i play it with cutlass and buffs as your second win condition. tough are mathups against another rogue but i added cards to work even in this case: lich king, lotus agent, and 1 guy from tgt that gives paladin cards + azalina to get rid of cards you dont want : weapons treachery and similar
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so i run soularium and discard mechathun good idea