partial revert on twinslice twinslice: 0 mana +1 attack second slice 1mana +2attack
most of the classic cards should be reverted about nourish/wild growth - only one of those.
force of nature: also gives your treants rush for rest of the game to make it feel more epic.
small buff to ancient of war give it full transformation like other choose one minions.
some changes to savage roar- nerfs
agree on hunters mark to 1 (equality at 2)
bestial wrath gives rush
if you nerf flamewaker to be more reasonable you can bring back evocation to 1 and can print more cheap cards. flamewaker is cheaper mozaki and more efficient than her except for cram session.
we need bring back torttolann pilgrim at the cost of him being 10 mana card. it was very good way to counter priest.
quest should require spending mana on the spell to count progress - maybe turn it into spend 20 mana on spells that did not start in your deck.
equality to 2
hammer of wrath to 3
truesilver champion has lifesteal but
lightforged zealot: your hero cant attack enemy hero this turn - same but for minions should be on libram of justice.
Raza the chained: your hero power costs 1 less for the rest of the game.- does stack
some big priest nerfs - catrina,blood,vargoth nerf these 3 and it should be more handable
maybe make vargoth return 1 spell to your hand but it will not trigger him again when you play the copy - like gallywix of sorts.
Vanish should provide stealth and bounce your minions back to our hand 4 mana ?
Sap should make minions dormant for a turn.
blade flurry : 2 mana your next Attack deals damage to adjacent minions aswell.
leaching poison revert.
kingsbane: 1 mana 1/4. after attacking hero destroy this.