thats why this card is bullcrap in big priest
- Unilythe
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emperorPatos posted a message on New Neutral Card Revealed - Neferset RitualistPosted in: News -
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LeAdderNoir posted a message on The Most Popular, Successful, and Worst Cards of The Boomsday ProjectPosted in: NewsLots of comments here not understanding how statistics-driven rankings work... you can't disagree with a particular card being statistically bad. You can express an opinion that it is better than the statistics suggest, but the stats are what they are, folks.
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SamTheHam posted a message on E.M.P. OperativePosted in: E.M.P. OperativeDon't worry guys, I've got you covered!
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Almaniarra posted a message on New Legendary Warrior Card Reveal - The BoomshipPosted in: Newswhy not mechs instead of minions ?
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f4llout84 posted a message on New Hunter Card Reveal - Fireworks TechPosted in: NewsThis seriously looks OP.
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Lakers_9 posted a message on Four New Cards Revealed - The Magnetic BlogPosted in: Newsyou can just change the language to Japanese
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StarkgaryenEU posted a message on Tess Greymane is Not Disenchantable for Full Value, Clearly a Mistake, Right? [UPDATE]Posted in: News"Most importantly though, give people refunds if you screwed up"
Nothing more, nothing less
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thesmashking posted a message on Card Balancing, HCT EU Playoffs, Meta Discussion - Value Town #167Posted in: Newsask yourself that you aren't forced to watch it no one expects you to
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Xynot posted a message on Hearthstone Card Balance Changes to Come After the HCT PlayoffsPosted in: NewsMoulin Rouge
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doeken posted a message on Hearthstone Card Balance Changes to Come After the HCT PlayoffsPosted in: NewsSome of the changes i think that might work
Dark Pact: Destroy a Demon instead of a minion.
Doomguard: Make the charge part of the battlecry.
Spitefull Summoner: Add the minion to your hand instead of actualy summoning it.
Naga Sea Witch, only effects the card you draw.
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Cringe
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I feel like too many people are ignoring the problem that quests cause much slower opening hands to begin with, not just for this quest. Quests have great payout, but they need to, to make up for the lost tempo/card advantage that your opening hand has.
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Considering Sludge Belcher was so popular I think you're vastly underestimating this card
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Specifically agree with these:
Dr. Boom just seems way too strong in this meta.
Edwin is a card that can single handedly win you the game at around turn 3, especially for classes that have very little options to answer a turn 3 8/8 or even worse.
And Preparation just causes too much shenanigans. Many cards like it have been nerfed before, for the same reasons. Preparation's nerf would indirectly also be a nerf to Edwin.
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"I disagree with the objective statistic that shows that this card has only a 40% winrate" - people in this thread
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These are statistics mate. This isn't subjective. At the moment, statistics show Myra's unstable element loses games. It's just how it is.
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I mean, these are statistics mate. This isn't subjective. At the moment, Myra's unstable element loses games. It's just how it is.
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Draw all cards in your deck, play all cards left in your hand, and then play Mecha'Thun.
Or in the case of Warlock: Draw all cards in your deck superfast using the hero power, then combo Mecha'Thun with Cataclysm.
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Of course not. It says "If you've cast", not "if you or your opponent has cast".
Silence silences the deathrattle, so of course it doesn't trigger.
I don't see what an Amethyst Spellstone has to do with this.
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It seems to be a purely anti-aggro card, so you generally play it early, and aggro is forced to trade into it or use removal, otherwise you will easily outheal everything the aggro does with lifesteal and possibly other healing cards.
a 2-mana card that against aggro either forces your opponent to use a removal, or soaks 2 attacks healing you for 4 health in the process. Either way it's a great outcome.
Edit: Or it soaks one attack, heals you for 2, and soaks a damage spell/battlecry from your opponent. Still a great outcome.