New Legendary Paladin Card Reveal - Crystalsmith Kangor
A new legendary paladin card has been revealed by Sol.
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An anti aggro type of card with a nice design. I guess this will let Control Paladin endure some aggro.
i don't understand why this card has lifesteal
If not gaining life from comboing or whatnot, it can gain 4 life being killed fear (or even more if buffed)...
Because it is doubled?
This is a decent card that probably will not see play.
So say you get into the late game with this; what exactly are you gonna do in the late game that beats out Shudder/DK Jaina/DK Rexxar/DK Guldan/Hadronox res?
Second, the stats on most heal minions are poor in exchange for a good amount of healing. That makes it difficult as a Paladin to justify them because as it stands rn Paladin, even Control, requires that you have control over the board at all times, since removal basically does not exist
If you want to craft some kind of zoo deck a la the recent heal zoo, Warlock can afford to do it because they can damage themselves on command therefore the heal is always guaranteed to be useful, Pala can't guarantee that - it's just less useful
Maybe it's not meant to be a late game card. Besides, Wickerflame Burnbristle saw a decent amount of play in Control Pally, although that card is probably better than this one, standalone at least. I can think of some nice synergy with cards like Benevolent Djinn and The Glass Knight, but that's about it.
As an early game card the heal amplification and lifesteal is wasted; also the stats on this aren't really that impactful as an early game card
It seems to be a purely anti-aggro card, so you generally play it early, and aggro is forced to trade into it or use removal, otherwise you will easily outheal everything the aggro does with lifesteal and possibly other healing cards.
a 2-mana card that against aggro either forces your opponent to use a removal, or soaks 2 attacks healing you for 4 health in the process. Either way it's a great outcome.
Edit: Or it soaks one attack, heals you for 2, and soaks a damage spell/battlecry from your opponent. Still a great outcome.
I never knew the hammer was called Grave Vengeance.
Good legendary card that I dont wanna get from my packs :D
Glass Knight synergy.
What a card, What a card, What a card, What a mighty good card!
Why would you want to play Humulity if you're just going to heal for 32?
This is awesome! I love a cheap legendary but outside of Bloodmage Thalnos you don't see many. Let's hope we see a few more low cost legendarys
Patches the Pirate PepeHands
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I mean, as a mech would have had an highest power level
You mean like Blackguard but something batshit crazy overpowered broken stuff.
Not even a powercreep if 2/2 because:
-this is a legendary, you can play one copy of it
-this is not a mech
If you can't damage yourself like warlock does, then healpaladin won't be viable. You can't build around blackguards if you can't heal, warden gets no buff if you can't heal etc