Same here. I've been a casual player since the beta (I play 0-3 games a day in constructed and about the same amount in BG, I've only reached legend about 5 times or so). I've never bought anything in HS with real money and now I'm sitting on almost 200k of dust and 10k of gold (I had more, but I recently bought a few skins).
For the past year or so, I've been looking for an excuse to quit the game because I wasn't enjoying it very much. However, it felt bad to abandon my collection (after all, daily quests are not much of a hassle, right?). I just found an excuse, thanks Blizzard!
It might be OK if you can mana-cheat it somehow. Otherwise it's too slow. Survive until turn 13 (if you manage to play it on curve), taking fatigue damage for the last 5 turns and having no deck. Seems unlikely to work.
Sludge on Wheels buff is definitely not enough to make Warlock viable. He needs more Barrel of Sludge generators, not more stats... And DK got zero buffs. Have they abandoned him already?
Not sure about this one. On the one hand, Unholy has the largest surplus of corpses to "spend", but it also needs them the most. Is 8 corpses really worth a random 8-drop? On average, I bet it isn't, but maybe I'm wrong.
I wonder what they want to do with these DK cards. Nobody plays Frost Queen Sindragosa, because it's a two-color card and Blood/Frost has never been a thing. It's a good discover, but a single buff is unlikely to make it playable in any deck (unless they change its rune requirements).
Down with the Ship and Tomb Traitor aren't the problem, the whole plague archetype is, because with plagues you want to play a slow, control game, but Unholy/Frost is not suitable for this. Therefore, anything other than giving both cards Lifesteal is unlikely to be enough to make current Plague DK viable.
At the same time, these are the only two cards from the entire plague package that require the Frost rune, so maybe it will simply be removed or replaced with a second Unholy rune. This would open up completely new possibilities for the archetype (e.g. pure Unholy or mix with Blood).
Maybe I was just lucky, but I managed to beat it on the first try, using Warlock (Classical Star). Just mulligen hard for a Symphony of Sins and cross your fingers.
0
Same here. I've been a casual player since the beta (I play 0-3 games a day in constructed and about the same amount in BG, I've only reached legend about 5 times or so). I've never bought anything in HS with real money and now I'm sitting on almost 200k of dust and 10k of gold (I had more, but I recently bought a few skins).
2
For the past year or so, I've been looking for an excuse to quit the game because I wasn't enjoying it very much. However, it felt bad to abandon my collection (after all, daily quests are not much of a hassle, right?). I just found an excuse, thanks Blizzard!
0
More likely it's just another dead legendary card, printed to make Warlock a shi... fun class. Same as Neeru Fireblade, Deck of Chaos, Rin, Orchestrator of Doom, Fanottem, Lord of the Opera and so on.
0
It might be OK if you can mana-cheat it somehow. Otherwise it's too slow. Survive until turn 13 (if you manage to play it on curve), taking fatigue damage for the last 5 turns and having no deck. Seems unlikely to work.
3
Sludge on Wheels buff is definitely not enough to make Warlock viable. He needs more Barrel of Sludge generators, not more stats... And DK got zero buffs. Have they abandoned him already?
0
Frost rune makes it kinda meh.
0
Or with Finale / Forge: Add another copy to your hand.
0
Astral Automaton
0
Not sure about this one. On the one hand, Unholy has the largest surplus of corpses to "spend", but it also needs them the most. Is 8 corpses really worth a random 8-drop? On average, I bet it isn't, but maybe I'm wrong.
0
Fistful of Corpses indicates that Blizzard wants UUB Plague DK to become a thing.
0
I wonder what they want to do with these DK cards. Nobody plays Frost Queen Sindragosa, because it's a two-color card and Blood/Frost has never been a thing. It's a good discover, but a single buff is unlikely to make it playable in any deck (unless they change its rune requirements).
Down with the Ship and Tomb Traitor aren't the problem, the whole plague archetype is, because with plagues you want to play a slow, control game, but Unholy/Frost is not suitable for this. Therefore, anything other than giving both cards Lifesteal is unlikely to be enough to make current Plague DK viable.
At the same time, these are the only two cards from the entire plague package that require the Frost rune, so maybe it will simply be removed or replaced with a second Unholy rune. This would open up completely new possibilities for the archetype (e.g. pure Unholy or mix with Blood).
0
Or:
Or:
-1
Until Warlock gets control tools at least as strong as Blood DK's, this card won't see play. But knowing Team 5, he won't, so we're probably looking at a new Neeru Fireblade or some other useless Warlock legendary (Deck of Chaos, Lakkari Sacrifice, Hir'eek, the Bat, Commander Ulthok, Rin, Orchestrator of Doom, Fanottem, Lord of the Opera and so on).
0
Maybe I was just lucky, but I managed to beat it on the first try, using Warlock (Classical Star). Just mulligen hard for a Symphony of Sins and cross your fingers.
3
So, Warlock is still a clown class. Well done team 5, I was worried they would take him seriously this time...