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    posted a message on Weekly Card Design Competition 5.20 - Submission Topic


    Because 1-drops keep getting buffs and our pity little Warlock deserve some love in this Standard meta
    Cheap Twisting Nether for Control Warlock and a Plan B for Zoolock vs other stronger Un'goro Aggro Deck.

    Posted in: Fan Creations
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    posted a message on Make the Card

    Next: Make a hearthstone version of an MTG card.

    Next: Make a Hearthstone version of a card from any other card games (MTG, Yu-Gi-Oh or Vanguard) except WOW TCG and Pokemon.

    Posted in: Fan Creations
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    posted a message on Weekly Card Design Competition 5.19 - Submission Topic


    "It's a Home Run! It's a Walk-off Home Run! No one has EVER done that before in the histroy of Gadgetzan Major League! The BEST hitter in the town just end the series in the 1st inning following with the 5th Championship streaks by Team Grimmy Goons!!!"

    Posted in: Fan Creations
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    posted a message on Animate Earthen

    Animate Earthen

    Posted in: Animate Earthen
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    posted a message on Make the Card

    Next: combine 2 weapons from the same set!

    Next: Keep the combination train going! Combine 2 spells that rarely see play. (Bonus: From different classes)

    Posted in: Fan Creations
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    posted a message on 70 % win rate silence priest (rampdate2020)

    "100 stupid fucking green arrows gets you an expanded guide, and every 25 upvotes after that gets class guides. "

      Damn I laughed way too hard for this one. Upvoted coz it made my day.

    Posted in: 70 % win rate silence priest (rampdate2020)
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    posted a message on Make the Card

    Next: A stronger, but balanced version of this card.

    Next: A spell that interacts with Adapt.

    Posted in: Fan Creations
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    posted a message on [Animated Golden Card] Priest - Design the card.

    Amazing artwork as always! Really wonder how do you manage your time to create such awesome contents? I've always wanted to do so but my assignments just wouldn't allowed me ;(

    Anyway, here's a few ideas that I had:-

    The Great Sea from Wowwiki:

    "The Great Sea makes up the deep waters between the continents of Azeroth. Every single sea in the world connects to it. This sea is so vast players will die of fatigue before they can swim any significant distance.
    ......
    The Great Sea did not exist prior to the Great Sundering. After the Well of Eternity was destroyed and Kalimdorwas split asunder, the waters that filled in the void became known as the Great Sea."

    Really looking forward to see what's the final card gonna like!

    Posted in: Fan Creations
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    posted a message on Weekly Card Design Competition 5.18 - Submission Topic


    "Don't worry pal. This time, I'll make you the most massive rat in the lab!"

    Examples:-
    Crackling Shield:
    All enemy minions lose Divine Shield.
    Rocky Carapace: Give all enemy minions -3 Health. 
    Living Spores: All enemy minions lose Deathrattle.

    Posted in: Fan Creations
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    posted a message on Make the Card

    Next: A weapon with a Deathrattle.

     OR

    Token:

     Next: A weapon for Rogue.

    Posted in: Fan Creations
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    posted a message on Spirit Potion (Fan Made)

    Will it be better if you change the limitation of "4 or less Health" to "4 or less Attack"? 

    Posted in: Fan Creations
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    posted a message on Weekly Card Design Competition 5.17 - Submission Topic

      Note: Minions in the hand that are Silenced will have their Battlecries Silenced as well.

      The origin of Human race according to Curse of the Flesh Wowpedia Page:

    "When afflicted by the Curse, the newborn children of the vrykul of Northrend began to be born stunted and weak. In response, King Ymiron decreed that all malformed infants were to be killed at birth, and that the vrykul would renounce their former gods who had now forsaken them. However, some vrykul parents secretly escorted their children to safety, providing them with limited supplies and leaving them on an unfamiliar shoreline in the land that would later become known as the Eastern Kingdoms. These malformed vrykul children would later become known as humans."

    Posted in: Fan Creations
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    posted a message on The Collabrative Card Creating Game!

    Change 1: Mana Cost = 3

    Change 2: Expansion = WotOG

    Please refer to the post above for card art.

    Posted in: Fan Creations
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    posted a message on Make the Card

    Next card: A card that has 4 keywords. Like Al'Akir the Windlord.

    Next: A Demigod from any myth.

    Posted in: Fan Creations
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    posted a message on Weekly Card Design Competition 5.17 - Discussion Topic

    Queen Azshara: The effect looks quite powerful at the first glance but comparing to how slow is the Druid Quest, Jungle Giants is, I think it's quite balanced. A pretty neat card and definitely a card that can fits into the Quest Druid deck. My suggestion is you can improve on the flavour of the card to give people a better impression on this card.

    Black Market Bidder: For me I would word it this way, "Battlecry: Reduce the Cost of cards in your hand by (1) for each non-Rogue class cards in your hand." Overall the card effect is like a blend between Emperor Thaurissan and Ethereal Peddler, this would actually benefits you by holding all those useless cards in your hand like Shield Slam.

    Choose One - Actually Queen Azshara is my first choice by after I wrote out my thoughts on both cards now I prefer Black Market Bidder over Queen Azshara. P/S: Maybe because it buff one of my favourite class also.

    Quote from Cogito_Ergo_Sum >>
    Quote from SolutionXD >>

    Srsly don't know which one I should choose this week. Can't really decide by myself. Need some help here.

    Curse of the Flesh: A very intriguing card, but silencing cards in your hand are quite weird. Do Battlecries work? Why do silenced minions returned to the hand don't have their effects silenced? etc.Additionally, with Humungous Razerleaf and Ancient Watcher being the only 2 cards really being used for the Silent treatment and since almost all of the other cards in Silence have an essential effect, I'm worried that this card might be too self-hindering for the Mana cost to be worth it. On the other hand, I could argue that this card could also be too OP in some situations where you dump your hand, and simply use the Divine Spirit and Inner Fire combo. However, that's too situational, and most of the other cards in Silence Priest that you don't want to silence have a Health of (2). Be very careful when balancing this card.
    Nobility: I think it's an absolutely simple yet nice little card that holds lots of potential especially since the main weakness of Buff Pally is that minions are too expensive to combo your spells with. (and you draw too useless cards but that's another talk for another time.). Vanilla minions have not seen play for a long time and this might just bring them back! Keep this in mind: "vanilla" is niche-term that only fans of card games know. New players might get confused, so just use the phrase "without card text". Also, note that vanilla minion's have no immediate impact so I think you can get away the Nobility that reduces the cost by (2).  Be mindful that you can make some buff combos like the ones Priest currently have, but that requires some preparation. Also, be wary that you can cause this effect TWICE (since it's a non-legendary obviously), so a Nobility costing 1 and reducing by 2 might be too powerful (Reducing by 1 is pretty cool and but not powerful enough with Vanilla cards). Thus, you might want to make Nobility cost 2.
    Your thoughts on my cards?
    Curse of the Flesh: Ya, as you pointed out Silencing minions in your hand will Silence their Battlecry as well. Guess I'll have to put a Note to clarify this point when I post this. As for the legal target, Fel Reaver, Venture Co. Mercenary, Frozen Crusher and Bittertide Hydra are all good candidates for this card also. A 3 mana-8/8 is definitely better than a 4 mana-7/7 Kappa. I set it to the 3 mana thus you need at least 2 minions to gain value form this card. (Previously it was 2 mana-Reduce (1) but it literally do nothing except Silencing them if you have only 2 minions in your hand)
    Nobility: Ya I agreed on all your points (they were really on-point) but I really wanted to make it a 1-mana spell since it will fits in the mana curve better and rewards people by playing vanilla minions with a (2) mana discount so perhaps I would stick to: "Reduce the Cost of all minions without card text in your hand by (2)."
    Choose One - I still can't really decide at this point, probably gonna submit it at the last minute.
    Posted in: Fan Creations
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