Pirates, Murlocs, Demons, all these impure races must die !
EDIT: First I was discarting the card with minion type but it's too punishing and not funny, so I made a little change.
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Pirates, Murlocs, Demons, all these impure races must die !
EDIT: First I was discarting the card with minion type but it's too punishing and not funny, so I made a little change.
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If you call upon the ancient force, be careful what you wish for.
Note1: Ty Mewdrops for helping me with the text. Ty GearOFF for the balancing advice.
Note2: This is the ultimate board clear. Every minion, that is on the board, while the flood occurs, will be destroyed - even if it spawns tokens after the deathrattle, those tokens will still be destroyed. So to be clear - playing/summoning minions won't work.
Note3: About the Overload. This is a very powerful board clear; not only it cleans the board fully, but it also gives you a big tempo advantage, because it works similarly to the Doomsayer. When the effect resolves, you will be able to take the lead, you will be able to make a big board presence(= a proactive approach). And such a powerful card comes at a great price. But it's not a lock-down for your opponent, because they can still use burst damage spells to kill you, or such to heal themselves or for drawing a card, while you skip a turn.
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A little utility Secret for Paladin that can be quite impactful. It also doubles the Cost over 10 Mana if the spell is expensive enough. It makes your spells big, is not intended for already big spells. Here some examples how they would look. Also one that costs more than 10. With cost reduction in some way maybe still playable.
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Take control of a mech-minion card.
A Mech version of an existing card (like Mecha'thun)
Next: A Beast with interesting implications for Deathstalker Rexxar.
2
Next: A "big" spell like Ultimate Infestation.
Alexstrasza casts Lay on Hands on your hero.
Sindragosa casts Blizzard.
Onyxia casts Flamestrike.
Deathwing casts Meteor on the enemy minion with the highest health.
Deathwing, Dragonlord casts Volcano. (Which kills him, if he's the only minion.... Maybe that's what you want?...)
Malygos casts Volcanic Potion. (Yes, his Spell Damage works!)
Nozdormu casts Embrace Darkness on the highest cost enemy minion.
Ysera casts Ysera Awakens. (Obviously.)
In Wild:
Chillmaw casts Glacial Mysteries.
Chromaggus casts Sprint.
Nefarian casts Devour Mind.
Next: A balanced playable Hero that costs 4 Mana or less.
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Really looking forward to Halloween. As for the card, for the good or the worst (probably for the worse with the well know personal luck that comes included in the Hearthstone package) I think the effect is a fun one.
Either you target your opponent's minions when desperate, or you own. Warning though, targeting your opponent's minions might as well be double so beneficial as if you where too targeting your own.
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0 Mana weapon:
Because Garrosh likes Wicked Knife, too.
Next: a card that buffs Attack but no other stat
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Ahhh. Fun times....
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Good luck to everyone!
Flavour text: Ewww, I'm all sticky!
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You just thought me and Cheese posted the same card, didn't you? Look at his card, now back to my card, now back at his, now back to mine. Did I hurry to post my card just to write this? Who knows? Hope you'll enjoy it!
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Death's Gold - With Gadgetzan Auctioneer being rotated to Hall of Fame in the Year of the Gryphon , the balance of this card will be kept in check in Standard format. But I would definitely love to try it with Auctioneer in Wild format with my favourite Mil Rogue deck since Beach Time also provides more additional card draw.
Noble Defender - A simple 1-drop that refers back to the first thing that came up in my mind when I saw the new keyword, Sacrifice. Might see some interesting mind games as your opponents can choose whether they want to interact with it or not. You see, not all Sacrifice had to be bloody , right? [ Noble Sacrifice ]
Storm Surge - This card serves as a powerful, but unpredictable board clear that will be appreciated in many desperate situations. Well if you don't need to summon the lightning this turn, you can always shuffle it back to your deck and save the thunderclouds for later. Also, this card might singlehandedly open up a new archetype
Mil Shaman.A decent card to discover from Haunting Visions as well since Surge will always activate if you play it on the turn it was added into your hand (including Discover ).6
Ice cream flavours from left to right:
Sherazin, Corpse Flower, Snowflipper Penguin, Huge Toad, and Annoy-o-Tron
Edit: and the one she's holding might be: the adventure boss, also a boss card, the Giantfin.
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1
REMOVED
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Note: Its Battlecry is silenced as well.
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Next: A Power Creep (ie. an improved version with the same mana cost, or a copy with a lower mana cost) of a Basic card you feel underappreciated.
Hagatha the Witch promises it, this time, it's gonna transform from an understated 1/4 to an overpowered 4/1! *Duskboar*
Next: Another Power Creep (ie. an improved version with the same mana cost, or a copy with a lower mana cost) of a
BasicAny card you feel underappreciated. (Bonus: try not to alter its Mana Cost and Stats)8
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Choice Cards:
"No one really know Jack is that guy's name or the name of the oddly looking Lantern..."
Strangely enough, Fatespinner didn't see much play as the folks expected.
But I hope there will be more cards like this on the next expansion that involves more Mindgames .
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Refers to Weasel Tunneler. Inspired by the tale, Pied Piper of Hamelin.
Legendary Intro Music: https://www.youtube.com/watch?v=XCPj4JPbKtA
Combo Decks:
Weasel Tunneler Priest: https://www.youtube.com/watch?v=XSx4PCKkFiQ
Resurrect, Mirage Caller, Barnes, Onyx Bishop, Herald Volazj, and N'Zoth, the Corruptor.
Weasal Tunneler Rogue:
https://www.reddit.com/r/hearthstone/comments/5fsm9f/weasel_tunneler_rogue_combos_in_the_wild_format/