Then it will get a second nerf, Blizz even said this themselves. They still need to nerf Sire Denathrius also 5 mana for a 3/3 is very bad tempo now, will probably always be a dead card vs. aggro and some midrange decks. Still good to counter combo and steal late game wincons.
- Skyi101
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Ace12345 posted a message on 24.4.3 Patch Notes - Balance Changes For Constructed & BattlegroundsPosted in: News -
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Mugwump posted a message on 24.4.3 Patch Notes - Balance Changes For Constructed & BattlegroundsPosted in: NewsTheotar, the Mad Duke now costs 5 instead of 4. I seriously doubt this will lower the rate at which this card gets played.
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TicTacTimeHS posted a message on Battlegrounds Lobby Legends: Murlocized - Coming This Weekend!Posted in: NewsPacks where?
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BroF1sT posted a message on All the unplayable cards from the mini setPosted in: General DiscussionThis dude "PetiteMouche" never has any clue what he is talking about when it comes to Hearthstone. 🙄
Like half of these cards you mention are incredibly efficient in a "competent" player's hands.
Sure, you think The Jailer suxx ? I'll farm you with my Questlock Day 1, son. 😄
Other weird ratings of yours include..
Motion Denied - easy 5 Stars in Face Huntard, not sure how someone can't see that
Contract Conjurer - play 2 Secrets in a turn this costs 0 Mana - broken. 4 Mana 7-7 with Overload was a Meme that was linked to something broken, this one is much better, this is almost always at least 3 Mana 6-6 (without downside) And fyi Kabal Crystal Runner was also a really strong card (still is in Wild)
Prosecutor Mel'tranix - Heavily underrated apparently, this is even more efficient than Loatheb most of the times, but it requires the right deck, and DR probably isn't the right class for this to be S Tier. Still on it's own, once you establish a threatening board this is a insane tempo finisher card, especially against Midrange & Control.
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Deck_Fiend posted a message on New Hunter Legendary Card Revealed - Defense Attorney NathanosPosted in: Newsyou also get a copy to hand as well (this has been confirmed by Blizz to Zeddy, he mentioned it in his review of the card)
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Rino posted a message on All New Remaining Shaman Cards RevealedPosted in: NewsFramester is definitely strong, Overload 2 can literally shut a game down if drawn pre 5 mana. Too much disruption for a deck that can repeat its battlecry consistently. Even if you do not draw them early on, it can swing a match AT any point. Idk tbh I could be overthinking it.
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xskarma posted a message on All New Remaining Druid Cards RevealedPosted in: NewsGot 'em xD
True though, I hadn't considered freeze effects. Maybe that's why Druid is getting a silence in the first place...
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xskarma posted a message on All New Remaining Druid Cards RevealedPosted in: NewsErrrrr, Attorney at Maw is one of those that you do NOT want to use with a "combine both Choose One effects" card... LOL
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Derpman posted a message on Buy expansion with goldPosted in: General DiscussionIf you’re talking about the mini set then yes you can buy it with gold as before.
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FortyDust posted a message on All New Warrior Cards RevealedPosted in: NewsYou say stuff like this all the time, but I'm willing to bet you frequently use a large number of the cards you've trashed during reveal season.
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I also "watched" it. I'm sure this wasn't an actual mistake so much as a bait and switch tactic.
Almost not worth the bit transfer
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What? Did you just suggest that Agro decks should never run tech in any given meta? You're probably the same kind of player that thinks control is stupid...
Teching and changing deck lists is a good sign of a healthy evolving meta, this includes agro decks.
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1 mana increase on this card effect is not the same as a 1 mana increase on a ramp card in druid. Apples to Oranges.
Theatar is not a curve card, rarely do you play it asap to benefit. you wait until 7+ mana to steal out cards before they get played and shut down power turns, etc.
Honestly this doesn't do much but make quest priest 5 mana slot more palatable.
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Didn't you get the memo? It's Runes now... 1 rune per hour watched, or so I'm told.
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10/1 with thief quest priest so far in legend. The new 4mana taunt is insane, definitely the 4 drop the deck wanted.
Secret mage is insane especially on a hiroll. With coin it can t3 2 6/6 with 2 secrets for you to get through. Def meta changer there. At least the devs added tech but I'm not sure it's enough.
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OP is clearing trolling. Already reported all they do is ignore posted facts and incite and belittle anyone who's not with them.
I agree with you Bro. Senseless thread though.
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I wanted to respond to lots in this thread, but I'll just leave it at there is so much misinformation and ignorance starting with the OP.
It's clear many posting don't even know how mechanics work or card interactions or possible how to read card text.
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Disagree on framester. The card is a massive tempo card just with a delay. However its net 3+ mana tempo and a 3/3/3 is reasonable for its effect.
I think you are under rating this cards potential. It has the potential to blowout early games if it topdecks into t4 or 5 and even late game it's very limiting to quite a few decks.
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Honestly the text says game, which in hearthstone means match. See battlecrys that state "the rest of the game".
If this is consistent with the pass uses of "game" in text, it means not just all copies available but also the ability for either player to to discover, resurrect or reproduce a new copy from thin air.
The target card ceases to exist for the remainder of the game.
Even the card flavourful suggests permanent "life sentence" there's no chance or parole!
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If it removes the card permanently from the game in all forms, which is how I interpret it, the card basically hard counters DR Rez hunter in standard for example.
So it's pretty damn good, if not situational.