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    posted a message on Announcing Runestones - With Usage and Frequent Questions

    Not just gaming. Most overpaid executives period.

    Posted in: News
  • 1

    posted a message on New Miracle Rogue List is Unbeatable

    There's this really cool tech card that destroys locations...

    I put it in my climbing decks and get instant concedes from shaman, warlock and rogue when I'm able to counter.

    The meta will adjust to this deck. There's a lot of counter available; local tech, mass silence, destroy weapons.

    We'll be okay the deck doesn't always draw perfect as the OP describes. And even then, it's beatable.

     

    Posted in: General Discussion
  • 1

    posted a message on Can we nerf the questline hunter to 1 mana instead of 0 ? [STANDARD]
    Quote from Laysson >>
    Quote from DarkJak >>

    Laughs in Raza

     I'm talking about standard :/

     At one point gatling gun priest was standard and it was nerfed from zero mana because it was oppressive.

    So point is valid.

     

    Posted in: Standard Format
  • 1

    posted a message on New Rogue Epic Card Revealed - Kidnap

    I think nature right the way it's worded. After not when...

    The colossal are a good question how they resolve but my guess would also be the +minions cone into play.

    However, that doesn't make it useless, far from it. This secret has win games potential when timed right...

     

    Posted in: News
  • 3

    posted a message on New Shaman Rare Card Revealed - Party Favor Totem

    That's wrong. We've had multiple totem t1 decks over the history of HS.

    Selective memory.

    Don't get me wrong a little totem token action is a good thing.

     

     

    Posted in: News
  • 2

    posted a message on New Neutral Epic Card Revealed - Insatiable Devourer

    Who needs freeze when you can just eat the board everything.

    I like the way you think!

    Posted in: News
  • 1

    posted a message on 40 hp and 40 cards, a total rip off...

    For someone who played since beta, like myself, you of all people know games right now last between 3 and 15 minutes, even with 40 card decks and HPs.

    There's nothing like the 45+ minute games of chess or dare I say it tying the match due to hitting the turn limit!

    I also play at the gym and have no problem fitting in matches.

    Maybe if you struggle instead of trying g to focus on two separate things, focus on why you're at the gym and I'm guessing it's not to play HS.

    There's problems with the game right now for sure but it's not the length of matches lol.

    Posted in: General Discussion
  • 3

    posted a message on and so it begins. . .

    Oh you're getting ripped off...

    No 800% more value, no purchase!

    Posted in: General Discussion
  • 1

    posted a message on Yeah baby, aggro is dead with 40 hp
    Quote from NIPKYAT_RA >>

    Hearthstone matches are happening the way they used to happen when the knights of the frozen throne expansion was released.

    Control meta is back.

     Feels good to hear that wild is mostly full of control meta. 

     

     

     While I've wanted this so bad in standard pirate warrior can still hit a turn 6 with coin lethal on 40 hp and DH can do it in 7.

    Even against heals and armor up. 

    But it does feel better overall. No we just need to lose somenof the mana cheat casino decks and we may have a playable meta.

    Posted in: General Discussion
  • 1

    posted a message on Totally blocked at diamond 5
    Quote from joecreams >>

    Finally got it, with cancer pirate rogue, and didn't really enjoyed it. At the end was only a matter of pride. Is it me, or getting legend is getting less and less appealing? D5 is usually enough. At most, D2 for the 10 stars bonus.

     

     

    For years I pushed high legend. Then just legend. More recently D5 last month I stopped at D10 this month just not caring. It's not you.

    Games eventually lose their excitement. It's normal. Be okay with it. Enjoy the game for what it is, a game.

    Posted in: Wild Format
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