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    posted a message on My (almost) complete guide to the achievements that offer XP

    So today I finally got the C'Thun achievement using a Priest deck. I mentioned earlier this Druid deck that uses Aviana, Kun, Ysiel and Tree of Life, but as I don't have these cards, I had to try something else, so I went with a Miracle Priest deck. There are many videos on youtube of people killing their opponent with C'Thun, the Shattered, sometimes as early as turn 6. Here is a quick guide on how I managed it, it only took me 3 attempts (3 games) in total:

    First of all I did it in wild, where you have some additional useful cards like Shadow Visions and Regenerate, but also because there is where I have tanked my MMR by playing meme decks for the achievements and thus I am more likely to avoid top tier decks.
    Secondly, you need to face a slow deck that won't kill you by turn 5 and that is not a Warrior or Druid that can armor up out or range.

    Deck building: The key cards are: Nazmani Bloodweaver and Gadgetzan Auctioneer (these are the only minions in your deck). Insight (to draw and discount your key minions), Gift of Luminance (to copy Nazmani), Palm Reading (the discounting effect is great), Raise Dead (get back your key minions after they died once). The rest is various 0- and 1-mana spells

    Execution: On a preparatory turn, ideally with an Auctioneer already in hand, you will play a Nazmani followed by a bunch of cheap spells. If you can, do play a Gift of Luminance on it too. The goal is to discount the cost of Auctioneer as much as possible and you can get back 2 Nazmanis later from Raise Dead. Then on the Miracle turn you play as many Nazmanis as you can and the Auctioneer and begin drawing through your deck by casting cheap spells. Important: as the animations are too slow, avoid playing any spell that discovers a spell (Renew or Palm Reading) at this stage as you will then have to wait for the animations to finish before you can get to choose your discovery. If you are really fast, you can draw through your whole deck, play all C'Thun pieces, draw C'Thun and play him on the same turn. I only managed to play 3 C'Thun pieces but I had the remaining one in hand, discounted to 0, together with a corrupted Insight (to draw C'Thun for 8 mana) which was also discounted to 0. This was good enough 

    Important: You need to kill your opponent from full health. But when you cast Eye of C'Thun, you will almost certainly damage a bit the enemy hero. Which means that you need to heal them back up to 30 before the kill. In standard you only have Renew and your hero power. In wild there is also Regenerate which helps a lot.

    Good luck

    P.S.: The new achievements based on the Darkmoon Races cards are all quite easy and straightforward, I don't think a guide for them is useful

    Posted in: General Discussion
  • 2

    posted a message on Is the new Tavern Special Bundle worth it?

    If you are missing some DMF legendaries that you'd like to have then it is a really great deal. Otherwise, it is 20 bucks for  ~2800 dust, which is still quite good of an offer

    Posted in: General Discussion
  • 1

    posted a message on I thought the legend rank numbers were unique for every person??

    I found this from back in September

    Posted in: General Discussion
  • 0

    posted a message on I thought the legend rank numbers were unique for every person??

    Has happened to me as well once or twice

    Posted in: General Discussion
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    posted a message on Legendary Tier List & Crafting Guide

    Isn't Kael'thas Sunstrider a staple in Malygos Druid which, despite not being a tier-1 or tier-2, is still a viable deck in wild (mostly because it destroys Priests...)

    Posted in: Card Discussion
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    posted a message on Runaway Blackwing >>> Ragnaros
    Quote from b1ak1ce >>

    Ability to go face is one thing but also 9 is a much larger mana investment to 8.

     I don't think you ever pay 9 mana for it, same way no-one pays 8 mana for Rag any more. You just pay the mana cost of the spell/minion that summons them (which depends on the class you play). 

    Posted in: General Discussion
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    posted a message on WILD is broken!!!! AGAIN

    Solution: "Buff" Deathspeaker to give a minion 'immune and can't be targeted by spells or hero powers'. Because the problem is the interaction of Deathspeaker and Hysteria. If not for Tiller, there will be also other minions that do something every time they attack and which you can abuse with this combo

    Posted in: General Discussion
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    posted a message on 5 things I would change in hearthstone as a control / combo player

    Can 'secrets' also be visible to those spectating? In what sense of the word would they be 'secrets' exactly?

    Posted in: General Discussion
  • 1

    posted a message on weekly quests

    It's not possible, it was confirmed once by blizzard (can't find the link though). You can't get a 2nd 2500 quest on the same week

    Posted in: General Discussion
  • 1

    posted a message on What Is Your Favorite From The New Cards?

    I love value generation and non is better than Envoy Rustwix!

    Posted in: General Discussion
  • 0

    posted a message on Is Lord Barov worth it?

    Lord Barov is one of the most insane board clears out there. Warrior loves him as there are so many cards that combine with him for a full board clear (Bladestorm, Sword and Board on Barov himself, Risky Skipper followed by Barov...)

    In non pure Libram Paladin he is also great as you normally run 2xAnimated Broomstick so you can rush him on an 2 or more attack for a full clear. Alternatively you play Barov followed by pinging the enemy minions with Pen Flingers

    Posted in: Card Discussion
  • 3

    posted a message on Runaway Blackwing >>> Ragnaros
    Quote from Oprahwindfury >>

    I dont know if you noticed, but rag can hit face...

     Runaway can also hit face, just not at the end of turn

    Posted in: General Discussion
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    posted a message on Is this normal?

    My guess would be Rogue: Something like Backstab-Foxy-Swindle-Prep-Swindle-Plunderer-Shadowstep-Plunderer or so? This is only 3 mana so there some room for more there

    Posted in: General Discussion
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    posted a message on [WILD] Do you see any new card able to shake the wild meta ?

    I'm wondering if Darkglare Warlock would choose to replace Soularium with Backfire. Not sure as, despite all the great synergies (discounts your giants, gives you mana back if you have Darkglare on board), 3-mana is a bit too much for a deck that pops off for its big swing turn on t4 or max t5.

    Posted in: Wild Format
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    posted a message on [WILD] Do you see any new card able to shake the wild meta ?

    Kingsbane Rogue was already good and now they also get a mini-oil for just 1 mana

    Posted in: Wild Format
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