• -10

    posted a message on Trollferatu

    Meh... this deck is easily countered by pirate warrior. I've gone 17-3 with this deck: http://www.hearthpwn.com/decks/951240-abbreviated-pirate-warrior and several of those games were Gnomeferatu warlocks trying to burn my cards while I just built up a big board and crushed them. Same goes for the Inner Fire priests and Waygate mages I've come across. Only losses were when a couple of them got lucky draws into infinite turns and infinite buff cycles on a Gilblin Stalker. Not sure why this is so up-voted when it dies so easily to aggro.

    Posted in: Trollferatu
  • 2

    posted a message on Easy Jade Brawl

    Odd that this deck seems to be pretty popular and yet I haven't come across it even once after over 20 games. I keep hitting Inner Fire priests, Waygate mages, and Gnomeferatu locks... And I keep beating them all easily with Pirate Warrior. It's not hard to come up with a Pirate deck that counters all these fools by rushing them down before they can get their nonsense off, but I posted a deck anyway: http://www.hearthpwn.com/decks/951240-abbreviated-pirate-warrior

     

    Posted in: Easy Jade Brawl
  • 4

    posted a message on Easy Brawl Free Pack

    Much better than the hunter deck that is more upvoted for some reason.

    Posted in: Easy Brawl Free Pack
  • 2

    posted a message on Celebrate Midsummer Fire Festival with the Ragnaros' Fire Festival Brawl!

    So basically the only reward for letting rag kill minions is fancier emote fireworks... oh well.

    Posted in: News
  • 3

    posted a message on Journey to Un'Goro is Hearthstone's Next Expansion

    About freaking time they made Elemental an official tribe... Now I'm just waiting for them to finally get around to making Undead a thing. It really should've been with Naxx.

    Posted in: News
  • 4

    posted a message on Cloneball Is This Week's Brawl!

    Happened to me too. Kinda sucks because then you don't know if you are pulling legendaries from the malchs or if you can count on there being more copies of them.

    Posted in: News
  • 2

    posted a message on Cloneball Is This Week's Brawl!

    Turn one my opponent played 3 lorewalker chos after having played offensive play. Turn 4 he conceded after a couple rounds of us trading coins and offensive plays spam to the point where we were going to be burning every new card draw each turn.

    This brawl may not have any real skill or strategy, but I still like it for the wackiness and the fact that it's different from all the plain it's-the-regular-game-but-with-more-randomness-thrown-in brawls we get.

    Edit: Wow. Just did another game. Turn one I offensive play into Barnes who gives me a 1/1 Hogger. My opponent insta-concedes... fun times.

    Edit 2: The funny thing to me is that since that first game where my opponent left because of his own cho, I've done the same thing twice myself (turn 1 double cho) and used it to my advantage and win. Usually I just get good cards to spam offensive plays on in my opening hand along with cho so I don't really care if I burn others.

    Posted in: News
  • -13

    posted a message on Small-Time Buccaneer & Spirit Claws Are Being Nerfed, Ranked Changes Incoming

    Good. Reno is one of the most cancerous additions to this game they've ever made and I hope it dies. Can't believe they encouraged such a stupid mechanic that just gives second chances to people that don't deserve it. It's just as bullshit as healbot was. Large heals should be restricted to classes that were designed around having such just like weapons and secrets are. Reno matches are always lopsided and stupid. Either he swings the game completely around and rewards the player playing the shitty deck by giving them a win they shouldn't get or the other player is already so far ahead that the big heal doesn't matter. One time I played a renomage in wild that had duplicates in his deck and got an echo of medivh off a babbling book. 4 renos latter, I still managed to beat him. Sure, that makes the card look like shit, but when you can get someone playing reno one turn away from death, then they heal back to full and overpower you, it feels like shit to be on the receiving end of it. It is not a well designed mechanic. It is cheesy idiotic and they need to stop designing around that style of play.

    Posted in: News
  • 7

    posted a message on Ben Brode On The Meta, Balance, and Shaman

    I think shaman being successful with so many archetypes is a good thing. I would rather seem them truly bring other classes up to the same level of success across various archetypes than them just destroying the good decks with harsh nerfs, as they've done in the past. They need to try buffing things, for a change.

    Posted in: News
  • 2

    posted a message on Witchdoctor Totem Shaman 200 Legend EU

    Blizzard, please fix.

     

    To me, a clash flourishing as all different types is a good thing. Blizzard shouldn't fix it by nerfing shaman. They should fix it by making all the other classes equally capable. Imagine how much better HS would be if that was true. If all classes were equally capable of being aggro, control, mid-range, combo, etc. That is the ideal of balance. It's just sad that only one class has actually achieved it.

    Posted in: Witchdoctor Totem Shaman 200 Legend EU
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