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Whizbang's Workshop Set Cards List & Guide
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now its good in dragon priest? in less than half a year it goes bye-bye and turns out u wasted 1200 dust
Gormok the Impaler, Fantastic 4
Spellbreaker (based on WC3 unit that belongs to one of playable races)
Spellbender beach, please
Gnomish Experimenter Card that has something to do with chicken.
Shielded Minibot Another almost must-include mech in non-mech dechs
Zombie Chow (Delicious value)
Mounted Raptor A card that started to see mass play in later sets.
Blood Imp (nerfed in beta)
Mal'Ganis (another staple in demon zoo)
Does adding an effect (battlecry, deathrattle, or some specific effect) count as a change? Because in that case i find lots of answers, like Zoobot, Metaltooth Leaper, Gorillabot A-3, Bloodsail Cultist etc.
If not, i can think of:
Fierce Monkey (beast, taunt);
Soot Spewer (3 health, spell damage);
Flying Machine (1 attack, Windfury).
Next: 6 mana 4-6, 50% to attack wrong enemy (2 changes, 4 answers)
Mortal Strike (another 4 mana spell that deals 4 damage)
Confuse (has several playable WOW races on its art)
Mark of the Wild +Taunt and without friendly 2 changes Mark of Y'Shaarj without friendly and draws you a card 2 changes Demonfire 2 changes Rampage 2 changes Silvermoon Portal 4 mana non friendly and summons a minion 3 changes Power Overwhelming 1 mana, dies at the end of your turn and it's +4/+4 3 changes Bolster 1 change Divine Strength 3 changes
Mark of the Wild +Taunt and without friendly 2 changes
Mark of Y'Shaarj without friendly and draws you a card 2 changes
Demonfire 2 changes
Rampage 2 changes
Silvermoon Portal 4 mana non friendly and summons a minion 3 changes
Power Overwhelming 1 mana, dies at the end of your turn and it's +4/+4 3 changes
Bolster 1 change
Divine Strength 3 changes
I meant let me know if you find more than 4 answers to the puzzle (2 changes).
Bolster has 2 changes as it affects multiple minions.
Rampage - 4 changes (attack, health, damaged minion, any minion). or 3 if u count attack and health as stats.
So yeah, i had Demonfire, Bolster, Mark of the Wild and Mark of Y'Shaarj in mind.
If that's a joke, it's not funny.
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now its good in dragon priest? in less than half a year it goes bye-bye and turns out u wasted 1200 dust
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Gormok the Impaler, Fantastic 4
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Spellbreaker (based on WC3 unit that belongs to one of playable races)
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Spellbender beach, please
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Gnomish Experimenter Card that has something to do with chicken.
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Shielded Minibot Another almost must-include mech in non-mech dechs
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Zombie Chow (Delicious value)
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Mounted Raptor A card that started to see mass play in later sets.
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Blood Imp (nerfed in beta)
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Mal'Ganis (another staple in demon zoo)
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Does adding an effect (battlecry, deathrattle, or some specific effect) count as a change? Because in that case i find lots of answers, like Zoobot, Metaltooth Leaper, Gorillabot A-3, Bloodsail Cultist etc.
If not, i can think of:
Fierce Monkey (beast, taunt);
Soot Spewer (3 health, spell damage);
Flying Machine (1 attack, Windfury).
Next: 6 mana 4-6, 50% to attack wrong enemy (2 changes, 4 answers)
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Mortal Strike (another 4 mana spell that deals 4 damage)
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Confuse (has several playable WOW races on its art)
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I meant let me know if you find more than 4 answers to the puzzle (2 changes).
Bolster has 2 changes as it affects multiple minions.
Rampage - 4 changes (attack, health, damaged minion, any minion). or 3 if u count attack and health as stats.
So yeah, i had Demonfire, Bolster, Mark of the Wild and Mark of Y'Shaarj in mind.
0
If that's a joke, it's not funny.