Did we not already have a Tavern Brawl for this? I'm pretty sure that the winner was Jade Idol... Even if we never had a single card brawl, we have had double and triple card brawls and those at least show a strong bias towards Jades.
Nzoth mill easily runs out of gas and dies if they don't draw a Coldlight. You need the Curator just for the consistency. All other advice above is good and I'd like to add one additional thing: in the current Wild Meta, Kingsbane mill is usually better than Nzoth mill as the Nzoth is usually used to gain an edge against other control decks, however Priest does not care about you having taunts as Shadowreaper Anduin goes right through them.
I've played a bit with twig and it's done pretty poorly. Having a turn 4 "do nothing" against aggro is deadly and having to swing with it for 4 turns against a control deck with taunts is just as deadly. As far as combo pieces go, it's one of the worst.
When MSoG is gone peace will spread through the land, angels will sing, Priests will cry, an unimaginable joy shall permeate Hearthstone, and I shall slowly decompose and beat my head in repeatedly as more netdeckers decide they don't want to continue spending money and move to wild.
I guess you now understand why netdecking is a serious issue in Hearthstone. Of course there are plenty of fun decks anyone could play at any given moment, but since they aren't tier one they will see minimal play.
Is that even possible? Noggenfogger does make the targets random, but the targets can ever only be viable targets (your minions only attack enemies etc.) and since Bladed Gauntlet cannot attack face, i assume Noggenfogger would not help in that regard.
Wild is basically dead to power creep at this point. I used to be able to compete plenty playing f2p decks with the meager amount of cards I have, but at this point, wild no longer exists as anything except buffed versions of Standard decks.
People like you should stay in standard, with that additude. Wild consists of everything, I see, standard decks, modified standard decks, and old powerful decks, but I also see strange Brew decks, cool interactions, I didn't think, know or forgot about. It really comes down to what you want out of wild. Just recently I got destroyed by hobgoblin mage deck. Seen a warrior do same.
Seen cards I forgot about, which can catch you off gaurd.
Like my green dragon Deck, which held its own.
I don't know what rank or server you're playing at, but from 20-9 the majority of my games are: Aggro Paladin, Razakus Priest, Highlander Priest, Big Priest, Renolock, Tauntlock.
Wild is basically dead to power creep at this point. I used to be able to compete plenty playing f2p decks with the meager amount of cards I have, but at this point, wild no longer exists as anything except buffed versions of Standard decks.
It's a bad idea if you want to continue using Rhok'delar and To My Side. However those cards are honestly not what makes the minionless deck good and it seems to perform much better as a "Big Hunter" deck where you play cards like Barnes and Ya'Shrajj or the new Hunter Legendary along with King Krush and the other charge dinos.
For some odd reason, even though I've only opened ~25 Kobolds packs, I've managed to get 5 legendaries from the set. Any player in their right mind would be excited, however as a f2p player I can't afford to play half the classes in the game and unluckily all of the legendaries are in classes I rarely play or dislike. The one class I really like is Rogue, which I barely opened anything for. Please help me figure out which legendaries I should disenchant.
Dungeon Run was amazing and I'd love to see more of it. A lot of the cards flopped, but since my favorite class is Rogue, I'm happy, or at least I would be if I wasn't f2p and had terrible luck getting the cards I want. The meta is turning to garbage way quicker than usual, but such is life with MSOG still in Standard existing.
If you're planning on playing mill rogue in standard, the best thing to do is look at the streamer Dog. I find that he is one of the most well known mill players and he has a list pretty similar to yours.
Tempo is king. This deck has no real tempo and a mishmash of poor synergies including some armor-based anti-synergies and plenty of just plain bad cards. Sorry, but Wild is even more of an aggro fiesta than Standard now and only Highlander decks are able to be controlling and maintain a positive winrate.
0
Did we not already have a Tavern Brawl for this? I'm pretty sure that the winner was Jade Idol... Even if we never had a single card brawl, we have had double and triple card brawls and those at least show a strong bias towards Jades.
0
Nzoth mill easily runs out of gas and dies if they don't draw a Coldlight. You need the Curator just for the consistency. All other advice above is good and I'd like to add one additional thing: in the current Wild Meta, Kingsbane mill is usually better than Nzoth mill as the Nzoth is usually used to gain an edge against other control decks, however Priest does not care about you having taunts as Shadowreaper Anduin goes right through them.
0
I've played a bit with twig and it's done pretty poorly. Having a turn 4 "do nothing" against aggro is deadly and having to swing with it for 4 turns against a control deck with taunts is just as deadly. As far as combo pieces go, it's one of the worst.
2
When MSoG is gone peace will spread through the land, angels will sing, Priests will cry, an unimaginable joy shall permeate Hearthstone, and I shall slowly decompose and beat my head in repeatedly as more netdeckers decide they don't want to continue spending money and move to wild.
5
Thread TDLR: (Psychoanalysis)
2
I guess you now understand why netdecking is a serious issue in Hearthstone. Of course there are plenty of fun decks anyone could play at any given moment, but since they aren't tier one they will see minimal play.
16
This is a terrible and extremely biased psychoanalysis. If you want to know about actual player types, then look at the Magic psychoanalysis that has been around for years: https://magic.wizards.com/en/articles/archive/making-magic/timmy-johnny-and-spike-2013-12-03
2
1
0
Wild is basically dead to power creep at this point. I used to be able to compete plenty playing f2p decks with the meager amount of cards I have, but at this point, wild no longer exists as anything except buffed versions of Standard decks.
0
It's a bad idea if you want to continue using Rhok'delar and To My Side. However those cards are honestly not what makes the minionless deck good and it seems to perform much better as a "Big Hunter" deck where you play cards like Barnes and Ya'Shrajj or the new Hunter Legendary along with King Krush and the other charge dinos.
0
For some odd reason, even though I've only opened ~25 Kobolds packs, I've managed to get 5 legendaries from the set. Any player in their right mind would be excited, however as a f2p player I can't afford to play half the classes in the game and unluckily all of the legendaries are in classes I rarely play or dislike. The one class I really like is Rogue, which I barely opened anything for. Please help me figure out which legendaries I should disenchant.
Geosculptor Yip
Rhok'delar
Aluneth
Skull of the Man'ari
Twig of the World Tree
0
Dungeon Run was amazing and I'd love to see more of it. A lot of the cards flopped, but since my favorite class is Rogue, I'm happy, or at least I would be if I wasn't f2p and had terrible luck getting the cards I want. The meta is turning to garbage way quicker than usual, but such is life with MSOG still
in Standardexisting.0
If you're planning on playing mill rogue in standard, the best thing to do is look at the streamer Dog. I find that he is one of the most well known mill players and he has a list pretty similar to yours.
0
Tempo is king. This deck has no real tempo and a mishmash of poor synergies including some armor-based anti-synergies and plenty of just plain bad cards. Sorry, but Wild is even more of an aggro fiesta than Standard now and only Highlander decks are able to be controlling and maintain a positive winrate.