Razakus Priest has included a dragon package to support some of the new cards. Currently it is at the top alongside MANY aggro decks, most notably Paladin Aggro, in addition to Big Priest and Taunt Warlock.
Make sure you have the whole Patches, Corridor Creeper, Prince Keleseth package. It's already been proven to be the best, and possibly only viable deck archetype in the Standard meta. Look at Reynad's video on it for reference and Team LUL's deck lists for proof.
Look up the definition of meta. We are currently without a meta because everyone is trying out new decks and no singular deck/decks has been crowned as "tier one". This happens every new expansion release and no one should be surprised. Remember: this is the peak of exploration, play now because the meta can only get worse as people solidify everything into netdecks.
Dungeon bosses can be near-impossible if you aren't playing the right deck for them. None of them are truly impossible though, so just try again as is what you do in dungeon runs.
Face the facts: Priest got incredibly broken cards this expansion and is going to be the dominant deck for approximately 2 months before Blizzard gets enough complaints to nerf it.
Meme. Hunter is a long way away from having anything resembling a control or midrange deck. Start discussion again once Hunter gets some heals and card draw.
People thin the unplayable 4 mana 20/20 stops Razakus.
well...it kinda does? I mean, you can hard mulligan for it and throw it down before Raza which slows them down considerably. Granted, the 20/20 isn't all that useful against priest, who has 2 ways of dealing with it...however it does force them to hold on to those ressources, which they only have 2 of, allowing you to play a bit bolder and into SW:D and DK.
It won't kill the deck entirely, but it will put a dent into its winrate, much like Skulking Geist did to Jade Druid
Thinking that Skulking Geist actually made that much of a difference against Jade Druid.
Seriously though, it's pretty obvious that Jade Druid didn't stop being dominant or even have their winrate really decrease until the nerfs came through.
The sheer amount of ignorance around mill decks is really evident here. You don't want to give more cards to your opponent, even if they draw more cards. When you are milling the opponent, if they mill this card, you just added an extra card to their deck and wasted a potentially game-winning mill. Not to mention that you can NEVER flip The Darkness from now on. You don't care about minion power, only utility. Mill rogue does not win through minion damage or presence unless it played multiple Nzoth's. Ever. The only minions mill cares about: have taunt, can heal, are Coldlight Oracle, combo with Coldlight Oracle, or combo with the taunts. If a minion can't do one of these things, it is not worth being played.
The point of my post isn't how long each era lasted, it's that Blizzard keeps using their stupid tactic of "rotating classes" to "balance" out all their games. If it isn't obvious by all the salt posts each time this happens, 8 angry classes versus 1 happy class doesn't make for a fun game experience in the least.
Simply put: you're wrong about what is considered a good weapon. A 3 mana 3/2 weapon is not good at all. As already stated: Fiery War Axe no longer sees play at 3 mana so Deadly Poison doesn't see play either.
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Razakus Priest has included a dragon package to support some of the new cards. Currently it is at the top alongside MANY aggro decks, most notably Paladin Aggro, in addition to Big Priest and Taunt Warlock.
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Make sure you have the whole Patches, Corridor Creeper, Prince Keleseth package. It's already been proven to be the best, and possibly only viable deck archetype in the Standard meta. Look at Reynad's video on it for reference and Team LUL's deck lists for proof.
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Look up the definition of meta. We are currently without a meta because everyone is trying out new decks and no singular deck/decks has been crowned as "tier one". This happens every new expansion release and no one should be surprised. Remember: this is the peak of exploration, play now because the meta can only get worse as people solidify everything into netdecks.
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Dungeon bosses can be near-impossible if you aren't playing the right deck for them. None of them are truly impossible though, so just try again as is what you do in dungeon runs.
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The Darkness. It's near-impossible to beat unless you are playing mill or have permanent stealth.
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Face the facts: Priest got incredibly broken cards this expansion and is going to be the dominant deck for approximately 2 months before Blizzard gets enough complaints to nerf it.
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Highroll Cataclysm Quest Warlock
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Meme. Hunter is a long way away from having anything resembling a control or midrange deck. Start discussion again once Hunter gets some heals and card draw.
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They made another Ooze! OmegaLul
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The sheer amount of ignorance around mill decks is really evident here. You don't want to give more cards to your opponent, even if they draw more cards. When you are milling the opponent, if they mill this card, you just added an extra card to their deck and wasted a potentially game-winning mill. Not to mention that you can NEVER flip The Darkness from now on. You don't care about minion power, only utility. Mill rogue does not win through minion damage or presence unless it played multiple Nzoth's. Ever. The only minions mill cares about: have taunt, can heal, are Coldlight Oracle, combo with Coldlight Oracle, or combo with the taunts. If a minion can't do one of these things, it is not worth being played.
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The point of my post isn't how long each era lasted, it's that Blizzard keeps using their stupid tactic of "rotating classes" to "balance" out all their games. If it isn't obvious by all the salt posts each time this happens, 8 angry classes versus 1 happy class doesn't make for a fun game experience in the least.
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Balanced --> GVG RNGstone --> CON Hunterstone --> BM Warriorstone --> TGT Paladinstone --> LOE + WOTOG Balanced --> ONIK Shamanstone --> MSOG Warriorstone --> JTU Roguestone --> TFT Druidstone --> KAC Prieststone
Great game design Blizzard.
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Battletag: Sc0rPiO#1223Region: NATrade only, you first.2
Simply put: you're wrong about what is considered a good weapon. A 3 mana 3/2 weapon is not good at all. As already stated: Fiery War Axe no longer sees play at 3 mana so Deadly Poison doesn't see play either.