i loled at rogue. The rogue will be the worst take notes people. Half of new cards are worthless secrets. From all of them i expect to see one copy of Evasion at best.
From what i've seen so far i predict priest, druid and probably mage to dominate the meta. Shaman just have no chance vs so much AOE, same as rogue. Probably the only class which will be able to push for face damage successfuly is hunter hybrid with secrets and new spellstone. But i expect such deck to be like tier 3.....
btw, rouge has always been a number 1 class in HS. always. no joke fkin always. also, the tempo rouge deck right now is arguably the best deck in the game.
but youre probably right and for the first time in hs history tempo/aggro decks will all lose to priest and druid.
people just overhyping rogue cards as always. There is a lot of class fans, i get it. Class is cool, skillful, interesting to play (my fave too). But the strength of rogue always was in classic cards and strong neutral minions (keleseth, pirate, patches scalebane with efficient removals (eviscerate and backstab) are core of the deck)
And to be honest secrets are kinda "bad spells". If you think about whould you cut sap or eviscerate to add some of new secrets the answer is clearly "no", those spells are straightforward and efficient instead of gimmicky secrets.
And i don't put any faith in board development during K&C i think it will blow up every single turn. So that 4 drop nerubian epic for rogue seems shitty too in that regard, tbh
Rogue may not always be tier 1, but it has always over performed with its weird gimmicky spells. Considering the rogue cards this expansion are actually considered good, rogue will be at least tier 2. I fully expect OTK quest Rogue to be a deck, as it's charge minions can dodge the absurd amount of board clears and there are few taunts in the current meta. Considering the aburd amount of board clears, I fully expect the meta to be combo based after control decks have killed the last few tempo decks, and as such we can see quest mage, highlander priest, and possibly warlock or rogue in the upcoming expansion.
The conditions for the bug to occur is for you to have only 1 minion on your board, with a deathrattle that creates another minion. The bug destroys the original minion, triggering its deathrattle and creating a void, however the minion is not actually dead but rather set to die as soon as triggers resolve. Something about the new minions causes the triggers to loop back to where it would destroy your minions and create a void, causing it to destroy your void (with stats equal to the original minion), your new minions, and re-kill your original minion; creating a void with their stats total.
5 mana 1/1 and a 6/6 if you give up a minion which means it actually costs 6 plus an extra card if you give up at least a 1 mana minion < [[Big-Time Racketeer]] which is a 6 mana 1/1 that creates a 6/6 without any conditions
This card is only for [[Potion of Madness]] memes and nothing else.
When the mages make spells and reduce their costs to become rogues, rogues make their heroes semi invincible to become mages. Also, OP in any non-tempo Rogues.
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Controll Hunter push confirmed. Ready your disenchanting stations.
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Nzoth in wild.
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The conditions for the bug to occur is for you to have only 1 minion on your board, with a deathrattle that creates another minion. The bug destroys the original minion, triggering its deathrattle and creating a void, however the minion is not actually dead but rather set to die as soon as triggers resolve. Something about the new minions causes the triggers to loop back to where it would destroy your minions and create a void, causing it to destroy your void (with stats equal to the original minion), your new minions, and re-kill your original minion; creating a void with their stats total.
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5 mana 1/1 and a 6/6 if you give up a minion which means it actually costs 6 plus an extra card if you give up at least a 1 mana minion < [[Big-Time Racketeer]] which is a 6 mana 1/1 that creates a 6/6 without any conditions
This card is only for [[Potion of Madness]] memes and nothing else.
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When the mages make spells and reduce their costs to become rogues, rogues make their heroes semi invincible to become mages. Also, OP in any non-tempo Rogues.
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We Rogue now, bois.
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Highroll Quest-Lock could beat Priest
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WOO! WARLOCK HAS ITS CLASS IDENTITY BACK!
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Garbage stats. No reason why you wouldn't just highroll on your hero power.
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Beats priest hard. Also amazing in Highlander priest where you can dodge the battlecry.
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The real text of this card is: Give your opponent 2 extra Lyra spells/Anduin activations. Not worth it in any way.
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Priest is without a doubt getting nerfed. It's pretty obvious from the new cards that we're getting PriestStone.