I am tired of seeing these stupid priest decks and rogue decks who take turns well beyond the rope timer expiring to ultimately kill you i just watched a priest one shot me some 40-60 seconds after the rope timer should have timed out and he just kept restacking these stupid goblin things and just kept killing them repeatedly but the timer was well beyond expiring for him to boost a 1/1 boar to a 32/1 minion? that whole turn took more than 90 seconds on up to over 2 min and 30 sec for him to finish everything all the while the other player on the other side cheesing and spam emoting like a dick new full well he wasnt gonna get timed out.....this shit needs to be fixed or yall can refund me all the money i have been putting into this game over the years and shut my hearthstone acct down cuz this is garbage hacks that need to be resolved.
The Problem is not the Rope timer the Problem is that your opponent is doing his plays much faster than you see him play the Cards because you see more Animations of the Cards getting played. That means for him he is totaly in time with his turn and bc you see all the card animations (likely to be 10 or 15 cards in some combos) much slower it looks like he could use more time and the rope dosnt end. But thats a Visual Problem not a game Problem.
Your Opponent still has the same time for his turn that you have. Always.
I dont think Barnes is that big of a Problem. Recently i played much wild myself and i feel like the big Priest isnt even that Powerful. Its just a ok deck (bad against every aggro deck) with game winning highroll potential.
I think High Priest Thekal into double Molten Giant at turn 3 is kinda more broken in a aggro Paladin Deck than Barnes. Its just that in wild are to many cards to make things balanced because everythink is broken af.
But dont get me wrong i woulnt mind a Barnes nerf i mean that would be 400 dust for me :).
why they tryharding to make the Thief Rogue work for so many Expansions now? Are there that many ppl. that really wanna play this Archtype of Rogue?
Its just super hard to balance for competitive play with this huge RNG factor. I hope it wont be strong enough for higher ranks bc its frustrating to loose vs such a RNG based kind of Deck.
Hey guys i want to hear your *Constructive* critism about aggro playstyle. I feel like there are nearly no Player in the Forums that enjoy playing aggro.. I personaly play mostly aggro decks but dont mind to play also Control decks from time to time.
But one thing i absolutly dislike are 20 minute Control vs Control games. I feel like therefore is the one star and 33Gold you get just not rewarding enough ( its also about the fun but you know what i mean. I also dont think this games are that funny to play but that is just me i guess).
I mostly enjoy playing in a balanced aggro vs control meta like in Renolock meta where both archtypes were really strong and fun to play. thats why i dont understand why so many ppl dosnt wanna see any aggro decks on the ladder. Do you wanna have control decks be super broken like before the Druid nerf or the pre Nerf Cubelock meta? I feel like that was the time most ppl. were raging about the meta and stopped playing HS.
Right now there is the hunter being super strong but i dont think its a good example of a aggro deck because you win that often just with rexxar by outvalueing your opponent which i personaly hate.
So whats your oppinion do you mostly enjoy a control heavy Meta with long games or do you also think there should be good aggro decks being around?
2
is Arcane Watcher able to attack if you play Celestial Emissary with his battlecry +2 Spell damage for the next spell?
3
This deck feels weird there are not that many demons in this deck but many cards that synergies with demons.
2
What do you mean with "waste"?? Face is the place!
Jokes aside i think if some sort of Tempo Mage with cheap spells is good this will be in the deck. Its a balanced card.
I really like the design tho.
2
No i dont think so because it says "for each bomb" and the Iron Juggernaut puts a Mine in the enemy Deck.
0
The Problem is not the Rope timer the Problem is that your opponent is doing his plays much faster than you see him play the Cards because you see more Animations of the Cards getting played. That means for him he is totaly in time with his turn and bc you see all the card animations (likely to be 10 or 15 cards in some combos) much slower it looks like he could use more time and the rope dosnt end. But thats a Visual Problem not a game Problem.
Your Opponent still has the same time for his turn that you have. Always.
2
I dont think Barnes is that big of a Problem. Recently i played much wild myself and i feel like the big Priest isnt even that Powerful. Its just a ok deck (bad against every aggro deck) with game winning highroll potential.
I think High Priest Thekal into double Molten Giant at turn 3 is kinda more broken in a aggro Paladin Deck than Barnes. Its just that in wild are to many cards to make things balanced because everythink is broken af.
But dont get me wrong i woulnt mind a Barnes nerf i mean that would be 400 dust for me :).
5
Pretty sick if Zoo will be good.
3
its a 3/4.
-1
why they tryharding to make the Thief Rogue work for so many Expansions now? Are there that many ppl. that really wanna play this Archtype of Rogue?
Its just super hard to balance for competitive play with this huge RNG factor. I hope it wont be strong enough for higher ranks bc its frustrating to loose vs such a RNG based kind of Deck.
0
Love the Card and its Art.
3
I love Zoolock and Heallock is the way to go atm. But i kinda miss The Soularium and i would change Saronite Chain Gang with Doubling Imp bc of the nerf they got.
Otherwise this is a great deck!
1
Hey guys i want to hear your *Constructive* critism about aggro playstyle. I feel like there are nearly no Player in the Forums that enjoy playing aggro.. I personaly play mostly aggro decks but dont mind to play also Control decks from time to time.
But one thing i absolutly dislike are 20 minute Control vs Control games. I feel like therefore is the one star and 33Gold you get just not rewarding enough ( its also about the fun but you know what i mean. I also dont think this games are that funny to play but that is just me i guess).
I mostly enjoy playing in a balanced aggro vs control meta like in Renolock meta where both archtypes were really strong and fun to play. thats why i dont understand why so many ppl dosnt wanna see any aggro decks on the ladder. Do you wanna have control decks be super broken like before the Druid nerf or the pre Nerf Cubelock meta? I feel like that was the time most ppl. were raging about the meta and stopped playing HS.
Right now there is the hunter being super strong but i dont think its a good example of a aggro deck because you win that often just with rexxar by outvalueing your opponent which i personaly hate.
So whats your oppinion do you mostly enjoy a control heavy Meta with long games or do you also think there should be good aggro decks being around?
1
i hope zoolock will be good without doomguard
0
not sure if fel lord Betrug isnt to slow for a new Zoo Type Warlock deck. But with Evil Genius its pretty neat.
0
OK cool Card but why is she missing the "Pirate" tag??? That triggers me.