• 6

    posted a message on Glacial Shard in Zoo Warlock

    It allows you to dictate trades.

    Posted in: Warlock
  • 1

    posted a message on Post nerf bold predictions

    I think Shaman could creep back in. It was utterly helpless against Highlander Priest and Tempo Rogue, and that's been 25%+ of the meta. It does well against Jade Druid and holds its own against aggro Paladin, so if those decks increase in popularity (along with Exodia Mage and any slower Rogue variants), it'll have some more favorable matchups.

    Or maybe we'll just see entirely cubelocks and murloc paladins and it'll stay in the depths of tier 4.

    Posted in: Standard Format
  • 7

    posted a message on ok we will have nerfs... SO WHAT?

    A different meta, that's what.

    People didn't hate Razakus just because of its win percentage. They hated it because it stifled the meta by being a control killer, it had no viable counter, and it was on top for a second expansion.

    I can live with tier 1 decks existing. Aggro Paladin can be countered. Control Warlock can be countered. I'm more than happy to spend two months trying to navigate that rather than dealing with the same drudgery we've faced for the past six.

    Posted in: Card Discussion
  • 2

    posted a message on History is repeating itself (K&C Nefs)

    I don't mind teching silence and ooze. Hell, if Jade Druid regains some footing, even Skulking Geist has some utility in this matchup to deal with Dark Pact.

    It's a really strong deck, but I'll reserve judgment until I see what pops up in the void left by Razakus.

    Posted in: General Discussion
  • 1

    posted a message on Armor Armour!

    I like the Barnes --> Geosculptor Yip idea, but you have 12 other minions in there to dilute that draw and none of them are particularly useful as 1/1 pulls. That's also a lot of weak minions that you're going to pull from Woecleaver.

    I'm just not sure you're ever going to get much value out of Yip in this scenario. You'll always be short on armor against tempo, and control decks will generally be able to remove him promptly after just one turn. If you find a way to cheat him out on turn 4 with a healthy amount of armor, though, that'd be pretty rad. I'm just not sure it's possible given the state of early warrior removal right now.

    Posted in: Warrior
  • 8

    posted a message on WHY IS PATCHES GOOD?!?!

    I know right? Everyone says he's so good so I keep him in my opening hand and mulligan for him but he doesn't seem that good.

    Posted in: Card Discussion
  • 1

    posted a message on Rhok’delar win15 strike

    I'll bet it absolutely crushes Chillwind Yetis.

    Posted in: Hunter
  • 2

    posted a message on New Shaman Weapon - The Runespear

    Sucks that they printed it as is. Blizzard hasn't ever buffed a card, have they? It seems like they could have removed the "random targets" condition and the weapon still wouldn't be that powerful.

    Posted in: Card Discussion
  • 1

    posted a message on searching for opinions or personal preference on recruit warrior/ big warrior

    Has anyone else tried out I Know a Guy? Seems like the biggest problem with the deck currently is that there's just nothing to do on the early turns. If you can find it early, there are a lot of 3-4 mana taunt minions that can help you stall until your late game.

    Posted in: Warrior
  • 1

    posted a message on Conclusions about this meta

    There's not much you can do to Razakus right now. Ideally Psychic Scream would go to 9 mana. In 99% of scenarios, it's just better than Twisting Nether.

    I'd like to see a Shadow Visions nerf, too. It's gone under the radar because Raza and Shadowreaper Anduin are the heavy hitters, but it it's absurd to have to deal with two Dragonfire Potions or two Psychic Screams against a Highlander deck, not to mention the ability to just get the exact card you need for every matchup. It adds a level of consistency that puts tier 1 decks over the top. I don't know how you change it without making it completely unplayable, though. Maybe make it the opposite of Primordial Glyph; say, "Discover a copy of a spell in your deck. Increase its cost by (1)."

    Posted in: General Discussion
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