Trade only? Yep
I went for a Mage deck that curves into Luna's Pocket Galaxy. My opponent conceded on turn 1 and I don't really want to spend time on this brawl, but I'm kind of curious how it would have worked out. Went for Water Elemental --> Bonfire Elemental --> Arcanosaur to keep things manageable until turn 7, then the rest of the deck is all 8+ cost minions (plus power of creation) that will cost 1.
Only issue is card draw... Playing out 1-cost minions one at a time doesn't do all that much for you, so you have to include some t2 and t3 cards that you'll ultimately hold for later draw, which makes you fall behind on tempo.
I was waiting for something interesting, but this whole theme just continues to be generic and underwhelming. Hopefully the content is fun, if nothing else.
I was just playing a "play 30" Hunter deck (essentially just a deck of draws, discovers, low cost cards, etc. to complete the quest) in casual and queued into a netdecked tempo rogue. I really just wanted to survive long enough to play 20+ cards, but things were going pretty well in the early going and I started to run out of resources, so I worked in some hero powers. Soon enough, he's down to 10 HP and I got a little bit invested in the outcome even though I wasn't playing a deck with a win condition.
Alas, my hand is looking pretty grim: one Springpaw, one Shimmerfly, one Goblin Prank (discovered earlier). I'm at 17 with an empty board. He has a lackey on board, plays another, then coins out a King Krush that he discovered earlier, sends it face along with the dagger. Now I'm staring down a King Krush and two 1/1s with 8 life and a pretty dead hand. I drop the Shimmerfly, Goblin Prank it and send it into the Krush. It pulls up Misdirection! I Springpaw the two 1/1s, hero power him down to 8, and hope.
He doesn't even bother to play a minion for some reason; just sends the King Krush right at my face which turns on him for a self-lethal. God that was satisfying. "Play 30" Hunter deck: 1. Tier 1 casual try-hard tempo rogue: 7,392,185.
I feel dumb in retrospect for not crafting him just a few weeks into Boomsday. I ended up waiting until midway through RR, and I feel like I'd have seen a meaningful win % change with my control decks if I'd had him sooner.
Of all the legendaries I've crafted, Zilliax is the one I regret least.
Control Shaman can handle it. Find your Hagatha's Schemes as quickly as possible, save Zentimo for a triple Hex, and use your frog man to find extra copies of either of those two. Throw in Hagatha the Witch, and you're likely to find the extra removal needed to get you to the finish line where you can just outlast them in fatigue.
It's a really fun challenge, imo. Those are my favorite matchups in the meta right now.
<small>99 packs and 495 cards total</small>
|Legendaries per 1000 packs: 70.7|
Got a first pack legendary and two-legendary pack at one point, so that 1.4% figure is my strongest of any expansion so far. I'm at 30 on my pity tracker right now, though, so barring some good luck that'll flatten out, I'd imagine.
Weirdly, five of my seven legendaries have been neutral so far, so it's making it hard for me to pick a class to commit to.
Dr. Boom, Mad Genius is boring. I keep getting into these super long matches vs Dr. Boom, Mad Genius stall decks and it is tiresome, the fights are long and uninteresting and you basically have no change no matter what you do.
I disagree totally, playing any kind of Control deck against Control Warrior is frustrating. Who is going to Hecklebot the opponent's Elysianna ? Who will get better cards with Elysianna ? if you can even get there in the first place. I'm playing Control Shaman atm, but it's just very frustrating to be completely outclassed by Boom. It's just so much better than Hagatha.
And those being kind of the only Control decks right now (handlock is more of a midrange deck imo), no, Control vs Control has never been less fun. Midrange deck is what is fun to play, for me, this expansion.
Always possible. But conversely: who's going to get a second (or third with a lucky Blazing Invocation) Elysianna to gain a massive fatigue advantage?
Warriors are tough, but Shaman definitely has some advantages.