Yes they do so don't over commit to the board so they always think they got you on the backfoot. That way you can deal a little damage every turn. You should seek to end the game quickly with the help of your draws especially Leeroy Jenkins + Cold Blood. You can also use the Cold Bloods early on your deathrattle cards like Devilsaur Egg so they are forced to kill it.
No, not really. Raiding Party draws most of your pirates anyways including Captain Hooktusk so it can't work out in the late game. If you want more late game power why not try The Lich King?
You can go ahead, they serve as a substitute for card draw so it's okay. I don't know how they would perform though but don't let that stop you from trying.
I'm sorry you're struggling to make this deck work for you. This deck is not as autopilot as most meta decks and requires you to plan ahead and anticipate what your opponent would do each turn in order to win. Also unfavoured matchups are not unwinnable, I think I didn't imply that. You see I actually pulled through those matches from rank 5 to legend so I know what I'm talking about. If you're struggling with this deck then maybe it's not the one for you and you should try something else.
Okay, if you don't like the second Raiding Party you're free to replace it with something else like SI:7 Agent. The reason I included 2 was that, it increases consistency,that is you're more likely to draw it in your opening hand. Even Kingsbane Rogue uses 2 Raiding Party despite having only 4 Pirates and a Weapon. They also got 2 Sprint, 2 Fan of Knives and an Elven Minstrel yet you don't see players cutting 1 of the Raiding Party, that should tell you something. I usually don't draw cards with Elven Minstrel in the Mid Game unless I absolutely have to. I already got Devilsaur Eggs to hatch and Cursed Castawayay to rush with as well as staying alive with Blightnozzle Crawler.
That sucks. It seems you're queuing into bad matchups. You can try a different deck or watch videos of players who have piloted a similar deck to legend.
Try to keep the Necrium Blade and Backstab in your opening to help remove the threats on board. You should also not try to play passive but aggressive so that they are in turn forced to control the board.
That's only if you kept the pirates in your mulligan or got really bad draw. Even if there's a pirate and the weapon left in your deck it still has good value.
Prince Keleseth is quite good in the deck. Increases win rate by at least 12% imo. As for Carnivorous Cube it's simply a bad deathrattle to get on Da Undatakah and Mechanical Whelp is too slow in this meta. Cursed Castaway fits better and provides tempo that you would need. Sonya Shadowdancer can definitely fit in there but I don't know how it'll turn out so no comment.
Mojomaster Zihi is currently being used in Even Paladin, Even Warlock and Kingsbane Rogue with good winrate so if you feel like playing those decks you should craft him. I went for Da Undatakah since he's a neutral that fits in a lot of the decks I want to try. You're right in saying that deathrattle might be the safer option here since any deathrattle deck that arises in the future will most definitely use him. The same can be said for Mojomaster Zihi too since any deck that aims to delay control/combo decks would find a use for him. It's really about what you want to play.
8
Icehowl was a legendary
0
This is fun and slightly better since you can end games quicker. Cubes make Da Undatakah useless
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Yes they do so don't over commit to the board so they always think they got you on the backfoot. That way you can deal a little damage every turn. You should seek to end the game quickly with the help of your draws especially Leeroy Jenkins + Cold Blood. You can also use the Cold Bloods early on your deathrattle cards like Devilsaur Egg so they are forced to kill it.
0
No, not really. Raiding Party draws most of your pirates anyways including Captain Hooktusk so it can't work out in the late game. If you want more late game power why not try The Lich King?
0
You can go ahead, they serve as a substitute for card draw so it's okay. I don't know how they would perform though but don't let that stop you from trying.
10
I'm sorry you're struggling to make this deck work for you. This deck is not as autopilot as most meta decks and requires you to plan ahead and anticipate what your opponent would do each turn in order to win. Also unfavoured matchups are not unwinnable, I think I didn't imply that. You see I actually pulled through those matches from rank 5 to legend so I know what I'm talking about. If you're struggling with this deck then maybe it's not the one for you and you should try something else.
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Your could Prep Necrium Vial on turn 10 or find a way to put in Lab Recruiter to get more copies of Da Undatakah
2
Yes it does
3
Okay, if you don't like the second Raiding Party you're free to replace it with something else like SI:7 Agent. The reason I included 2 was that, it increases consistency,that is you're more likely to draw it in your opening hand. Even Kingsbane Rogue uses 2 Raiding Party despite having only 4 Pirates and a Weapon. They also got 2 Sprint, 2 Fan of Knives and an Elven Minstrel yet you don't see players cutting 1 of the Raiding Party, that should tell you something. I usually don't draw cards with Elven Minstrel in the Mid Game unless I absolutely have to. I already got Devilsaur Eggs to hatch and Cursed Castawayay to rush with as well as staying alive with Blightnozzle Crawler.
0
That sucks. It seems you're queuing into bad matchups. You can try a different deck or watch videos of players who have piloted a similar deck to legend.
0
Try to keep the Necrium Blade and Backstab in your opening to help remove the threats on board. You should also not try to play passive but aggressive so that they are in turn forced to control the board.
0
That's only if you kept the pirates in your mulligan or got really bad draw. Even if there's a pirate and the weapon left in your deck it still has good value.
0
What decks have you been facing and ow have you been losing to them?
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If you really want to fit Myra Rotspring in then I guess you want more value so you could cut a Necrium Vial, Cursed Castaway or Elven Minstrel for it.
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Prince Keleseth is quite good in the deck. Increases win rate by at least 12% imo. As for Carnivorous Cube it's simply a bad deathrattle to get on Da Undatakah and Mechanical Whelp is too slow in this meta. Cursed Castaway fits better and provides tempo that you would need. Sonya Shadowdancer can definitely fit in there but I don't know how it'll turn out so no comment.
Mojomaster Zihi is currently being used in Even Paladin, Even Warlock and Kingsbane Rogue with good winrate so if you feel like playing those decks you should craft him. I went for Da Undatakah since he's a neutral that fits in a lot of the decks I want to try. You're right in saying that deathrattle might be the safer option here since any deathrattle deck that arises in the future will most definitely use him. The same can be said for Mojomaster Zihi too since any deck that aims to delay control/combo decks would find a use for him. It's really about what you want to play.