This is the first expansion I've heard people whine about 'forced archetype' so much, is it because it's on the bingo card and everyone suddenly knows what it means?
Blizzard literally always pushes certain types of decks, it is a 100% necessary aspect of the game because it gives classes identity. Ramp Druid is a consistently pushed archetype but nobody bitches about that because it's an integral part of Druid and has been for a long time. Just because DiscoLock is a relatively new thing (though Locks have ALWAYS had discard cards) doesn't somehow make it any more forced than the twenty billion 'forced archetype' cards we've had before.
1
Creative : 4/10 Keeper of Uldaman + Eadric + Taunt *sigh*
Strong/viable : 8/10
Reason Eadric never see play bacause he too expensive but only neutralize board not remove. You can set all enemy at 1 atk but it still 7 dmg every turn and 1/10 is not easy to deal but this card have taunt and 7 hp so in best situation it can remove 3 minions
2
For me this card is just flexible version of Icehowl because it can go face but main target still enemy minions
Well, time will tell how good of non-aggro hunter but atm this card seems not good enough to play in any hunter deck
1
Nope
Well,i guess this is reason why we have this thread
http://www.hearthpwn.com/news/2307-hearthstone-price-changes-coming-to-europe-for-pc
I'm not a european and never buy pack with real money (except welcome bundle) but i can understand why people angry ,announce 3 expansion in 1 year then increase pack price (worst decision i ever seen) .Are you joking ,Blizzard ?
3
aggressive power of pirate warrior come from their olds cards (weapon + upgrade + frothing),just because it become popular in gadgetzan meta does not mean patches + stb is problem
i don't know what did you expect but main target of this nerf is (aggro) shaman because this class is not designed to play pirate package ,but because pirates is too good so they infest to shaman and combine with jade card we have a broken aggro deck .After nerf,i dont hear "who goes tharr.." from shaman anymore so (at least) for me Blizzard have acomplished their goal
1
i agree with you
i dont get why people always talk like they want every card in every set (unless you are collector),why not craft what you want and play (grind) to get more gold and dust then craft another legendary when you get bored,why you should care about obtain boggie monster or noggenfogger ?
1
my prediction : mage and priest will replace hunter and paladin at bottom when rotation come
4
Because what hunter can do 8 other class can do a lot better
-Aggro : Patches and his bitches say hello
-midrange : i dont see any reason to play midrange hunter when dragon priest (tempo) have better sync and shaman still on top tier
-Control /reno : nevermind
-Combo (Maly hunter) :like control,hunter really hard to play slow deck because he lack of draw card mechanic
-Buff : well,paladin with all hand buff mechanic but still rarely see play now so hunter is just a bad version of this archetype
maybe the only thing rexxar can be proud of in curent meta is his hero power,garrosh and thrall really love it
4
only shaman at tier 1 : boring
now more deck/class can use in high rank battle : still boring
this is how HS community works Kappa
1
i'm not really a big fan of hand buff mechanic because they too slow but i also can't imagine grimy goons is almost forgotten like now .kabal and lotus seems total dominate on ladder
Rip Hunter,Paladin (2013-2016) :(
5
Sad but true
They require too much condition to win : draw card ,buff them then you must protect it to get value ,it not like jade whether golem live or die you can always have big body on board
Even if you use card buff in old deck it still not something special like 6/6 or 10/10 tirion is still same thing because people always save their removal for him