General tip when playing the deck: if you are going against a C'Thun deck, the only target you probably need to worry about with your assassinate is C'Thun himself. I had a game where I played Reno Jackson 5 times, and because I had already played my Assassinate, I couldn't deal with it. If you're wondering about the the 5 Renos, it was Xaril, Poisoned Mind and Journey Below that allowed it to happen. I chose Xaril off the Journey below, and played both Xarils, getting one each of the toxins that are a higher costed Shadowstep. Then I used Shadowstep on Reno, and finally Shadowcaster. And it still was not enough healing, since I couldn't get rid of C'Thun. But anyways, fun deck that can do some hilarious and crazy things.
Seems to perform well against the horde of C'Thun druids and priests I've been going against. Second Equality might be a must if that's all I keep going against.
If this worked on the rogue's hero power, all we would need is a way to get Coldarra Drake in a rogue deck and inspire rogue would finally work! Of course, I doubt it works on the rogue's hero power.
I'm in the "this card is meh" camp. Except in Arena. It's decent there. In constructed modes, I'd usually prefer Tuskarr Jouster for the heals, Djinni of Zephyrs depending on how many buffs I'm running, or even Silver Hand Knight if it must be a common. Hearthstone simply doesn't have enough swarmy token support in paladin for me to want to build around this card, unless there's a replacement for Quartermaster. You could always try this out in Wild, though. Seems like a fun, if not hyper-competitive deck. Knife Juggler drools when he sees this card.
2
Doomhammer seems better in the control matchups. Plus it pairs up nicely with Rockbiter.
0
General tip when playing the deck: if you are going against a C'Thun deck, the only target you probably need to worry about with your assassinate is C'Thun himself. I had a game where I played Reno Jackson 5 times, and because I had already played my Assassinate, I couldn't deal with it. If you're wondering about the the 5 Renos, it was Xaril, Poisoned Mind and Journey Below that allowed it to happen. I chose Xaril off the Journey below, and played both Xarils, getting one each of the toxins that are a higher costed Shadowstep. Then I used Shadowstep on Reno, and finally Shadowcaster. And it still was not enough healing, since I couldn't get rid of C'Thun. But anyways, fun deck that can do some hilarious and crazy things.
0
Seems to perform well against the horde of C'Thun druids and priests I've been going against. Second Equality might be a must if that's all I keep going against.
12
I see annoyotron has succumbed to Slaanesh.
2
If this worked on the rogue's hero power, all we would need is a way to get Coldarra Drake in a rogue deck and inspire rogue would finally work! Of course, I doubt it works on the rogue's hero power.
6
The start of their turn clause means that they can't kill this before it has a chance to trigger.
0
Could see play in a control pally deck, play a similar role to Raven Idol, getting something to fit your opponent. However, it's not an auto-include.
1
It's no Leper Gnome. But it will do.
2
We have wormsign the likes of which even God has never seen!
0
I'm in the "this card is meh" camp. Except in Arena. It's decent there. In constructed modes, I'd usually prefer Tuskarr Jouster for the heals, Djinni of Zephyrs depending on how many buffs I'm running, or even Silver Hand Knight if it must be a common. Hearthstone simply doesn't have enough swarmy token support in paladin for me to want to build around this card, unless there's a replacement for Quartermaster. You could always try this out in Wild, though. Seems like a fun, if not hyper-competitive deck. Knife Juggler drools when he sees this card.