The skill in this game only matters till certain point.
For example, every GM players know the meta, what to play arround, they track the cards, antecipate the plays, etc. They are all in the same lvl of gameplay, or really close to it. In this case, most games are decided by RNG, and the luckier player wins. And that's what makes professional HS a joke, it's a tournament where basically every single game is decided by rng. Remember pavel's book? No wonder why some dude played TFT while on a GM match
Anyway, thats what the community enjoys the most: RNG fiesta.
This expansion officially made HS the least competitive game, ever
Too much RNG in every single match, this is now a complete fiesta. Bad players are often winning due to good rng, and it makes me mad, srs
I play since beta, went to legend several times, got top 250 last season and now I'm about to stop playing this game. This is ridiculous, and the worst part is that (apparently) most players enjoy this rng fiesta bs, as you can see in this thread I made
This game is doomed to failure, mark my words. Most streamers came back after the expansion launch, and many of them are already tired of this bs, only kids and bad players will continue playing this game. Every game needs competitiveness.
I wish this game was more skill-dependent, feels bad...
rng is the same for both players, the real variant is the diference of skill, so if you think youre losing because of rng, let me be the first to tell you: its not
Do you even logic? It's not the same for both players, that's why it's called RANDOM. It can be either good or bad for you, just like for your opponent. In a long value game, RNG usually have a big impact.
Random lackeys all the time, mostly from EVIL Miscreant. And not enough, some of the lackeys have rng battlecries (evolve, discover a spell and summon random 2 drop)
and literally everything that steal is rng, which is the biggest fiesta archetype ever
1
The skill in this game only matters till certain point.
For example, every GM players know the meta, what to play arround, they track the cards, antecipate the plays, etc. They are all in the same lvl of gameplay, or really close to it. In this case, most games are decided by RNG, and the luckier player wins. And that's what makes professional HS a joke, it's a tournament where basically every single game is decided by rng. Remember pavel's book? No wonder why some dude played TFT while on a GM match
Anyway, thats what the community enjoys the most: RNG fiesta.
0
This expansion officially made HS the least competitive game, ever
Too much RNG in every single match, this is now a complete fiesta. Bad players are often winning due to good rng, and it makes me mad, srs
I play since beta, went to legend several times, got top 250 last season and now I'm about to stop playing this game. This is ridiculous, and the worst part is that (apparently) most players enjoy this rng fiesta bs, as you can see in this thread I made
https://www.hearthpwn.com/forums/hearthstone-game-modes/standard-format/232472-too-much-rng
This game is doomed to failure, mark my words. Most streamers came back after the expansion launch, and many of them are already tired of this bs, only kids and bad players will continue playing this game. Every game needs competitiveness.
yes mad
0
Like MTG for example, your only rng is basically the card draw, and I wouldn't say it's a dull game
Thanks, bro. I wish I was as smart as you to have had this idea before. But will my opponents play non rng decks too?
Do you even logic? It's not the same for both players, that's why it's called RANDOM. It can be either good or bad for you, just like for your opponent. In a long value game, RNG usually have a big impact.
0
Stop depending? Even if I don't play these heavily rng-dependent decks, but my opponents will
Start making good decks? good decks also have lots of rng, rogue and warrior are good examples right now
And marginally small rng effects ? do you even pavel book? rng can simply win the game, and it happens very often
0
Not gonna comment on every class or rng cards, but for example, the most played classes right now are warrior and rogue
- Warrior:
Value cards: Dr. Boom, Mad Genius: rng hero power, and even more rng in deliver drone (discover), Omega Assembly and Dragon Roar, all rng
Blastmaster Boom bombs have random target AND random damage
Heavy Metal! trash card with trash rng just like the other "summon copy of random minion from your deck" cards they added this expansion
Board clear: Brawl, Dyn-o-matic and Supercollider, all three have rng
And rogue:
Random lackeys all the time, mostly from EVIL Miscreant. And not enough, some of the lackeys have rng battlecries (evolve, discover a spell and summon random 2 drop)
and literally everything that steal is rng, which is the biggest fiesta archetype ever
And what about Academic Espionage? The fiestatest of the fiestas
There are rng everywhere!! Discover a card, summon random minion, cast random spell, random target, random random!!
Does the community REALLY like rng or what?
I wish this game was more skill-dependent, feels bad...
0
One week ago it was all about wall priest, zoolock, hunter and odd pally. Now there are tons of odd warrior, druid and control mage
So yeah, the deck isn't that good anymore
0
Mana addict isn't that good afterall, I even removed that list from the thread
0
I don't think Zentimo has a place in the deck, maybe in a different version
0
Yeah, odd warrior is by far the most difficult class to beat with this deck
and I played a bit of an otk version before, similar to the one you posted, but only for fun cause it wasn't consistent enough
2
Nice, great video, thanks for posting
0
I'm glad you're enjoying the deck. But Thunderhead is the most important card in the deck, it's going to be tough for you
2
I wouldn't remove Spirit of the Frog, IMO it's too good and helps a lot to cycle your deck
Maybe Al'Akir the Windlord or another elemental (but not Thunderhead)