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    posted a message on Update on Patch 15.6 Issues - Hero Skins on Sale - Free Tyrande Hero skin

    Prime gave you Tyrande much sooner.

    Posted in: News
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    posted a message on Weekly Card Design Competition 10.12 - Finalist Poll

    I'd actually say that some of the cards are too weak for zombeasts - the contestants combined two bad cards into one seemingly decent one, but way below the power level of a good zombeast.

    Vicious Splitting Grub is the most insane - I love it, and the two separate cards are not OP, but the resulting combination is terrifying. Too terrifying in fact, so I won't be voting for that.

    In the end I decided to vote only for Kindly Grandmummy. It's powerful, gives some nice removal and solid board presence while not being totally game winning. 

    Posted in: Fan Creations
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    posted a message on Blitzchung kicked out of grandmasters and banned from competitive play

    If Blizzard kept all its communications strictly un-opinionated, I would respect their decision to enforce the rules of the contract to penalise a political statement and keep the game environment completely neutral. However, Blizz is increasingly obnoxious with its virtue-signalling woke politics. Therefore, it has itself decided to become political. In this context, its decision to punish Blitzchung (and the casters, what?!...) is pretty pathetic a rightly deserves contempt.

    Posted in: General Discussion
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    posted a message on Weekly Card Design Competition 9.09 - Final Poll

    My favourite is Seeking the Tomb, but as AhriFangirl2012 pointed out, it doesn't have any KaC mechanic, so it shouldn't qualify...? I didn't vote for it. I voted Unidentified Quest for the flavour and giving you different goals to go for in your games and Soul Render for flavour and being able to fulfil the requirements while staying simple.

    Call of Icecrown looks fun, but seems imbalanced (for instance, the "Discover a 1-cost minion/secret" is waaaay weaker than the first two hero powers). Druid of Val'Sharah is too weak, especially seeing that you don't get to choose which aspect it will have. The other cards didn't interest me.

    Posted in: Fan Creations
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    posted a message on Good game emote at end of game = bad manner?

    My understanding is that the "well played" emote is good manners at the end of the game, even if it was one-sided.

    I do feel it as BM when someone goes "Thanks" when winning - as if they meant "thanks for the easy win, loser" (I know they don't have to mean that). I also know I sometimes want to press "well played" and click "thanks" by mistake, so it can be a miss-click. 

    If it's a good, drawn-out game and the opponent doesn't "gg" or goes "thanks", it feels a bit sad.

    That's just my point of view. Thumbs up to Banur's comment.

    Posted in: General Discussion
  • -2

    posted a message on Brawl of Champions Grand Finals Is This Week's Tavern Brawl

    I must say I'm really enjoying this brawl! This week especially, as the decks feel very powerful and yet quite fragile, so they require good guidance to get to victory. So far I'm 5/0 in total with 4 different classes. 

    Posted in: News
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    posted a message on Weekly Card Design Competition 9.07 - Final Poll

    Weird. Came to vote and the poll already had "Elise Questchaser" marked and the button was "Change Vote" instead of just "Vote" - like I had already voted. Except I hadn't. Also, I didn't vote for Elise. Tbh she seems overpowered and not really interesting.

    Love the flavour on the C'Thun cards - voted for those! Also the Ogre Dinomagi, which is hilarious :-) And finally the Self-Upgrading Bot, which is cool.

    Fertile Bunny should be 1/1 base stats. Also, it's missing the "Beast" tag. Lovely concept, but didn't make the cut for me for those reasons.

    Posted in: Fan Creations
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    posted a message on Hearthstone Nerfs Coming February 5 - Equality, Cold Blood, Hunter's Mark & More

    I don't know. I'm a casual player, and it makes me sad overall because I just don't like the "it's a Classic card that sees a lot of play => let's nerf it so it's not competitive any more". I liked that I could actually make a deck using mostly Classic cards and have a reasonable chance of winning if I played well at lower ranks. That option is getting removed one salami slice at a time. 

    Flametongue Totem nerf makes me sad. At 3 mana, I doubt it will see any play at all. And it was a really good card that wasn't straightforward to play, it required strategy, decision-making on whether to use or not.

    I don't play Rogue, but the Cold Blood nerf also seems like it means the card is effectively dead.

    Hunter's Mark I don't mind so much, but it's high power level comes solely from Candleshot, where you could get in a 1-mana kill of a big minion with no downside - without the immune weapon, hitting it with face always hurt a lot.

    Emerald Spellstone - I like playing Hunter and this nerf feels okay, the card is still fine. I'm actually glad some of the aggro potential was removed.

    Equality - I can imagine it still being played at 4, but it makes Control Paladin decks a lot harder. They will need some better early-game options because sometimes Turn 4/5 Wild Pyromancer+Equality was lifesaving against aggro.

     

    Posted in: News
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    posted a message on Welcome to Hunterstone

    If there are really a majority of hunters, you should tech in anti-secret stuff and 3-health aoe to give you an edge and improve your winrate :-)

    Posted in: General Discussion
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    posted a message on Does Level Up! deserved +1 mana nerfed?

    I understand the nerf and am quite glad it's out of Odd Pala, but I think they could have done it better. This way, the card is just dead. Because Even Pala will never want it - even in Wild, all the "make dudes" cards are odd-cost. 6 mana also makes it a bit too expensive. Personally, the change I would have liked would have been to leave it at 5 mana, but change the effect to +4 health and taunt (compare with Druid's Spreading Plague). That way, it's not an aggressive card, but it can be useful to make your board stick better or to combat the opponent's aggro. So it could still see use (also, a potential combo would be with the 3-mana "swap attack and health minion, but that's an 8-mana combo, not a 5-mana certainty).

    Posted in: General Discussion
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