Putting the +2 slots on the locked rewards track still feels like the biggest mistake of the entire system. It turns the Battlepass from additional cosmetics to something people might feel they must have in order to get a good selection.
And of course the more people have only 2 heroes to select, the more often you end up in those lobbies where 3 players concede right at the start because they didn't like either choice and give a rat's ass about MMR.
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27
Palemoon posted a message on Battlegrounds Season 3 RevealsPosted in: News -
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Alex_Sobol posted a message on You Can Now Gift Blizzard Balance on Battle.netPosted in: News -
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gitaros127 posted a message on Which Legendary were you gifted??? ThreadPosted in: Card DiscussionI got Toki.
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LobsterEmperor posted a message on Snap FreezePosted in: Snap FreezeJust you wait, one day Freeze Shaman will be counter to everything!
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JustSomeHearthstoner posted a message on Rank 3 - Legend / 80 % Winrate - Best Murloc PaladinPosted in: Rank 3 - Legend / 80 % Winrate - Best Murloc PaladinNice deck buddy you're right!
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RougeSandwich posted a message on Zola, Most underrated card in Standard!Posted in: Card DiscussionI have been messing around with Zola the Gorgon for a month and a half since I opened her in a pack, and I am very disappointed with the Hearthstone community for not taking advantage of the complexity of the card.
Lets break down the power level:
Power/Toughness: As a 2/2, this is the largest deterrent to playing Zola. She is not a strict tempo or aggressive creature, but this has little bearing on her usability because of the next field, mana cost.
Mana Cost: Three mana for a 2/2 is not the most absurd. Providing a body yet being cheap enough to use her ability for strong plays that lock down both card and field advantage. This card is fair to moderately cheap for the effects it warrants. Mana cost is a pure advantage when considering this card.
Functionality: This is where the true comparisons begin. Consider for a moment the playable creatures that return another to your hand, all playable to chain battlecry triggers, but none LEAVE THE TARGET ON THE FIELD. The implications of this are the card's most ignored feature. This opens up avenues with cards such as Grumble Worldshaker where a player can go infinite with advantage, and keeping creatures are crucial to an evolve deck for example. I'm barely scratching the surface, but Zola is a BOMB with nearly ANY battlecry effect.
Here is a list that I have been in the 80 percentile winrate for over a month with:
83% WR-Zola the Gorgon! Evolve Shaman Deck by RougeSandwich - Feb 9, 2018Minion (14) Ability (13) - 1x Spirit Echo
- 2x Unstable Evolution
- 2x Devolve
- 2x Evolve
- 2x Lightning Storm
- 2x Maelstrom Portal
- 2x Jade Lightning
Weapon (2) - 2x Jade Claws
Playable Hero (1) Loading Collection -
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WhatAChamp posted a message on S36 | Jade Rogue Comeback | R14 > R4 in 3 hours with GuidePosted in: S36 | Jade Rogue Comeback | R14 > R4 in 3 hours with GuideYou do realize those two decks are vastly different right? Also I fail to see how a version with double sprint and double shadowcaster is going to function in a pirate warrior meta. Everybody builds their jade decks differently so no need to be an ass
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bardnotbanned posted a message on S36 | Jade Rogue Comeback | R14 > R4 in 3 hours with GuidePosted in: S36 | Jade Rogue Comeback | R14 > R4 in 3 hours with Guidelol wat?
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Dreams4Lyfe posted a message on 11 New Cards Released with The Spire Tomorrow!Posted in: NewsPrince Malchezaar for Reno Lock anyone? :P
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user-24551335 posted a message on Prince MalchezaarPosted in: Prince Malchezaar5 extra cards for fatigue DAAAHHHH..
broken in control worlock,
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1
Feliz año nuevo gente!
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Buen mazo gracias por compartirlo
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Voy a probarlo gracias!
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Grande hearthstone!