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    posted a message on The HearthPwn Tavern Is Closing Its Doors

    Innkeeper will continue to work, but won't be updated anymore.

    As for the whole how much a deck will cost, you can do the same with other deck trackers such as HSreplay, but I think you have to have premium to make it work. I don't really know what would be the best alternative for it but I hope Flux and the other people running that site add in a feature for the collection.

    Posted in: News
  • 1

    posted a message on Is Jepetto worth the craft?

    Vereesa Windrunner is honestly good even without Jepetto, in fact, I think she's not that great in the typical malygos hunter just because assuming you run 4 minions, vereesa, jepetto, Malygos, and Alexstraza, you have a chance to just not draw malygos with the discount which is really important. Jepetto is also the type of card where if you draw unlucky with it, you just lose.

    If you do want a use for your Vereesa, she fits well in secret and spell hunters as it gives you a ton of burst with things like Rapid Fire, Kill Command, Bomb Toss, etc.

    Posted in: Card Discussion
  • 3

    posted a message on The HearthPwn Tavern Is Closing Its Doors

    Wouldn't say useless, but it will no longer be updated.

    Posted in: News
  • 3

    posted a message on The HearthPwn Tavern Is Closing Its Doors

    So I've been thinking about what to really right here since I've used this site on and off for 4 years and so it means a lot to me. Some of my favorite memories is constantly refreshing the homepage whenever a card was about to be released in WotOG, the time when Hearthpwn started to fall apart completely, and the support I've gotten on my shitty decks I upload occasionally. This is the big reason why I like this site so much and some of the interactions I've had with the community have made my day.

    So many people have made this site for me and from the bottom of my heart, I'm grateful for them. Thanks for the wonderful time, everybody, I'll hopefully see you all either on the discord or on out of cards.

    Posted in: News
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    posted a message on How to truly make Beast Hunter top tier viable again

    Beast Hunter already is a really strong deck due to how well it goes against Control Warrior and has good matchups pretty much across the board. As for other hunter decks, as you mentioned both Mech and Secret hunter are also good and there's also a lot more spell-focused hunters having success too and so I think buffing the class, especially with a lot of cards that are currently seeing a lot of play is a bit over-the-top.

    Ignoring that stuff and just looking at the buffs you suggested, a lot of them either just seems mostly worthless (such as the Spirit of the Lynx and the Dire Frenzy ones) or incredibly busted, such as Zul'jin being 7 and Hunting Party being potentially one of the largest mana cheating cards in the game.

    Posted in: General Discussion
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    posted a message on SN1P-SN4P 07K

    Good call. Going to go all the way and call it 5N1P-5N4P 07K just to make it a pain in the ass to read.

    Posted in: SN1P-SN4P 07K
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    posted a message on So...Crystology...

    As good as 1 Mana draw 2 is, I feel that odd paladin would much rather play a minion turn 1 just because the deck is so reliant on just beating the everloving shit out of people before they are able to react.

    Posted in: General Discussion
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    posted a message on More Hearthstone Changes - 18 Card Buffs (YES, BUFFS), Mech-vitational, New Legendary

    Honestly, as much as I am glad Blizzard is buffing some cards, most of these changes do not feel very impactful. Beryllium Nullifier and Security Rover might be a bit impactful just because they are warrior mechs, but aside from those, a lot of these changes just feel underwhelming. There's a reason why people don't run Cloning Device, and it isn't because it was too expensive and more just the effect is bad. Same thing goes for Flark's Boom-Zooka, Violet Haze, and Necromechanic.

    That being said, a couple of the changes I would say are really good. Pogo-Hopper going down to 1 mana means it is significantly easier to play it on one followed by a Lab Recruiter or on turn 2 coining a bunny and lab recruiter and so the deck becomes a lot more easy to manage in the early game without losing too much tempo. Another buff I think is really good is the one to Thunderhead 4 mana 3/6 is already something I would consider to pass the vanilla test but the card also has a really strong ability against aggro decks. Now that it can be played on curve and most likely survive to the next one, I think it has a chance of being really strong. The final buff I think is really good is the one to Crystology.  1 mana draw two is incredibly good, even if the two cards drawn are 1 attack minions. The only card I'm a bit concerned about is just Unexpected Results because it feels like it lends itself to highrolling a lot more now, such as turn 2 Khadgar followed by turn 3 Unexpected Results.

    Posted in: News
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    posted a message on A wild player's rant

    If I remember correctly, Kingsbane pirate rogue is one of the best decks in wild and one of the biggest reasons is Raiding Party and in how it can be prepped out along with Tinker's Sharpsword Oil. Sure the nerf is annoying and all for people who liked to play around with the card, but the nerf is perfectly fine in my opinion.

    Posted in: General Discussion
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    posted a message on ROGUES ARE GETTING NERFED! 4 Card Changes Coming May 22

    I think these are all pretty fair nerfs. I'd be lying if I were to say I'm happy about the Preparation nerf since I still love janky rogue decks (the ones that rely heavily on Preparationto function) but it still is playable. Most the playable rogue spells are 2 mana or less, with one of the only exceptions being Myra's Unstable Element, which does not change the whole prep, myra, Chef Nomi line of play.

    I never got the chance to play around with Evil Miscreant and Raiding Party so not sure if the nerfs make it unplayable or not, but the Archivist Elysiana is a great nerf in my opinion. Shaman does have some control tools but lacks the sheer amount of removal that warriors do and so even though Shamans can regularly play several Elysiana triggers, it will not make it immediately better than its warrior counterpart.

    Posted in: News
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