Or as they will be known after this expansion, Deaf Knights...
- DocTroy
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Member for 3 years, 4 months, and 11 days
Last active Fri, Apr, 26 2024 10:57:11 -
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xskarma posted a message on New Expansion Teaser - A Musical Expansion?Posted in: News -
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Cr01s1s posted a message on 24.4.2 Patch Notes - Arena and Battlegrounds Balance Changes - Game Improvements & FixesPosted in: NewsBug Fixes and Game Improvements
• [Hearthstone] Fixed a bug where Reno the Relicologist would crash any game after being played for all players with Screen Shake disabled. -
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Piggie12 posted a message on 24.0 Patch Notes - Content Updates For Game Modes, Expansion, New Features & More!Posted in: News'You can now hold down the Spacebar to continuously open packs.'
Thank God the prayers have been heard, finally no more Spacebar spamming at expansion launch.
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Dokuroyaiba posted a message on 23.0 Patch Notes - Expansion, Battlegrounds, Mercenaries, New Year & More!Posted in: Newsthis isnt my info, just posting in case someone wants to see core set changes easily
Demon Hunter
ROTATING OUT:
ROTATING IN:
BUFFS:
- Wrathscale Naga now has 2 health (up from 1).
- Feast of Souls now costs 1 mana (down from 2).
Druid
ROTATING OUT:
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BUFFS:
- Nourish now costs 5 mana (down from 6).
Hunter
ROTATING OUT:
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Mage
ROTATING OUT:
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BUFFS:
- Kalecgos now costs 9 mana (down from 10).
Paladin
ROTATING OUT:
ROTATING IN:
BUFFS:
- Equality now costs 2 mana (down from 3).
- Bronze Explorer now has 3 attack (up from 2).
Priest
ROTATING OUT:
ROTATING IN:
- Lyra the Sunshard
- Murozond the Infinite
- Lightbomb
- Drakonid Operative
- Northshire Cleric
- Radiant Elemental
Rogue
ROTATING OUT:
ROTATING IN:
Shaman
ROTATING OUT:
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Warlock
ROTATING OUT:
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BUFFS:
- High Priestess Jeklik now has 5 health (up from 4).
Warrior
ROTATING OUT:
ROTATING IN:
BUFFS:
- Darius Crowley now has 5 health (up from 4).
- Execute now costs 1 mana (down from 2).
Neutral
ROTATING OUT:
- Brightwing
- King Mukla
- Baron Rivendare
- High Inquisitor Whitemane
- Mini-Mage
- Barrens Stablehand
- Clockwork Giant
- Young Priestess
- Injured Blademaster
- Arcane Anomaly
- Argent Squire
- Cogmaster
- River Crocolisk
- Toxicologist
- Earthen Ring Farseer
- Flesheating Ghoul
- Ice Rager
- Spider Tank
- Stoneskin Basilisk
- Gurubashi Berserker
ROTATING IN:
- Sir Finley Mrrgglton
- Brann Bronzebeard
- Zola the Gorgon
- Elise Starseeker
- Reno Jackson
- Doomsayer
- Murloc Warleader
- Vulpera Scoundrel
- Escaped Manasaber
- Mossy Horror
- Primordial Drake
- Sea Giant
- Wild Pyromancer
- Lifedrinker
- Twilight Drake
- Azure Drake
- Beaming Sidekick
- Mistress of Mixtures
- Faerie Dragon
- Injured Tol'vir
- Plated Beetle
- Acolyte of Pain
- Tar Creeper
- Gorillabot A-3
- Cobalt Scalebane
BUFFS:
- Azure Drake now has 5 health (up from 4).
- Gorillabot A-3 now costs 3 mana (down from 4).
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SpectraWaves posted a message on New Neutral Epic Card Revealed - Smothering StarfishPosted in: News100% agree. this effect for 3 mana should be a legendary!
you can put 2 of them ( not one! ) in deck..
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YourPersonalGuru posted a message on TechPulse Hearthstone Developer Interview With Ben Lee & Nathan Lyons-SmithPosted in: NewsOg det går alt sammen til en lille skallet mand med en masse knapper :)
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kazeman posted a message on TechPulse Hearthstone Developer Interview With Ben Lee & Nathan Lyons-SmithPosted in: Newsthe coin being a spell has always been an issue, at first it was just to compensate the second player but the fact it's a spell is an unbelievable advantage in some decks or situations like activate spellbased cards like flamewaker or to counter counterspell, the dumb thing is that can also can penalize the second player for not being able to use the coin with some cards like troggs or counterspell... , the coin being a spell is just dumb
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Machariush posted a message on Top 3 Duels Moments of the Week - 12Posted in: NewsWell thanks to priest state in standard i been forced to play Duels in the past few weeks and I discovered a new whole HS world.
Thanks for keep posting this Top duels moments at weekly basis, quite funny!
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1
I am cautiously optimistic about this. Does anyone know if that means Activision-Blizzard will become Microsoft-Blizzard, or just Blizzard again, or Microsoft-Activision-Blizzard, even? Does anyone familiar with how Microsoft operates have any ideas how this might actually affect the development of Blizzard titles?
Also, I’m “glad” that Bobby Kotick will be “serving” (himself) as the CEO still. /s
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Yes, but, the sheer number of ads displayed on outof.cards is atrocious, many of which are sticky to the viewport bottom on mobile where they take up nearly 50% of my view unless I close them, and worse: they reappear after navigation. Also, The close icons on the ads are so small, it’s easy for fat-thumbed people like me to accidentally click the ad instead of the x button by mistake. More content; but worse experience. It is the only reason that I prefer hearthpwn still.
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I wonder if the priest quest is getting reworked or illucia
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Oh great, they "fixed" the priest questline *rollseyes*
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Maybe this is a dumb question but I’ve opened up my card packs via a fireside gathering, is there any way I can play using the new cards before the launch tomorrow?
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I always run into great moments but I keep forgetting to take a screenshot!
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Duels needs some more balancing I think. Seems like every one is queueing Warrior with 0-mana HP. That Rush Warrior also seems to be the toughest matchup no matter what deck I play, including warrior itself. Just my experience.
Also, since they reduced determinism on passives, I now feel like I’m having less fun getting passive treasures because I keep getting offers that don’t synergize, or are totally incompatible, with my deck at all.
Too much determinism (old way) was bad because certain decks could pretty much guarantee the passive they wanted, so I don’t want that again, but maybe some kind of middle ground between then and now would be better? I dunno.
It stinks to get passives you can’t use like the +2 attack when overloaded passive when you go no-overload passive starter shaman, or the ultra rare “you can hero power twice” + 2 trash offers when you have a passive hero power. Part of me thinks there are too many possible passives in the pools.
Hunter could use some help, too, especially in the non-deathrattle category.
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Boulderfist Ogre has some nice curve.
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Bomb Warrior is really good in early duels, once they get armor, it can be tough to find the resources to try to take out the armor once they get the ball rolling, but it can be tough especially in the later games when the decks are much larger for the bombs to have any effect. Biggest counters I've seen are the Infinite Arcane, Machine Gun Priest with Lyra (making your bombs useless with a full hand), or pretty much anything that is hyper aggro.
I think some other classes need some starting treasure and hero power improvements. For one, I'd like to see a change to how the shaman overload hero power works, so that it can actually synergize with the overload buckets that keep getting offered with it (esp. the ones that include Snowfury Giant or the treasure that gives you attack for being overloaded). Maybe make it so "You can't be overloaded more than 1" or "At the start of your turn, free you overloaded mana crystals", I dunno, just spitballing.
The non-deathrattle Hunter hero powers I think could use a boost, too. Not sure what I would do there, though. Maybe make the face damage one less mana? I dunno, I'm just sad that the only hunters I see are of the deathrattle variety.
Back to Shaman: Zukara the Wild: This card pretty much useless in duels for shaman. Make it spells that cost(3) or more maybe. Right now the only shaman spells you can put in a deck that cost 4+ are Hex (I hope you don't hex Zukara!), Dunk Tank (I hope you don't dunk Zukara!), Volcano (I hope you don't Pompeii Zukara!), and Bloodlust (OK, potentially good), and I guess the c'thun pieces. You won't be able to get full value from using her with Runic Carvings, and you can't cast Tidal Wave on the same turn as her without relying on other cards or effects, not that you would anyway.
I think the Embercaster combo with Open the Waygate is super annoying, making you literally unable to even take a turn once they get the combo.
Duels is effing crazy sometimes, and I think that's part of why it's fun, I just think they should balance it and make changes a little more often than they are now. Not necessarily buffs/nerfs, but any deviation from everyone constantly achieving the Battlecry cost (1) less + double battlecry treasure with 100% accuracy would be welcome.
Blizz mentioned some changes to treasure offerings would be coming soon, I wonder when they will have anything to announce?
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There's just something about how the Tauren says "But I love animals! We have to save them!" that just made me literally lol.