I fully agree on your point regarding that brawl, though. I won the first game as well, was annoyed by at least two allies who were reluctant to sacrifice their Zombie and grant me 5 life but in the end the brawl is fun. Difficult but manageable. Of course you will loose games due to misplays of your opponents but on the other hand, you might make a misplay at some point as well and annoy your ally. Belongs all to the game, I guess :-)
Rollback Post to RevisionRollBack
Battle doesn't need a purpose; the battle is its own purpose. You don't ask why a plague spreads or a field burns. Don't ask why I fight.
Blizzard is running a business. Hearthstone makes more money for them the more players they get to play the game. So their efforts are always going to be something like 75% directed at gaining new players. Their business model is MASSIVE multiplayer. Not FOCUSED ELITE Multiplayer. This is not some indie company run by a bunch of commie hipsters (no offense to the commie hipsters out there, we luv ya).
They will do whatever they need to do to expand the game's appeal, and will try their best to balance that with producing a good game that continues to appeal to hard core players. But when push comes to shove, its all about new player acquisition.
So, it is my fault for not being bad at this game and also because I don't let them have easy wins in a competitive enviroment. Yeah, that make sense... sigh...
>Tavern Brawl
>Competitive
Topkek
Also, Hearthstone is their "casual" game, accept it or not, but they won't change that just because you feel like going full pro and elitist
I was talking about Secret Paladin and using a class like Mage to counter it on ladder, that is the "competitive enviroment" I was talking about. Learn to read, it is all on my first post.
If you want a game that caters to more "hardcore" players, Hearthstone should really be the last option for you. Blizzard specifically markets it as a CCG for the casual player. It's mechanics and interface are specifically designed to be casual and simplistic. If you want something much more hardcore try Magic the Gathering: Online. This isn't me trolling, I play both, and MTG will always be the place for much more complex lines of play and deck construction. If you're looking for a F2P game that isn't friendly towards casual players or unskilled players, try something like DotA2 or Wildstar, but this isn't the place.
I empathize with OP concerns. I love this game, I've invested in this game (money&time) and I'm very interested to see that Hearthstone will be a healthy and viable game many years to come. Probably the OP should formulate differently. Not casual or bad players, but eternal whiners, passer byers, who are playing a couple of games and immediately start to complain about op cards, decks, dust, gold, slots, everything.
I'm too really concerned with these waves of complains, non stop nerfs&buffs demands. I hope the dev team can discriminate between these complains and constructive criticism.
A game can be ruined easily by the community too. So, we, who play regularly and invest time and money, have all the rights to counter this nonsense noise.
We have to make our voice heard too, otherwise, the whiners will become the voice and face of the community. And yes, we should post also when we are happy with the state of the game.
Imo now, Hearthstone is much more healthy than these "players" make it to look like. I'm very happy with the game but not so happy with the direction of the community.
I empathize with OP concerns. I love this game, I've invested in this game (money&time) and I'm very interested to see that Hearthstone will be a healthy and viable game many years to come. Probably the OP should formulate differently. Not casual or bad players, but eternal whiners, passer byers, who are playing a couple of games and immediately start to complain about op cards, decks, dust, gold, slots, everything.
I'm too really concerned with these waves of complains, non stop nerfs&buffs demands. I hope the dev team can discriminate between these complains and constructive criticism.
A game can be ruined easily by the community too. So, we, who play regularly and invest time and money, have all the rights to counter this nonsense noise.
We have to make our voice heard too, otherwise, the whiners will become the voice and face of the community. And yes, we should post also when we are happy with the state of the game.
Imo now, Hearthstone is much more healthy than these "players" make it to look like. I'm very happy with the game but not so happy with the direction of the community.
Such a good post man. And yes, you are right, I should have used other words probably, and eternal whiners is one of them. Thanks.
Well, the way I see it the problem doesn't really reside with the "casuals". In fact, that group of players is healthy for the game in my opinion, as they do make up a fairly massive portion of the player base (just as players and "e-sport" viewers, etc).
Now the way you put it yourself is that it's Blizzard making things easy. Personally I don't think it's because they're trying to appeal to anyone (look at the state of the game back in Classic / Naxxramas). And since when do Blizzard listen to their customers (and especially in Hearthstone)? In my opinion things like Mysterious Challenger isn't a product designed to make a retarded deck for everyone to play and have it easy. It's a Design > Q&A failure - and so far we've seen a few of those.
Now hear me out. I love skill and challenge in Hearthstone and I think after all this time, the current state of the game is the absolute worst it has ever been. But I don't think it's because Blizzard are trying to make it easy. I think it's because they're struggling as designers to keep up their balance / good concepts with growing amount of cards. I don't think they're trying to dumb down the game, but they just need to step up and make meaningful cards so that meta has actual variety and skill-based decks that feel rewarding to play.
Ok, that is a good answer, and I hope than that is actually what is happening.
They haven't actually shown a real indication that they haven't. While people talk about nerfs 'killing the most skill required decks' they weren't changed due to the skill level. Miracle's issue wasn't its difficulty, but it's power level. With Patron it wasn't even patron itself but a design problem with warsong. They didn't make Challenger in a "Let's give everyone an easy, OP deck." They saw that Paladin was a horrible class and saw an underused mechanic in it (secrets) and looked for a way to make it viable. Same went with Dragons and the many, MANY attempts to make Control rogue/hunter a 'thing'.
What they want, as far as this topic is concerned, is accessibility. They want people who can't or won't put 12 hours into the game daily to not feel like they are wasting their time. They want a 'casual' to look at a high end tournament and think they have a chance or at least have fun trying. They want people to be able to look at a game and not feel unable to grasp what's going on. That's why the cards avoid having 5 paragraphs of text on them. It's why the game WON'T reach MTG style complexity.
What they want is a marriage between wacky antics and technical play. HS gained its popularity by players who fireballed their own face to make sure their opponent can't knock them to 1 health and, thus, avoid a fatigue death. It also gained in popularity from Leeroy getting sniped by Knife Juggler. Thus why we have the very technical Wild Pryo and the random Unstable Portal.
But it will never be MTG. It won't ever try to be. If you can accept that, there will still be a game here for you that does reward ability, if differently than typical games. If you can't: if you really just wanted a cheaper MTG with Orcs then save yourself the disappointment and consider what you should be doing next with your time.
This brawl was the most interesting and fun yet. I hope scrub complaints don't prevent future co op brawls.
One thing is that those who complain are by far the loudest, it gives the illusion that it is a large mob consisting of the majority when really it is likely just a few sourpusses
Thank you, Grok and Sherman, for acknowledging this. If the people in concern of the title were "eternal whiners", not "casuals and bad players", I'd support this as wholeheartedly as I thought before the OP is a dick otherwise. I know this is internet and whatnot, but in general, I think we need to tone down in multiple thread and areas. Calling absolutes is rarely a good thing, even more so in the situations where it's easy to fall victim to the vocal minority situations.
Yes, I think the whining is the real cancer to the game. Not face hunter, not secret paladin, not newbs in training or players with incomplete collection, not Force Roar, not casuals that realize their gimmick decks have a hard time beating refined competitive ones, not F2Players that know their grind is gonna be slow. The whiners, crybabies, nerfcallers, rage-frienders, shit-posters.
It just happens that overshot calls ("bad players are bad for the game", "Face Hunter is broken unbeatable", "I hate you, you have different opinion then me", "Everybody hates aggro" etc.) tend to kinda invalidate even well-suited and well-thought ideas. For everyone: Think twice. Shower off the salt and think again. Now, you can put your criticism into words - mind you, constructive words open to discussion. Calling everyone and everything else "idiots" and "cancer" doesn't help. If you don't agree with someone's opinion, it's much better to use data to convince him/her and if not, agree to disagree, then start with ad hominem attacks or overshooting massively.
DISCLAIMER: I'm not accusing Sherman as OP from all this. It's just an all-around idea that happens to touch with this thread's topic and sometimes rhetorics.
Ok guys, I'm going to change the thread title, thanks.
This brawl was the most interesting and fun yet. I hope scrub complaints don't prevent future co op brawls.
One thing is that those who complain are by far the loudest, it gives the illusion that it is a large mob consisting of the majority when really it is likely just a few sourpusses
Given that Dr. Boom and Rag received even louder, and longer, hate and nothing became of it, and that this complainrage has been a 'thing' since at least Starcraft 1 if not earlier, I think blizzard knows when not to listen to their vocal minorities.
Attention seeking comment. If you are going to insult a 4 page thread with actual dialogue on both sides of a pertinent issue, at least be clever about it.
What is the difference between being good and having good RNG in the current state of HS??
The difference is knowing that Luck isn't a stat and, thus, over time, your RNG will equal to everyone else's. For all of the jokes and Trolden videos, Huffer actually does show up 1/3rd of the time for all players.
Which leaves the very few games where you've found a nontypical way of winning the game when a loss is expected, and the many many *MANY* ways that you've messed up your games that a more experienced player wouldn't have done, such as dropping a Northshire at turn 1 vs a warrior or playing Control Warrior when everyone and their mom is playing Midrange. To put it another way: RNG determines your single game while you determine your monthly win rate.
It's not RNG that explains why some top players can take any deck to legend while there are so many Midrange Hunters and Secret Paladins that seem to always sit around at rank 12.
What is the difference between being good and having good RNG in the current state of HS??
The difference is knowing that Luck isn't a stat and, thus, over time, your RNG will equal to everyone else's. For all of the jokes and Trolden videos, Huffer actually does show up 1/3rd of the time for all players.
I am really interested in seeing the source of this stat.
Rollback Post to RevisionRollBack
Great art can never be created without great suffering.
If you need casual gamers? Yes, of course... only a very minor minority play this as anything but a game, and those are the ones who are the main source of income. Be thankful that they make the game you take so seriously possible.
Also, discounting people who complain about MC as "whiners" is horribad. Anyone who has to eyes and the ability to be rational knows that the card and the main decks it is played are completely broken; very powerful and easily the easiest viable deck to play in HS' existence. Discount as "whine" all you want, but some people want this to be a competitive game... if I wanted a single player game I'd play against the computer.
I'm not saying everything is now, before, and in the future perfectly balanced and okay in Hearthstone. However we all know that there are quite a few whiners who will always find something to complain about regardless of what changes. Even if Blizzard catered exclusively to such people they would never be satisfied, they would still lose to players who actually know what they are doing and try to blame something else in the game.
I'm not saying everything is now, before, and in the future perfectly balanced and okay in Hearthstone. However we all know that there are quite a few whiners who will always find something to complain about regardless of what changes. Even if Blizzard catered exclusively to such people they would never be satisfied, they would still lose to players who actually know what they are doing and try to blame something else in the game.
There are many non-argued complaints and whines, but in general I actually find complaints to be accompanied by reason, though sometimes perhaps in a venting manner. "You are just a whiner"-replies (and similar) however, very rarely do.
So in that regard it is most certainly "whiners" 1 and people who call them whiners 0. It's easy to just characterize someone and then ignore that they said, but it doesn't make it reasonable.
(Note that many players actually take the time to reason out why they think a complaint is wrong, and kudos to those who do).
I fully agree on your point regarding that brawl, though. I won the first game as well, was annoyed by at least two allies who were reluctant to sacrifice their Zombie and grant me 5 life but in the end the brawl is fun. Difficult but manageable. Of course you will loose games due to misplays of your opponents but on the other hand, you might make a misplay at some point as well and annoy your ally. Belongs all to the game, I guess :-)
Blizzard is running a business. Hearthstone makes more money for them the more players they get to play the game. So their efforts are always going to be something like 75% directed at gaining new players. Their business model is MASSIVE multiplayer. Not FOCUSED ELITE Multiplayer. This is not some indie company run by a bunch of commie hipsters (no offense to the commie hipsters out there, we luv ya).
They will do whatever they need to do to expand the game's appeal, and will try their best to balance that with producing a good game that continues to appeal to hard core players. But when push comes to shove, its all about new player acquisition.
If you want a game that caters to more "hardcore" players, Hearthstone should really be the last option for you. Blizzard specifically markets it as a CCG for the casual player. It's mechanics and interface are specifically designed to be casual and simplistic. If you want something much more hardcore try Magic the Gathering: Online. This isn't me trolling, I play both, and MTG will always be the place for much more complex lines of play and deck construction. If you're looking for a F2P game that isn't friendly towards casual players or unskilled players, try something like DotA2 or Wildstar, but this isn't the place.
Balancing busted cards version 1.0.
Couple of things:
1) What is the current ratio of hardcore/casual players?
2) How are you going to make money without casual players?
Thanks,
$$$$
Great art can never be created without great suffering.
I empathize with OP concerns. I love this game, I've invested in this game (money&time) and I'm very interested to see that Hearthstone will be a healthy and viable game many years to come. Probably the OP should formulate differently. Not casual or bad players, but eternal whiners, passer byers, who are playing a couple of games and immediately start to complain about op cards, decks, dust, gold, slots, everything.
I'm too really concerned with these waves of complains, non stop nerfs&buffs demands. I hope the dev team can discriminate between these complains and constructive criticism.
A game can be ruined easily by the community too. So, we, who play regularly and invest time and money, have all the rights to counter this nonsense noise.
We have to make our voice heard too, otherwise, the whiners will become the voice and face of the community. And yes, we should post also when we are happy with the state of the game.
Imo now, Hearthstone is much more healthy than these "players" make it to look like. I'm very happy with the game but not so happy with the direction of the community.
One does not simply walk into Mordor,
unless they want to be the best they can be.
This brawl was the most interesting and fun yet. I hope scrub complaints don't prevent future co op brawls.
One thing is that those who complain are by far the loudest, it gives the illusion that it is a large mob consisting of the majority when really it is likely just a few sourpusses
What is the difference between being good and having good RNG in the current state of HS??
One does not simply walk into Mordor,
unless they want to be the best they can be.
+1 for new title
10/10 BM
One does not simply walk into Mordor,
unless they want to be the best they can be.
Great art can never be created without great suffering.
Batman V Superman: Dawn of Justice - Sneak Review! http://www.thepoxbox.com/challenges.php?id=batmanvsuperman
If you need casual gamers? Yes, of course... only a very minor minority play this as anything but a game, and those are the ones who are the main source of income. Be thankful that they make the game you take so seriously possible.
Also, discounting people who complain about MC as "whiners" is horribad. Anyone who has to eyes and the ability to be rational knows that the card and the main decks it is played are completely broken; very powerful and easily the easiest viable deck to play in HS' existence. Discount as "whine" all you want, but some people want this to be a competitive game... if I wanted a single player game I'd play against the computer.
I'm not saying everything is now, before, and in the future perfectly balanced and okay in Hearthstone. However we all know that there are quite a few whiners who will always find something to complain about regardless of what changes. Even if Blizzard catered exclusively to such people they would never be satisfied, they would still lose to players who actually know what they are doing and try to blame something else in the game.