Hey guys so I was getting tired of slow decks with infinite win conditions, decided to build a face DH deck with finite resources, no mana reduction and little card draw, to remember what it felt like playing the game in 2014. Also I almost never play DH (95 wins at this moment) and I never see them on ladder, this was really the perfect opportunity to learn more about the class (I hate mirror matches). The reason why I'm doing this introduction is none at all, I just felt like it.
I was not disappointed, this deck is incredible, and Multi-Strike is a huge part of its success, it seems very hard to play around. But here is the problem, the card text is not consistent with the effect. From what I understand, the effect should work like that : if you cast the spell then attack a minion, you can attack another minion before the end of turn. If you cast the spell then attack face, you can then attack one minion before the end of turn. So far so good. But if you cast the spell and attack a minion, you should NOT be able to go face with the second strike, because, well, that's what the text says. In reality the effect is exactly the same as Warglaives of Azzinoth but for only one additional strike, and what I'm wondering essentially is, is it working as intended with an incorrect text, or is it a bug with a correct text ?
I'm not complaining by the way, just curious, if anything I'm happy because it makes Dreadprison Glaive playable.
i had no idea that was the case. I always attacked face first then attacked a minion. if I knew I could do it the other way around i would definately play the deck differently.
For example, lets say I have Dreadprison Glaive equipped and the opponent has a 3 health minion. I play Multi-Strike, and attack the face first then to the minion without hero powering to honorable kill. If I can hit the minion and THEN the face, then I would've hero powered in between to deal an additional damage. Glad I know this now.
i had no idea that was the case. I always attacked face first then attacked a minion. if I knew I could do it the other way around i would definately play the deck differently.
For example, lets say I have Dreadprison Glaive equipped and the opponent has a 3 health minion. I play Multi-Strike, and attack the face first then to the minion without hero powering to honorable kill. If I can hit the minion and THEN the face, then I would've hero powered in between to deal an additional damage. Glad I know this now.
I learned this because I was going to lose against a 9/6 taunt, I had the glaive equipped and 2 multi strikes in hand, opponent had 10 HP. I was 4 damage off lethal because I expected not being able to swing my weapon at their face after killing their taunt, but here I was, winning the game anyway because I could in fact hit face. Now then next question I couldn't answer is, can I hit face twice in a row if I play 2 multi-strikes and the opponent has enough HP ?
I think it is working as intended the text is just off. 2 Multi Strikes do not allow you to attack face twice. Its just implemented less frustrating if you forget to attack a minion First.
I believe the card is bugged though when used WITH Warglaives of Azzinoth. It DOES allow you to hit face twice after swinging at a minion.
No, that is what I would expect. Think of it in charges: You start out with 1 charge "attack: either", Multi-Strike gives you 1 charge of "attack: minions". Glaives give you 1 charge of "attack: either" if the target was a minion.
So Glaives + Multi gives you 1 (base) + 1 (minion) + 1 (Glaive condition) = 3 attacks of which two can go face.
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Hey guys so I was getting tired of slow decks with infinite win conditions, decided to build a face DH deck with finite resources, no mana reduction and little card draw, to remember what it felt like playing the game in 2014. Also I almost never play DH (95 wins at this moment) and I never see them on ladder, this was really the perfect opportunity to learn more about the class (I hate mirror matches). The reason why I'm doing this introduction is none at all, I just felt like it.
I was not disappointed, this deck is incredible, and Multi-Strike is a huge part of its success, it seems very hard to play around. But here is the problem, the card text is not consistent with the effect. From what I understand, the effect should work like that : if you cast the spell then attack a minion, you can attack another minion before the end of turn. If you cast the spell then attack face, you can then attack one minion before the end of turn. So far so good. But if you cast the spell and attack a minion, you should NOT be able to go face with the second strike, because, well, that's what the text says. In reality the effect is exactly the same as Warglaives of Azzinoth but for only one additional strike, and what I'm wondering essentially is, is it working as intended with an incorrect text, or is it a bug with a correct text ?
I'm not complaining by the way, just curious, if anything I'm happy because it makes Dreadprison Glaive playable.
i had no idea that was the case. I always attacked face first then attacked a minion. if I knew I could do it the other way around i would definately play the deck differently.
For example, lets say I have Dreadprison Glaive equipped and the opponent has a 3 health minion. I play Multi-Strike, and attack the face first then to the minion without hero powering to honorable kill. If I can hit the minion and THEN the face, then I would've hero powered in between to deal an additional damage. Glad I know this now.
I learned this because I was going to lose against a 9/6 taunt, I had the glaive equipped and 2 multi strikes in hand, opponent had 10 HP. I was 4 damage off lethal because I expected not being able to swing my weapon at their face after killing their taunt, but here I was, winning the game anyway because I could in fact hit face. Now then next question I couldn't answer is, can I hit face twice in a row if I play 2 multi-strikes and the opponent has enough HP ?
I think it is working as intended the text is just off. 2 Multi Strikes do not allow you to attack face twice. Its just implemented less frustrating if you forget to attack a minion First.
Multi-Strike is a great card. Together with Dreadprison Glaive especially. If the face plays taunt we still go face...twice ;)
No, but you could hit face and two minions.
It is intended but I agree that the text is confusing and can be interpreted in multiple ways.
I believe the card is bugged though when used WITH Warglaives of Azzinoth. It DOES allow you to hit face twice after swinging at a minion.
I just view it as conditional windfury and call it a day
No, that is what I would expect. Think of it in charges: You start out with 1 charge "attack: either", Multi-Strike gives you 1 charge of "attack: minions". Glaives give you 1 charge of "attack: either" if the target was a minion.
So Glaives + Multi gives you 1 (base) + 1 (minion) + 1 (Glaive condition) = 3 attacks of which two can go face.