I'd say i beat it 65 to 75% of the times with 40 card curselock. Depends on discovers, but after suriving the early game its quite easy to manage most of the times due to the low health of the wide board it generates. Also hand space lets you burn a lot of their ressources with curses
I think it is working as intended the text is just off. 2 Multi Strikes do not allow you to attack face twice. Its just implemented less frustrating if you forget to attack a minion First.
Been playing as quest warrior with almost no chance.
Then i Just added one rustroot viper for weapon removal and crush them most of the time now. Deck is just too slow without mana discount. Added benefit is that many strong decks have weapon (i.e. cariel hero card) and if not just trade it.
It might honestly be random whether it has an effect. Depending order the 3 Mircobots from replicating menace (which obviously are not mentby Omegas deathrattle) reduce Board Space if triggered first --> Depending on order and board space if has an effect
I am happy to get something new to spenden all the gold on. As a F2P Player in mid legend i even started throwing in the gold for the battleground pass, as we are given so much ressources.
I always have the Feeling people complaining about cost just want every golden card or legendary. I just buy packs until i have all blue rarity cards, build decks based on the cards i got in these packs and at some point craft selected legendarys. Refund saving for nerf cards does the rest. Currently i have 4 - 5 competetive decks for legend so all the variety i need. Yes i cannot just play every deck there is but enough decks i enjoy.
What is really interessting is the OP and overall opinion of the opponents being bad or somehow even "evil".
If you look at it neutral, you have one person trying to have fun playing a competetive game and another one that is purposely not playing properly and thus somewhat wasting hier opponents time. Sounds like a troll, if you do not know about the different goals.
Personally i prefer a proper game that i win closely more than somebody wasting my time with the argument of a "free win"
The funny thing, is that even though there is a lot of complaining absolut rng, that the problem and frustration with lunancy mage is the lack thereof. Pack 4x 7 Mana spell and have about two or more 7 Mana Nagrand Slam every game is just too consistent
1
Relics is like librams. Just a spell with relic in its name
1
I'd say i beat it 65 to 75% of the times with 40 card curselock. Depends on discovers, but after suriving the early game its quite easy to manage most of the times due to the low health of the wide board it generates. Also hand space lets you burn a lot of their ressources with curses
4
If this game cost you as much as your job as a farmer should look for a psycologicst to help you with spending addiction.
1
I think it is working as intended the text is just off. 2 Multi Strikes do not allow you to attack face twice. Its just implemented less frustrating if you forget to attack a minion First.
0
Been playing as quest warrior with almost no chance.
Then i Just added one rustroot viper for weapon removal and crush them most of the time now. Deck is just too slow without mana discount. Added benefit is that many strong decks have weapon (i.e. cariel hero card) and if not just trade it.
1
Starting week meta everybody goes crazy, suddenly people realize you can just build tech cards into your deck.
For instance adding one of two rustroot Viper to your deck counter the best decks or at least slow them strongly. Just think a bit.
0
Hmm so with adding new cards there is an upward trend in cards with a certain mechanic? Who would have thought!!!?!
At least compare to other years and differentiate the type of discount.
0
Nobody even bothers to read the card text before discussing... "replay 5 cards..."
5 cards is not infinite regardless if your hero class.
0
It might honestly be random whether it has an effect. Depending order the 3 Mircobots from replicating menace (which obviously are not mentby Omegas deathrattle) reduce Board Space if triggered first --> Depending on order and board space if has an effect
1
I am happy to get something new to spenden all the gold on. As a F2P Player in mid legend i even started throwing in the gold for the battleground pass, as we are given so much ressources.
I always have the Feeling people complaining about cost just want every golden card or legendary. I just buy packs until i have all blue rarity cards, build decks based on the cards i got in these packs and at some point craft selected legendarys. Refund saving for nerf cards does the rest. Currently i have 4 - 5 competetive decks for legend so all the variety i need. Yes i cannot just play every deck there is but enough decks i enjoy.
0
Wild is wild (things are gone be wild there) and silver is not legend.
General advise in life: love it, change it or leave it
1
What is really interessting is the OP and overall opinion of the opponents being bad or somehow even "evil".
If you look at it neutral, you have one person trying to have fun playing a competetive game and another one that is purposely not playing properly and thus somewhat wasting hier opponents time. Sounds like a troll, if you do not know about the different goals.
Personally i prefer a proper game that i win closely more than somebody wasting my time with the argument of a "free win"
0
The funny thing, is that even though there is a lot of complaining absolut rng, that the problem and frustration with lunancy mage is the lack thereof. Pack 4x 7 Mana spell and have about two or more 7 Mana Nagrand Slam every game is just too consistent
0
Just play the Watch Post that summons 2/2. Literally a hard counter.
0
It's wild casual though. Since casual does not give exp i do not miss it though.