It feels like you can't be creative with your decks without aggro making it useless in 3 turns. I don't care how easy a deck is I just care about having no chance in a game by turn 3.
There is a very small amount of control and decks that work in the current meta and any midrange decks that actually work are usually busted like Pure paladin and Soul Demon hunter.
It would be nice if they rework the game into a spot where aggro isn't extremely frustrating to play against but is still effective. I am not a card game expert so I don't know if that is even possible but an aggro oriented meta is the worst kind of meta. I don't hate aggro I just hate seeing it as 50% or more of my matches.
Are you trolling? The meta has been very diverse lately and shifts every few weeks. There will always be some "staples" that stick around for months, but imo there is no reason to complain at the moment.
The meta has been very diverse lately and shifts every few weeks.
Indeed, you can choose from Zoo Aggro (Hunter, Warlock), Weapon Aggro (Demon Hunter, Rogue) and Mana Cheating Aggro (Shaman, Paladin, Druid). And if for some sick reason you don't want to play aggro (why wouldn't you?!), you can always try some trash decks like Control Warlock to burn other people decks or Control Mage / Priest to generate infinite value, discover up to 40 additional cards per game and swing matches from lose to win, using mana cheating and RNG effects (like Puzzle Box of Yogg-Saron or The Amazing Reno).