People who are happy with a game don't often post that it's fine. Those who dislike it do.
They are not the majority, but a vocal minority.
That being said, the game is old and with a lot of competition. People will leave to try something fresh, and even though a lot of those will return, some won't. On top of that, because Acti-Bliz has nuked any chance of having a proper community, it is difficult to approach new people.
All in all, i don't think Hearthstone is dying, but it IS shrinking.
Back when Hearthstone launched i could run it perfectly fine on my cheap-ass mobile. Now it crashes on my mid-range tablet, and it has been a few months of that happening.
I guess one result of being a revolving door of developers is that the code gradually goes to shit.
They must have missed me cause I've made at least diamond 5 playing my own decks with minimal to no effort every season.
On top of that, it's a weird choice by Evul Blizz to make cheap, almost common-only decks S-tier for the last couple expansions if they're trying to force players to spend money.
The reward structure could be good only for domeone missing lots of PiP cards, but since this is a constructed brawl, you can't expect to win any games in that case.
That means that the only meaningful reward is the new packs, of which you get less than 3 on average for 300 gold.
1
This [deck]AAECAZ8FBubkBY3+BdOpBtG/BubmBtuXBwzJoATLxAW4xQXYxgXQ0AW5/gX4lQa0ngbQngbQqQbRqQbJ9AYAAA==[/deck] is the deck you'll be working towards.
For any Legendary you might be missing, replace it with cheap minions with abilites (for example Gold Panner). Don't include spells or other weapons.
Your goal is to find and play the weapon on curve and then claw your way back in the game.
However, I'm not sure this deck is worth crafting, as it will be gone with the rotation in a couple of months.
1
People who are happy with a game don't often post that it's fine. Those who dislike it do.
They are not the majority, but a vocal minority.
That being said, the game is old and with a lot of competition. People will leave to try something fresh, and even though a lot of those will return, some won't. On top of that, because Acti-Bliz has nuked any chance of having a proper community, it is difficult to approach new people.
All in all, i don't think Hearthstone is dying, but it IS shrinking.
0
I didn't even notice. Thanks, i thought my memory was failing me!
1
Wasn't weighted odds for class cards removed from the discover mechanic some time ago?
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Back when Hearthstone launched i could run it perfectly fine on my cheap-ass mobile. Now it crashes on my mid-range tablet, and it has been a few months of that happening.
I guess one result of being a revolving door of developers is that the code gradually goes to shit.
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Why waste our time like that? Your opponent played 7 of them.
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They must have missed me cause I've made at least diamond 5 playing my own decks with minimal to no effort every season.
On top of that, it's a weird choice by Evul Blizz to make cheap, almost common-only decks S-tier for the last couple expansions if they're trying to force players to spend money.
3
The reward structure could be good only for domeone missing lots of PiP cards, but since this is a constructed brawl, you can't expect to win any games in that case.
That means that the only meaningful reward is the new packs, of which you get less than 3 on average for 300 gold.
This event is a scam.
1
It's as simple as you described it, but it is not a deck that can beat everyone equallly.
You will be heavily favored in some matchups and unfavored in other, and as long as the average is above 50%, you have to live with that.
1
This is a contextually powerful card in Wild, a format that needs to work exactly like that.
The real culprit in Quest Lock is Darkglare. It allows for amounts of mana cheating that is too much even for the Wild format.
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Plague DK is in a bad spot altogether right now. Most meta decks are either too fast for it, or go too big for it.
You should pivot, perhaps to a cheap aggressive deck, like the Token Hunter posted by RendInFriend
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"I don't use that feature, so you shouldn't care if they ruin it" is such a weak and lame response.
I hope this is a bug that will be fixed. Have you looked if there is a post about it at the official forum?
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It's just something to play early until you get to turn 3 when the deck's gameplan begins. You can replace it with any 1 or 2 cost minion.
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That's a bad post.
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Nice! Congrats!
It is good that when they nerf cards they no longer destroy them like they used to, so they don't ruin runs like this.