I have not got into any really deep fatigue games yet, so I'm wondering when is best to shudderwok after playing elysia.
Do you wait until your deck is empty, or do you do it before then, please?
I heard people saying it can give you 50 or 60 cards. but how does this work, does shudder repeat the battlecry more than once? I only just got Shudderwok, so I have not had a lot of time to learn how he works exactly.
If it's against control warrior then yes keep it until your deck is empty. It's usually the only matchup where you get to play Elysianna at all anyway. I've reached the turn limit against them a couple of times but usually 1 of you will win depending on rng and how early you get your heros cards.
Most warriors don't package pandas for Elysiana, so if you manage to get that far, Shudderwock might be your chance. MIGHT. Control warrior has the edge in the matchup.
It won't be any advantage if Kripp's turtle priest build manages to be viable, as it tries to seance Elysiana at least once, possibly twice.
well its hard to say if you are thinking only about fatigue then its when you have no cards left, it also depends on what cards you still have in the deck, the number of cards in your hand and also all other shudderwock battlecries and board situation.
I have played some more games with the deck now so getting a better feel for it. I sometimes just play shudderwok early to help push lethal as there's no point hanging onto it.
do those lifedrinker guys only target the other dude, or me as well? I might put some of those in my deck.
I have played some more games with the deck now so getting a better feel for it. I sometimes just play shudderwok early to help push lethal as there's no point hanging onto it.
do those lifedrinker guys only target the other dude, or me as well? I might put some of those in my deck.
They only target the other dude, not you, the battlecry states "enemy hero".
As for the Shuderwok question if youre facing Warrior I would wait until last minute if possible so that you out value them in the fatigue game. That might not always be true or possible or work, but I believe that's how it should be done, since you get random cards that second time, so you might get screwed in terms of the value of the cards but might be able to resist longer and hence win
Most warriors don't package pandas for Elysiana, so if you manage to get that far, Shudderwock might be your chance. MIGHT. Control warrior has the edge in the matchup.
It won't be any advantage if Kripp's turtle priest build manages to be viable, as it tries to seance Elysiana at least once, possibly twice.
Priest doesn't have the removal or value to last that long. Dead class.
Most warriors don't package pandas for Elysiana, so if you manage to get that far, Shudderwock might be your chance. MIGHT. Control warrior has the edge in the matchup.
It won't be any advantage if Kripp's turtle priest build manages to be viable, as it tries to seance Elysiana at least once, possibly twice.
Priest doesn't have the removal or value to last that long. Dead class.
And how do you get to the stage of the game where you empty your entire deck. It's a low tier deck for a reason.
If you're playing that strat you would be better off with Mechathun anyway. Discount him to 7 by copying 1 of the 2 mana discount mechs and death. That's a guaranteed win but still a bad deck.
And how do you get to the stage of the game where you empty your entire deck. It's a low tier deck for a reason.
If you're playing that strat you would be better off with Mechathun anyway. Discount him to 7 by copying 1 of the 2 mana discount mechs and death. That's a guaranteed win but still a bad deck.
they have a deck that is specially built to just cycle their entire deck as fast as possible. then play nomi.
they started doing it with mecha'thun yesterday as well.
I have not got into any really deep fatigue games yet, so I'm wondering when is best to shudderwok after playing elysia.
Do you wait until your deck is empty, or do you do it before then, please?
I heard people saying it can give you 50 or 60 cards. but how does this work, does shudder repeat the battlecry more than once? I only just got Shudderwok, so I have not had a lot of time to learn how he works exactly.
If it's against control warrior then yes keep it until your deck is empty. It's usually the only matchup where you get to play Elysianna at all anyway. I've reached the turn limit against them a couple of times but usually 1 of you will win depending on rng and how early you get your heros cards.
Most warriors don't package pandas for Elysiana, so if you manage to get that far, Shudderwock might be your chance. MIGHT. Control warrior has the edge in the matchup.
It won't be any advantage if Kripp's turtle priest build manages to be viable, as it tries to seance Elysiana at least once, possibly twice.
well its hard to say if you are thinking only about fatigue then its when you have no cards left, it also depends on what cards you still have in the deck, the number of cards in your hand and also all other shudderwock battlecries and board situation.
thanks.
I have played some more games with the deck now so getting a better feel for it. I sometimes just play shudderwok early to help push lethal as there's no point hanging onto it.
do those lifedrinker guys only target the other dude, or me as well? I might put some of those in my deck.
They only target the other dude, not you, the battlecry states "enemy hero".
As for the Shuderwok question if youre facing Warrior I would wait until last minute if possible so that you out value them in the fatigue game. That might not always be true or possible or work, but I believe that's how it should be done, since you get random cards that second time, so you might get screwed in terms of the value of the cards but might be able to resist longer and hence win
Priest doesn't have the removal or value to last that long. Dead class.
Tell that to priests who play nomi .
And how do you get to the stage of the game where you empty your entire deck. It's a low tier deck for a reason.
If you're playing that strat you would be better off with Mechathun anyway. Discount him to 7 by copying 1 of the 2 mana discount mechs and death. That's a guaranteed win but still a bad deck.
they have a deck that is specially built to just cycle their entire deck as fast as possible. then play nomi.
they started doing it with mecha'thun yesterday as well.